| Age | Commit message (Collapse) | Author | 
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|  | base_large.map: new pirate mega base, work in progress.
sensor.map: small prop model.
detail.shader: added missing docking bay shaders for orange and evil. | 
|  | Scaled back the winsor's stats a bit to be a bit more balance. | 
|  | Put something on the front of the juggernaut. | 
|  | Gave pirate engine sections particles.
Added entity color qer_editorimages for some kuroto textures. | 
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|  | anara.ini: enabled collision model on research station galileo.
pirate/: split some details of all ships to submodels.
talon.map: changed lights. | 
|  | Split many of the juggernaut details into separate submodels.
Created some versions of kuroto textures without a black border for tiling reasons. | 
|  | jaguar.map: corvette-class pirate ship.
juggernaut.map: added a few turrets.
pirate_turret001.map: pirate heavy assault turret. | 
|  | raider.map: complete re-design. | 
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|  | beamarray_fin_*.map: made some brushes detail. | 
|  | juggernaut.map: completely re-designed. | 
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|  | jumpgate.map: re-built rotating ring. remade windows with patches. | 
|  | navpoint.map: added some more details.
freighter*.map: finished fin models, split into submodels.
kuroto.shader: added additional entity color materials.
----,,,---- kilroy
---(o o)--- was
ooO-(_)-Ooo here | 
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|  | raider.map: cleaned up overlapping patch meshes.
pod.map: converted some structures to patch meshes.
betelgeuse_engine.map: got rid of old patch meshes.
imp.map: corrected some missing surfaces.
inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes. | 
|  | All ship models corrected for recent svn changes regarding rotations.
raider.map: Created brushwork out of most patch meshes to complete model.
freighter.map: Added more structure to the model, still work in progress.
inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship. | 
|  | Wrote some info for the Enforcer.
Wrote some technical details for various ships.
Changed scales for cruiser, battleship, and capital.
Changed some effects on the longbow engine.
Gave the P.O.D. a player color engine trail.
Gave the Imp and Juggernaut a few more engine effects. | 
|  | Tweaked generic_env2 a bit. | 
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|  | Updated some ships to use some patch meshes. | 
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|  | Changed/added trails on raider, interceptor. | 
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|  | Updated lots of models for the new glass shaders. | 
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|  | Removed redundant galaxy model.
Added missing "red" and "red_bright" shader. | 
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|  | Recolored scout, interceptor.
Reduced poly count of scout, interceptor. | 
|  | Updated vector, avenger.
Added shootingstar, jupiter. | 
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|  | Fixed more console warnings. | 
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