| Age | Commit message (Collapse) | Author | 
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|  | Removed comments from custodian.
Switched goliath misc_model guns to location_cannons. | 
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|  | Added missing supertanker_rib*. | 
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|  | Gave unknown a test skybox. | 
|  | Fixed light flare issue with mercenary engine submodels.
Added miners "protector" ship model.
Resized colossus model to more manageable size.
New flare used by defender and protector. | 
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|  | Made drake engines the correct tsukhan engine color; less pretty pink ponies all around. | 
|  | Updated many tsukhan ships to new design scheme. | 
|  | imp.map: detailed further.
inquisitor.map: added gun locations.
camel.map: detailed front.
gatling.png: new 'gun hide' texture for use when the gun model is not intended to be shown. | 
|  | archer.map, longbow.map: converted to new textures. | 
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|  | outpost.map: new tsukhan outpost station. | 
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|  | decommissioning panzer, warbringer, obliterator. | 
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|  | colossus.map: made windows submodels, and detailed the fighter launch bay.
trak.shader: added some more trak textures. | 
|  | Added a collision model for the civilian_starscraper. | 
|  | glass.shader: split materials into bright and non-bright versions. | 
|  | Re-exported generic_env for more correct colors. | 
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|  | defender.map: 'miningdefender' high-maneuverability defense craft.
surveyor.map: fixed headlight.
inquisitor.map: fixed cockpit. | 
|  | avenger_engine.map: changed materials on some surfaces.
jupiter.map: fixed lights, changed some parts to patches.
colossus.map: added some strobe lights.
flare04.png: remade from scratch(no longer stolen from trem :)).
glass_env.png: added some shapes to look more reflective. | 
|  | raider.map: cleaned up overlapping patch meshes.
pod.map: converted some structures to patch meshes.
betelgeuse_engine.map: got rid of old patch meshes.
imp.map: corrected some missing surfaces.
inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes. | 
|  | tiger.map: added more detail.
regula.map: increased tube poly count.
tsukhan_central: added lights and changed city glass texture.
civilian_starscraper.map: added lights.
civilian_housing.map: added lights and some extra detail. | 
|  | factions.ini: changed tsu-khan colors.
intro.ini: changes tsu-khan colors.
colossus.map: completely re-made ship model. Still WIP. | 
|  | Increased glass_env contrast. | 
|  | Added Tsu-Khan Elite faction. | 
|  | Updated inquisitor.map.
New star corona flare. | 
|  | Corrected Merchant lights for new scaling.
Re-made generic and glass envmaps. | 
|  | All ship models corrected for recent svn changes regarding rotations.
raider.map: Created brushwork out of most patch meshes to complete model.
freighter.map: Added more structure to the model, still work in progress.
inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship. | 
|  | Change Battleship Custodian to a ship and not a straight model.
Rename ship_capital to ship_dreadnought.
Change halcyon to ship_frigate. | 
|  | Wrote some info for the Enforcer.
Wrote some technical details for various ships.
Changed scales for cruiser, battleship, and capital.
Changed some effects on the longbow engine.
Gave the P.O.D. a player color engine trail.
Gave the Imp and Juggernaut a few more engine effects. | 
|  | Tweaked generic_env2 a bit. | 
|  | New envmap textures.
Tweaked corona texture. | 
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|  | Added some variations of window.png, with different background colors. | 
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