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2010-11-16matrix.map: Merged some brushes to reduce poly count. Use entity color for ↵Evan Goers
engine trail. scalar.map: Use entity color for engine trail. vector.map: More detail. Changed fins to be in down position. Use entity color for engine trail.
2010-11-15Added some finer detail to the merchant ships.Evan Goers
2010-10-06removed micron tensor mapStijn Buys
2010-09-21Removed _shiny materials from most surfaces(except for engines/etc).Evan Goers
Tweaked generic_env2 a bit.
2009-08-30removed envmap from matrix and vector modelsStijn Buys
2009-08-22Added Micron Scalar defense fighter.Evan Goers
2009-08-21Increased generic_env.png resolution.Evan Goers
Optimized sharkan. Changed merchant ships to use _shiny shaders. Added some more patches to talon.
2009-08-15Optimized matrix, vector.Evan Goers
2009-08-13Updated enforcer.Evan Goers
Optimized/modernized matrix, tensor, vector.
2009-08-11converted merchant models to q3 style brushesStijn Buys
2009-02-08Updated remaining models for new materials.Evan Goers
Removed redundant galaxy model. Added missing "red" and "red_bright" shader.
2009-01-13Corrected pirate raider engines.Evan Goers
Updated vector, avenger. Added shootingstar, jupiter.
2008-12-20galaxy by OdinStijn Buys
2008-12-20updated pod and matrix particlesStijn Buys
2008-12-07updated ini files,Stijn Buys
unknown system, flame particles
2008-12-07major reorganizationStijn Buys