Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-29 | Updated many models with patches. | Evan Goers | |
2010-11-20 | Added Mining Surveyor. | Evan Goers | |
Corrected Merchant lights for new scaling. Re-made generic and glass envmaps. | |||
2010-11-17 | removed entity color from engine trails | Stijn Buys | |
2010-11-16 | matrix.map: Merged some brushes to reduce poly count. Use entity color for ↵ | Evan Goers | |
engine trail. scalar.map: Use entity color for engine trail. vector.map: More detail. Changed fins to be in down position. Use entity color for engine trail. | |||
2010-11-15 | Added some finer detail to the merchant ships. | Evan Goers | |
2010-09-21 | Removed _shiny materials from most surfaces(except for engines/etc). | Evan Goers | |
Tweaked generic_env2 a bit. | |||
2009-08-30 | removed envmap from matrix and vector models | Stijn Buys | |
2009-08-21 | Increased generic_env.png resolution. | Evan Goers | |
Optimized sharkan. Changed merchant ships to use _shiny shaders. Added some more patches to talon. | |||
2009-08-15 | Optimized matrix, vector. | Evan Goers | |
2009-08-13 | Updated enforcer. | Evan Goers | |
Optimized/modernized matrix, tensor, vector. | |||
2009-08-11 | converted merchant models to q3 style brushes | Stijn Buys | |
2009-02-08 | Updated remaining models for new materials. | Evan Goers | |
Removed redundant galaxy model. Added missing "red" and "red_bright" shader. | |||
2009-01-13 | Corrected pirate raider engines. | Evan Goers | |
Updated vector, avenger. Added shootingstar, jupiter. | |||
2008-12-07 | major reorganization | Stijn Buys | |