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2010-12-04Updated Kvalsund mining operations.Stijn Buys
2010-12-04Added flare to the mining surveyor's headlight, improved strobe lights on ↵Stijn Buys
the micron vector.
2010-12-03Added Kvalsund mining operations, adjusted texture scale on Helianthos' ↵Stijn Buys
solar panels.
2010-12-02Remove disproportionately sized engines from the horizonMichael Rodenhurst
2010-12-02Replaced Ensor station with Trident Core, rotated trident.map by 90 degrees.Stijn Buys
2010-12-02Rebuilt Archer/Longbow cockpit submodel. Adjusted longbow.map for new cockpit.Evan Goers
2010-12-02Added space station based on the power core from your_face's Tremulous map ↵Stijn Buys
'Trident'.
2010-11-30Removed crate .map model. added strobe lights to Regula.Stijn Buys
2010-11-30Added new 'archangel' ship. Still *very* WIP.Evan Goers
2010-11-30raider.map: changed entity textures to kuroto.Evan Goers
navpoint.map: added some more details. freighter*.map: finished fin models, split into submodels. kuroto.shader: added additional entity color materials. ----,,,---- kilroy ---(o o)--- was ooO-(_)-Ooo here
2010-11-29cdrom.map: patch test model with texture.Evan Goers
shootingstar.map: fixed lights. avenger_engine.map: changed some brushes into patches.
2010-11-29Major fixes to most archer components.Evan Goers
2010-11-29Updated many models with patches.Evan Goers
2010-11-27matrix.map: converted big engines to patch meshes.Evan Goers
raider.map: cleaned up overlapping patch meshes. pod.map: converted some structures to patch meshes. betelgeuse_engine.map: got rid of old patch meshes. imp.map: corrected some missing surfaces. inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes.
2010-11-27regula.map: modified to use patch meshes.Evan Goers
avenger_cockpit.map: switched cockpit glass to patch mesh. avenger_engine.map: remade rotating engine parts with patch meshes. researchstation.map: removed old patch meshes.
2010-11-27alexandria.map: converted majority of structure into patch meshes.Evan Goers
talon.map: began conversion of some wing structure to patch meshes.
2010-11-25intro.ini: changed tsukhan intro a bit and gave all intros default star coronas.Evan Goers
tiger.map: added more detail. regula.map: increased tube poly count. tsukhan_central: added lights and changed city glass texture. civilian_starscraper.map: added lights. civilian_housing.map: added lights and some extra detail.
2010-11-24unknown.ini: gave faction sizes, etc.Evan Goers
ships.ini: added 'tiger' colonial light fighter. ghant.ini: gave 'tiger' to battleship custodian buy menu. tiger.map: new colonial light fighter.
2010-11-24ships.ini: gave colossus technical stats.Evan Goers
factions.ini: changed tsu-khan colors. intro.ini: changes tsu-khan colors. colossus.map: completely re-made ship model. Still WIP.
2010-11-21Updated ravager.map.Evan Goers
Increased glass_env contrast.
2010-11-21Updated inquisitor.map.Evan Goers
Added Tsu-Khan Elite faction.
2010-11-21Updated surveyor.map.Evan Goers
Updated inquisitor.map. New star corona flare.
2010-11-20Added Mining Surveyor.Evan Goers
Corrected Merchant lights for new scaling. Re-made generic and glass envmaps.
2010-11-18Modified some particle scripts to have multiple emitters..Evan Goers
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
2010-11-17removed entity color from engine trailsStijn Buys
2010-11-16matrix.map: Merged some brushes to reduce poly count. Use entity color for ↵Evan Goers
engine trail. scalar.map: Use entity color for engine trail. vector.map: More detail. Changed fins to be in down position. Use entity color for engine trail.
2010-11-15Added some finer detail to the merchant ships.Evan Goers
2010-11-14Various cosmetic changes to some models.Evan Goers
Some info for the talon.
2010-11-13Fixed spelling mistake on colossus(doh).Evan Goers
Change Battleship Custodian to a ship and not a straight model. Rename ship_capital to ship_dreadnought. Change halcyon to ship_frigate.
2010-11-13Updated Enforcer model.Evan Goers
Wrote some info for the Enforcer. Wrote some technical details for various ships. Changed scales for cruiser, battleship, and capital. Changed some effects on the longbow engine. Gave the P.O.D. a player color engine trail. Gave the Imp and Juggernaut a few more engine effects.
2010-11-11Changed engine effects on various models.Evan Goers
2010-11-09Made avenger engine spin faster.Evan Goers
2010-10-30added engine spawnflag to func_rotateStijn Buys
2010-10-22Updated ares.map.Evan Goers
2010-10-22Updated hades.map.Evan Goers
2010-10-21Updated miners/cruiser.map, renamed it in ships.ini as 'miningcruiser'.Evan Goers
Added new work-in-progress miners/freighter.map as 'miningfreighter'.
2010-10-21Convert researchstation.map completely to brushes(Patch meshes are preserved).Evan Goers
2010-10-20Reverted researchstation.map to former brush/patch structure.Evan Goers
Changed glass shaders to use an envmap.
2010-10-20Edited some ships.Evan Goers
Split the researchstation model into a separate ase model.
2010-10-15added cargo pod modelStijn Buys
2010-10-06removed micron tensor mapStijn Buys
2010-09-22Fixed an issue with the Jupiter freighter.Evan Goers
Modularized the Archer and Longbow fighters.
2010-09-21Removed _shiny materials from most surfaces(except for engines/etc).Evan Goers
Tweaked generic_env2 a bit.
2010-09-21Completely re-designed the Imp scout fighter.Evan Goers
New envmap textures. Tweaked corona texture.
2010-09-19use the currect crate modelStijn Buys
2010-09-19trade and cargo updatesStijn Buys
2010-09-17Dockable custodian, crate_bs cargeStijn Buys
2010-03-17Updated talon.Evan Goers
Updated mining cruiser.
2010-03-10Updated mining cruiser.Evan Goers
2010-03-10Added WIP Mining Cruiser.Evan Goers