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|  | imp.map: detailed further.
inquisitor.map: added gun locations.
camel.map: detailed front.
gatling.png: new 'gun hide' texture for use when the gun model is not intended to be shown. | 
|  | archer.map, longbow.map: converted to new textures. | 
|  | khorsand.ini: implemented use of factory.map for kerman station. | 
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|  | changed jumpgate flare to a light | 
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|  | thorn's plating texture. | 
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|  | ships.ini: tweaked a few more ships for better control. | 
|  | cmodel and added some detail.. | 
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|  | added 'wagon' colonial cargo transport vessel. | 
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|  | outpost.map: new tsukhan outpost station. | 
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|  | entity. | 
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|  | decommissioning panzer, warbringer, obliterator. | 
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|  | colossus.map: made windows submodels, and detailed the fighter launch bay.
trak.shader: added some more trak textures. | 
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|  | window_*.map: optimized a bit to reduce polygons. | 
|  | distinct port and starboard models.
jaguar.map: make lights submodels. | 
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|  | base_large.map: considerably more sections submodeled. |