| Age | Commit message (Collapse) | Author | 
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|  | raider.map: cleaned up overlapping patch meshes.
pod.map: converted some structures to patch meshes.
betelgeuse_engine.map: got rid of old patch meshes.
imp.map: corrected some missing surfaces.
inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes. | 
|  | All ship models corrected for recent svn changes regarding rotations.
raider.map: Created brushwork out of most patch meshes to complete model.
freighter.map: Added more structure to the model, still work in progress.
inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship. | 
|  | Wrote some info for the Enforcer.
Wrote some technical details for various ships.
Changed scales for cruiser, battleship, and capital.
Changed some effects on the longbow engine.
Gave the P.O.D. a player color engine trail.
Gave the Imp and Juggernaut a few more engine effects. | 
|  | Tweaked generic_env2 a bit. | 
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|  | Updated some ships to use some patch meshes. | 
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|  | Changed/added trails on raider, interceptor. | 
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|  | Updated lots of models for the new glass shaders. | 
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|  | Removed redundant galaxy model.
Added missing "red" and "red_bright" shader. | 
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|  | Recolored scout, interceptor.
Reduced poly count of scout, interceptor. | 
|  | Updated vector, avenger.
Added shootingstar, jupiter. | 
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|  | Fixed more console warnings. | 
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