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Project::OSiRiON
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2015-01-25Improved Raider collision model, moved cannon slots to match the model.Stijn Buys
2013-11-10Updated weapon slots on the Matrix and the Raider.Stijn Buys
2012-01-21Gave current decals nicer qer_editorimages.Evan Goers
Added missing supertanker_rib*.
2012-01-21Fixed some models that used textures that are now decals.Evan Goers
Re-did pirate windows. Detailed some models.
2011-03-18Added some dust trails to some ships.Evan Goers
Scaled back the winsor's stats a bit to be a bit more balance.
2011-02-10Raider collision model.Evan Goers
Put something on the front of the juggernaut.
2011-02-09ships.ini: enabled collision model on ships that have them.Evan Goers
anara.ini: enabled collision model on research station galileo. pirate/: split some details of all ships to submodels. talon.map: changed lights.
2011-02-06Gave kuroto textures to pirate ships.Evan Goers
Split many of the juggernaut details into separate submodels. Created some versions of kuroto textures without a black border for tiling reasons.
2011-01-08juggernaut.map: more detail.Evan Goers
raider.map: complete re-design.
2011-01-06Pipes!Evan Goers
2011-01-04raider.map: added more details, optimized some patches.Evan Goers
jumpgate.map: re-built rotating ring. remade windows with patches.
2010-11-30raider.map: changed entity textures to kuroto.Evan Goers
navpoint.map: added some more details. freighter*.map: finished fin models, split into submodels. kuroto.shader: added additional entity color materials. ----,,,---- kilroy ---(o o)--- was ooO-(_)-Ooo here
2010-11-29Updated many models with patches.Evan Goers
2010-11-27matrix.map: converted big engines to patch meshes.Evan Goers
raider.map: cleaned up overlapping patch meshes. pod.map: converted some structures to patch meshes. betelgeuse_engine.map: got rid of old patch meshes. imp.map: corrected some missing surfaces. inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes.
2010-11-18Modified some particle scripts to have multiple emitters..Evan Goers
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
2010-09-21Removed _shiny materials from most surfaces(except for engines/etc).Evan Goers
Tweaked generic_env2 a bit.
2009-08-21Optimized raider.Evan Goers
2009-08-13Improved raider.Evan Goers
2009-08-11Converted some ships to Q3 map format.Evan Goers
Updated some ships to use some patch meshes.
2009-08-03Optimized cantor, alexandria, alexandria_storage, raider, galaxy.Evan Goers
2009-07-31Re-did the glass on shootingstar, avenger, and jupiter.Evan Goers
Changed/added trails on raider, interceptor.
2009-07-30Updated Raider.Evan Goers
2009-07-16Added brown glass shader.Evan Goers
Updated lots of models for the new glass shaders.
2009-02-08Updated remaining models for new materials.Evan Goers
Removed redundant galaxy model. Added missing "red" and "red_bright" shader.
2009-01-15Updated raider, juggernaut.Evan Goers
Recolored scout, interceptor. Reduced poly count of scout, interceptor.
2009-01-13Corrected pirate raider engines.Evan Goers
Updated vector, avenger. Added shootingstar, jupiter.
2009-01-12Updated raider, orion.Evan Goers
Fixed more console warnings.
2008-11-27pirate ships by OdinStijn Buys