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Project::OSiRiON
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AgeCommit message (Expand)Author
2011-08-09factory.map: more detail, full cmodel.Evan Goers
2011-08-08New factory station model.Evan Goers
2011-07-31reverted flare->light changeEvan Goers
2011-07-31updated crystalsEvan Goers
2011-07-26Added cmodel for outpost.Evan Goers
2011-07-26New colonial outpost station.Evan Goers
2011-07-26Switched mining cruiser to new textures.Evan Goers
2011-07-26Completed Linblade Central collision model, replaced base colors with thorn's...Stijn Buys
2011-07-20Finalized talon texture replacement.Evan Goers
2011-07-20Gave various models new textures.Evan Goers
2011-07-16Add panel_01 and panel_02 textures, update sharkan.map to use these texturesMichael Rodenhurst
2011-07-13More clip for lindblade central.Stijn Buys
2011-07-13Added clip to Lindblade Central outer ring and landing pads.Stijn Buys
2011-07-12Optimized race checkpoint model slightly.Stijn Buys
2011-06-09lancer.map: added more detail.Evan Goers
2011-06-09Tweaked some ships to be more responsive. Corrected an issue with the tiger c...Evan Goers
2011-06-09Added missing cmodel.Evan Goers
2011-06-09Fixed cmodel. Added some detail.Evan Goers
2011-06-07cmodel for base_large.Evan Goers
2011-05-31Improved outpost.map.Evan Goers
2011-05-19Resized tsukhan_central and split it into submodels.Evan Goers
2011-05-19Updated wagon. Added a random crate model.Evan Goers
2011-05-19fixed light flares on galaxy.Evan Goers
2011-05-18Added ringworld easter egg :).Evan Goers
2011-05-18civilian_housing.map: updated to use modern features.Evan Goers
2011-05-08Added missing window_tiny.map.Evan Goers
2011-05-06Corrected Ikarus clip mess.Stijn Buys
2011-05-05Added clip and func_rotate clip to Ikarus, enabled complex collision on the e...Stijn Buys
2011-04-20More detail on the camel.Evan Goers
2011-04-20Detailed the camel a bit.Evan Goers
2011-04-20Cleaned up civilian_starscraper a bit.Evan Goers
2011-04-17camel.map: additional detail.Evan Goers
2011-04-16Completely redesigned the camel freighter.Evan Goers
2011-04-16Detailed the colossus a bit.Evan Goers
2011-04-15ravager.map: split some parts as submodels, added a docking bay.Evan Goers
2011-04-15Changed some alexandria details into submodels.Evan Goers
2011-03-28juggernaut.map: fixed the back turret so it is rotated properly.Evan Goers
2011-03-25beamarray.map: use new windows. fin is now one submodel instead of two distin...Evan Goers
2011-03-25juggernaut.map: converted repeated brushes to submodels, using new windows.Evan Goers
2011-03-25Corrected a slight mistake.Evan Goers
2011-03-25bumblebee.map: detailed a bit.Evan Goers
2011-03-23antwerp.ini: gave buccaneers unlimited liquor. (party time)Evan Goers
2011-03-22antwerp.ini: changed buccaneers den to the new pirate base model.Evan Goers
2011-03-22ships.ini: tweaked penchant and supertanker stats for balance.Evan Goers
2011-03-21Adding initial penchant.map. Adding some copy/paste values in ships definitio...Cody Jackson
2011-03-18Added some dust trails to some ships.Evan Goers
2011-03-16regula_storage.map: fixed lights, collision model.Evan Goers
2011-03-10Fixed an oops with the collision model.Evan Goers
2011-03-02Totally tubular collision for some of the structure that needed it badly.Evan Goers
2011-03-02Whoops, included an autosave.map on accident.Evan Goers