Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-23 | ships.ini: tweaked imp roll speed. | Evan Goers | |
imp.map: detailed further. inquisitor.map: added gun locations. camel.map: detailed front. gatling.png: new 'gun hide' texture for use when the gun model is not intended to be shown. | |||
2011-08-11 | ravager.map: full cmodel. | Evan Goers | |
archer.map, longbow.map: converted to new textures. | |||
2011-08-09 | factory.map: more detail, full cmodel. | Evan Goers | |
khorsand.ini: implemented use of factory.map for kerman station. | |||
2011-08-08 | New factory station model. | Evan Goers | |
2011-07-31 | reverted flare->light change | Evan Goers | |
2011-07-31 | updated crystals | Evan Goers | |
changed jumpgate flare to a light | |||
2011-07-26 | Added cmodel for outpost. | Evan Goers | |
2011-07-26 | New colonial outpost station. | Evan Goers | |
2011-07-26 | Switched mining cruiser to new textures. | Evan Goers | |
2011-07-26 | Completed Linblade Central collision model, replaced base colors with ↵ | Stijn Buys | |
thorn's plating texture. | |||
2011-07-20 | Finalized talon texture replacement. | Evan Goers | |
2011-07-20 | Gave various models new textures. | Evan Goers | |
2011-07-16 | Add panel_01 and panel_02 textures, update sharkan.map to use these textures | Michael Rodenhurst | |
2011-07-13 | More clip for lindblade central. | Stijn Buys | |
2011-07-13 | Added clip to Lindblade Central outer ring and landing pads. | Stijn Buys | |
2011-07-12 | Optimized race checkpoint model slightly. | Stijn Buys | |
2011-06-09 | lancer.map: added more detail. | Evan Goers | |
ships.ini: tweaked a few more ships for better control. | |||
2011-06-09 | Tweaked some ships to be more responsive. Corrected an issue with the tiger ↵ | Evan Goers | |
cmodel and added some detail.. | |||
2011-06-09 | Added missing cmodel. | Evan Goers | |
2011-06-09 | Fixed cmodel. Added some detail. | Evan Goers | |
2011-06-07 | cmodel for base_large. | Evan Goers | |
2011-05-31 | Improved outpost.map. | Evan Goers | |
2011-05-19 | Resized tsukhan_central and split it into submodels. | Evan Goers | |
2011-05-19 | Updated wagon. Added a random crate model. | Evan Goers | |
2011-05-19 | fixed light flares on galaxy. | Evan Goers | |
added 'wagon' colonial cargo transport vessel. | |||
2011-05-18 | Added ringworld easter egg :). | Evan Goers | |
2011-05-18 | civilian_housing.map: updated to use modern features. | Evan Goers | |
outpost.map: new tsukhan outpost station. | |||
2011-05-08 | Added missing window_tiny.map. | Evan Goers | |
2011-05-06 | Corrected Ikarus clip mess. | Stijn Buys | |
2011-05-05 | Added clip and func_rotate clip to Ikarus, enabled complex collision on the ↵ | Stijn Buys | |
entity. | |||
2011-04-20 | More detail on the camel. | Evan Goers | |
2011-04-20 | Detailed the camel a bit. | Evan Goers | |
2011-04-20 | Cleaned up civilian_starscraper a bit. | Evan Goers | |
2011-04-17 | camel.map: additional detail. | Evan Goers | |
decommissioning panzer, warbringer, obliterator. | |||
2011-04-16 | Completely redesigned the camel freighter. | Evan Goers | |
2011-04-16 | Detailed the colossus a bit. | Evan Goers | |
2011-04-15 | ravager.map: split some parts as submodels, added a docking bay. | Evan Goers | |
colossus.map: made windows submodels, and detailed the fighter launch bay. trak.shader: added some more trak textures. | |||
2011-04-15 | Changed some alexandria details into submodels. | Evan Goers | |
2011-03-28 | juggernaut.map: fixed the back turret so it is rotated properly. | Evan Goers | |
window_*.map: optimized a bit to reduce polygons. | |||
2011-03-25 | beamarray.map: use new windows. fin is now one submodel instead of two ↵ | Evan Goers | |
distinct port and starboard models. jaguar.map: make lights submodels. | |||
2011-03-25 | juggernaut.map: converted repeated brushes to submodels, using new windows. | Evan Goers | |
2011-03-25 | Corrected a slight mistake. | Evan Goers | |
2011-03-25 | bumblebee.map: detailed a bit. | Evan Goers | |
base_large.map: considerably more sections submodeled. | |||
2011-03-23 | antwerp.ini: gave buccaneers unlimited liquor. (party time) | Evan Goers | |
base_large.map: exported several sections as submodels and added some blinkenlights. | |||
2011-03-22 | antwerp.ini: changed buccaneers den to the new pirate base model. | Evan Goers | |
base_large.map: added a location_dock. | |||
2011-03-22 | ships.ini: tweaked penchant and supertanker stats for balance. | Evan Goers | |
base_large.map: new pirate mega base, work in progress. sensor.map: small prop model. detail.shader: added missing docking bay shaders for orange and evil. | |||
2011-03-21 | Adding initial penchant.map. Adding some copy/paste values in ships ↵ | Cody Jackson | |
definitions to allow for ingame play. | |||
2011-03-18 | Added some dust trails to some ships. | Evan Goers | |
Scaled back the winsor's stats a bit to be a bit more balance. | |||
2011-03-16 | regula_storage.map: fixed lights, collision model. | Evan Goers | |
alexandria_storage.map: nearly complete overhaul of brushes, cmodel. vector.map: optimized some patch meshes. | |||
2011-03-10 | Fixed an oops with the collision model. | Evan Goers | |