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2012-01-13Merged engine_trail and engine_exhaust.Evan Goers
2012-01-11Began work on updating lindblade_central.Evan Goers
Gave unknown a test skybox.
2011-12-14Added colonial radar submodel to custodian.Evan Goers
Fixed light flare issue with mercenary engine submodels. Added miners "protector" ship model. Resized colossus model to more manageable size. New flare used by defender and protector.
2011-12-12Gave radar origin.Evan Goers
2011-11-06Some detailing and optimization.Evan Goers
2011-11-01Detailing all around.Evan Goers
2011-10-23Fixed camel engines.Evan Goers
2011-10-23Changed tsukhan glow effect to a new material instead of colors/purple_bright.Evan Goers
Made drake engines the correct tsukhan engine color; less pretty pink ponies all around.
2011-09-26New ship: drake.Evan Goers
Updated many tsukhan ships to new design scheme.
2011-08-23ships.ini: tweaked imp roll speed.Evan Goers
imp.map: detailed further. inquisitor.map: added gun locations. camel.map: detailed front. gatling.png: new 'gun hide' texture for use when the gun model is not intended to be shown.
2011-08-11ravager.map: full cmodel.Evan Goers
archer.map, longbow.map: converted to new textures.
2011-05-31Improved outpost.map.Evan Goers
2011-05-19Resized tsukhan_central and split it into submodels.Evan Goers
2011-05-18civilian_housing.map: updated to use modern features.Evan Goers
outpost.map: new tsukhan outpost station.
2011-05-08Added missing window_tiny.map.Evan Goers
2011-04-20More detail on the camel.Evan Goers
2011-04-20Detailed the camel a bit.Evan Goers
2011-04-20Cleaned up civilian_starscraper a bit.Evan Goers
2011-04-17camel.map: additional detail.Evan Goers
decommissioning panzer, warbringer, obliterator.
2011-04-16Completely redesigned the camel freighter.Evan Goers
2011-04-16Detailed the colossus a bit.Evan Goers
2011-04-15ravager.map: split some parts as submodels, added a docking bay.Evan Goers
colossus.map: made windows submodels, and detailed the fighter launch bay. trak.shader: added some more trak textures.
2011-03-02Complete re-design of Alexandria Station.Evan Goers
Added a collision model for the civilian_starscraper.
2011-01-06colossus.map: added some detail and windows.Evan Goers
glass.shader: split materials into bright and non-bright versions.
2011-01-04Converted many window surfaces to patches.Evan Goers
Re-exported generic_env for more correct colors.
2011-01-04CModels and detailing.Evan Goers
2010-12-06ships.ini: added 'miningdefender' (treated as a mobile manned gun platform).Evan Goers
defender.map: 'miningdefender' high-maneuverability defense craft. surveyor.map: fixed headlight. inquisitor.map: fixed cockpit.
2010-12-05talon.map: changed some parts to patches.Evan Goers
avenger_engine.map: changed materials on some surfaces. jupiter.map: fixed lights, changed some parts to patches. colossus.map: added some strobe lights. flare04.png: remade from scratch(no longer stolen from trem :)). glass_env.png: added some shapes to look more reflective.
2010-11-27matrix.map: converted big engines to patch meshes.Evan Goers
raider.map: cleaned up overlapping patch meshes. pod.map: converted some structures to patch meshes. betelgeuse_engine.map: got rid of old patch meshes. imp.map: corrected some missing surfaces. inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes.
2010-11-25intro.ini: changed tsukhan intro a bit and gave all intros default star coronas.Evan Goers
tiger.map: added more detail. regula.map: increased tube poly count. tsukhan_central: added lights and changed city glass texture. civilian_starscraper.map: added lights. civilian_housing.map: added lights and some extra detail.
2010-11-24ships.ini: gave colossus technical stats.Evan Goers
factions.ini: changed tsu-khan colors. intro.ini: changes tsu-khan colors. colossus.map: completely re-made ship model. Still WIP.
2010-11-21Updated ravager.map.Evan Goers
Increased glass_env contrast.
2010-11-21Updated inquisitor.map.Evan Goers
Added Tsu-Khan Elite faction.
2010-11-21Updated surveyor.map.Evan Goers
Updated inquisitor.map. New star corona flare.
2010-11-20Added Mining Surveyor.Evan Goers
Corrected Merchant lights for new scaling. Re-made generic and glass envmaps.
2010-11-18Modified some particle scripts to have multiple emitters..Evan Goers
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
2010-11-13Fixed spelling mistake on colossus(doh).Evan Goers
Change Battleship Custodian to a ship and not a straight model. Rename ship_capital to ship_dreadnought. Change halcyon to ship_frigate.
2010-11-13Updated Enforcer model.Evan Goers
Wrote some info for the Enforcer. Wrote some technical details for various ships. Changed scales for cruiser, battleship, and capital. Changed some effects on the longbow engine. Gave the P.O.D. a player color engine trail. Gave the Imp and Juggernaut a few more engine effects.
2010-09-21Removed _shiny materials from most surfaces(except for engines/etc).Evan Goers
Tweaked generic_env2 a bit.
2010-09-21Completely re-designed the Imp scout fighter.Evan Goers
New envmap textures. Tweaked corona texture.
2009-08-18Updated a bunch of ships for envmaps.Evan Goers
2009-08-17Updated shootingstar, avenger, jupiter, civilian_starscraper.Evan Goers
Added some variations of window.png, with different background colors.
2009-08-16Updated civilian_starscraper.Evan Goers
2009-08-15Added (unfinished) Tsu-Khan civilian_starscraper model.Evan Goers
2009-08-15Renamed Tsu-Khan ships to more proper names.Evan Goers
2009-08-15Updated tsukhan ships for new glass color.Evan Goers
2009-08-15Added purple, purple_bright color shaders.Evan Goers
Added purple glass shader. Updated interceptor with preliminary patch meshes.
2009-08-15Optimized pod, orion.Evan Goers
Fixed heavycruiser lights.
2009-08-14Updated archer, interceptor.Evan Goers
2009-08-13Fixed issue in entities.def.Evan Goers
Updated archer, talon. Fixed interceptor detail brushes.