Age | Commit message (Collapse) | Author |
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Updated materials to use the new shininess setting.
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Actually added the gorgon(oops).
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Changed miningcruiser windows to glass/decals.
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Added missing supertanker_rib*.
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Fixed light flare issue with mercenary engine submodels.
Added miners "protector" ship model.
Resized colossus model to more manageable size.
New flare used by defender and protector.
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navpoint.map: added some more details.
freighter*.map: finished fin models, split into submodels.
kuroto.shader: added additional entity color materials.
----,,,---- kilroy
---(o o)--- was
ooO-(_)-Ooo here
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Corrected Merchant lights for new scaling.
Re-made generic and glass envmaps.
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All ship models corrected for recent svn changes regarding rotations.
raider.map: Created brushwork out of most patch meshes to complete model.
freighter.map: Added more structure to the model, still work in progress.
inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
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Added new work-in-progress miners/freighter.map as 'miningfreighter'.
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