| Age | Commit message (Collapse) | Author | 
|---|
|  |  | 
|  |  | 
|  |  | 
|  | Added missing supertanker_rib*. | 
|  | Re-did pirate windows.
Detailed some models. | 
|  |  | 
|  |  | 
|  | Fixed a problem with the defender body.
Added Protector to the list of ships.
Made a few more ships more responsive to control. Less sloth-like behavior when turning/rolling. | 
|  | Fixed light flare issue with mercenary engine submodels.
Added miners "protector" ship model.
Resized colossus model to more manageable size.
New flare used by defender and protector. | 
|  |  | 
|  | archer.map, longbow.map: converted to new textures. | 
|  | avatar.map: re-did cockpit section. | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | All ship models corrected for recent svn changes regarding rotations.
raider.map: Created brushwork out of most patch meshes to complete model.
freighter.map: Added more structure to the model, still work in progress.
inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship. | 
|  | Wrote some info for the Enforcer.
Wrote some technical details for various ships.
Changed scales for cruiser, battleship, and capital.
Changed some effects on the longbow engine.
Gave the P.O.D. a player color engine trail.
Gave the Imp and Juggernaut a few more engine effects. | 
|  |  | 
|  | Split the researchstation model into a separate ase model. | 
|  | Modularized the Archer and Longbow fighters. |