Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-25 | beamarray.map: use new windows. fin is now one submodel instead of two ↵ | Evan Goers | |
distinct port and starboard models. jaguar.map: make lights submodels. | |||
2011-03-25 | juggernaut.map: converted repeated brushes to submodels, using new windows. | Evan Goers | |
2011-03-25 | Corrected a slight mistake. | Evan Goers | |
2011-03-25 | bumblebee.map: detailed a bit. | Evan Goers | |
base_large.map: considerably more sections submodeled. | |||
2011-03-23 | antwerp.ini: gave buccaneers unlimited liquor. (party time) | Evan Goers | |
base_large.map: exported several sections as submodels and added some blinkenlights. | |||
2011-03-22 | antwerp.ini: changed buccaneers den to the new pirate base model. | Evan Goers | |
base_large.map: added a location_dock. | |||
2011-03-22 | ships.ini: tweaked penchant and supertanker stats for balance. | Evan Goers | |
base_large.map: new pirate mega base, work in progress. sensor.map: small prop model. detail.shader: added missing docking bay shaders for orange and evil. | |||
2011-03-18 | Added some dust trails to some ships. | Evan Goers | |
Scaled back the winsor's stats a bit to be a bit more balance. | |||
2011-02-10 | Raider collision model. | Evan Goers | |
Put something on the front of the juggernaut. | |||
2011-02-10 | Added some details to beamarray. | Evan Goers | |
Gave pirate engine sections particles. Added entity color qer_editorimages for some kuroto textures. | |||
2011-02-10 | Added collision models. | Evan Goers | |
2011-02-09 | ships.ini: enabled collision model on ships that have them. | Evan Goers | |
anara.ini: enabled collision model on research station galileo. pirate/: split some details of all ships to submodels. talon.map: changed lights. | |||
2011-02-06 | Gave kuroto textures to pirate ships. | Evan Goers | |
Split many of the juggernaut details into separate submodels. Created some versions of kuroto textures without a black border for tiling reasons. | |||
2011-02-03 | ships.ini: added ship 'jaguar'. | Evan Goers | |
jaguar.map: corvette-class pirate ship. juggernaut.map: added a few turrets. pirate_turret001.map: pirate heavy assault turret. | |||
2011-01-08 | juggernaut.map: more detail. | Evan Goers | |
raider.map: complete re-design. | |||
2011-01-07 | Even more detail. | Evan Goers | |
2011-01-07 | More detail. | Evan Goers | |
2011-01-07 | Added a ton of detail. | Evan Goers | |
2011-01-07 | antwerp.ini: fixed buccaneers den size. | Evan Goers | |
beamarray_fin_*.map: made some brushes detail. | |||
2011-01-07 | beamarray*.map: added lights. | Evan Goers | |
juggernaut.map: completely re-designed. | |||
2011-01-06 | New ship: 'Rapier' twin beam array frigate. | Evan Goers | |
2011-01-06 | Pipes! | Evan Goers | |
2011-01-06 | Use assortment of bright and non-bright glass. | Evan Goers | |
2011-01-04 | raider.map: added more details, optimized some patches. | Evan Goers | |
jumpgate.map: re-built rotating ring. remade windows with patches. | |||
2010-11-30 | raider.map: changed entity textures to kuroto. | Evan Goers | |
navpoint.map: added some more details. freighter*.map: finished fin models, split into submodels. kuroto.shader: added additional entity color materials. ----,,,---- kilroy ---(o o)--- was ooO-(_)-Ooo here | |||
2010-11-29 | Updated many models with patches. | Evan Goers | |
2010-11-27 | matrix.map: converted big engines to patch meshes. | Evan Goers | |
raider.map: cleaned up overlapping patch meshes. pod.map: converted some structures to patch meshes. betelgeuse_engine.map: got rid of old patch meshes. imp.map: corrected some missing surfaces. inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes. | |||
2010-11-18 | Modified some particle scripts to have multiple emitters.. | Evan Goers | |
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship. | |||
2010-11-13 | Updated Enforcer model. | Evan Goers | |
Wrote some info for the Enforcer. Wrote some technical details for various ships. Changed scales for cruiser, battleship, and capital. Changed some effects on the longbow engine. Gave the P.O.D. a player color engine trail. Gave the Imp and Juggernaut a few more engine effects. | |||
2010-09-21 | Removed _shiny materials from most surfaces(except for engines/etc). | Evan Goers | |
Tweaked generic_env2 a bit. | |||
2009-08-21 | Optimized raider. | Evan Goers | |
2009-08-13 | Improved raider. | Evan Goers | |
2009-08-11 | Converted some ships to Q3 map format. | Evan Goers | |
Updated some ships to use some patch meshes. | |||
2009-08-03 | Optimized cantor, alexandria, alexandria_storage, raider, galaxy. | Evan Goers | |
2009-07-31 | Re-did the glass on shootingstar, avenger, and jupiter. | Evan Goers | |
Changed/added trails on raider, interceptor. | |||
2009-07-30 | Updated Raider. | Evan Goers | |
2009-07-16 | Added brown glass shader. | Evan Goers | |
Updated lots of models for the new glass shaders. | |||
2009-06-07 | Scaled juggernaut down, added Starbase Heliantos to Antwerp | Stijn Buys | |
2009-02-08 | Updated remaining models for new materials. | Evan Goers | |
Removed redundant galaxy model. Added missing "red" and "red_bright" shader. | |||
2009-01-17 | Updated entities.def, jumpgate, destroyer. | Evan Goers | |
2009-01-15 | Updated raider, juggernaut. | Evan Goers | |
Recolored scout, interceptor. Reduced poly count of scout, interceptor. | |||
2009-01-13 | Corrected pirate raider engines. | Evan Goers | |
Updated vector, avenger. Added shootingstar, jupiter. | |||
2009-01-12 | Fixed juggernaut's epic flame trail. | Evan Goers | |
2009-01-12 | Updated raider, orion. | Evan Goers | |
Fixed more console warnings. | |||
2008-12-26 | updated juggernaut exhaust particles | Stijn Buys | |
2008-12-07 | major reorganization | Stijn Buys | |
2008-11-27 | pirate ships by Odin | Stijn Buys | |