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2011-12-14Added colonial radar submodel to custodian.Evan Goers
Fixed light flare issue with mercenary engine submodels. Added miners "protector" ship model. Resized colossus model to more manageable size. New flare used by defender and protector.
2011-11-01Detailing all around.Evan Goers
2011-10-23Changed tsukhan glow effect to a new material instead of colors/purple_bright.Evan Goers
Made drake engines the correct tsukhan engine color; less pretty pink ponies all around.
2011-04-16Detailed the colossus a bit.Evan Goers
2011-04-15ravager.map: split some parts as submodels, added a docking bay.Evan Goers
colossus.map: made windows submodels, and detailed the fighter launch bay. trak.shader: added some more trak textures.
2011-01-06colossus.map: added some detail and windows.Evan Goers
glass.shader: split materials into bright and non-bright versions.
2010-12-05talon.map: changed some parts to patches.Evan Goers
avenger_engine.map: changed materials on some surfaces. jupiter.map: fixed lights, changed some parts to patches. colossus.map: added some strobe lights. flare04.png: remade from scratch(no longer stolen from trem :)). glass_env.png: added some shapes to look more reflective.
2010-11-24ships.ini: gave colossus technical stats.Evan Goers
factions.ini: changed tsu-khan colors. intro.ini: changes tsu-khan colors. colossus.map: completely re-made ship model. Still WIP.
2010-11-13Fixed spelling mistake on colossus(doh).Evan Goers
Change Battleship Custodian to a ship and not a straight model. Rename ship_capital to ship_dreadnought. Change halcyon to ship_frigate.