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common.shader
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Author
2012-02-20
Detailed chimera.
Evan Goers
Removed generic_env2 from basic entity colors.
2011-11-20
added texture for common/origin, corrected common/origin material parameters
Stijn Buys
2011-10-29
Various detailing all around.
Evan Goers
2011-01-21
Activate the common/clip material.
Stijn Buys
2011-01-04
Converted many window surfaces to patches.
Evan Goers
Re-exported generic_env for more correct colors.
2010-12-21
Removed common/hint material, added common/noclip, updated related textures.
Stijn Buys
2009-08-30
removed envmap from the non-shiny common/entity material family
Stijn Buys
2009-08-21
Added (very subtle) envmap to default shaders, too.
Evan Goers
2009-08-18
Disabled envmaps on all remaining shaders and added _shiny shaders for ↵
Evan Goers
explicit envmapped-versions.
2009-08-18
Disabled envmapping on entity shaders and bright shaders.
Evan Goers
2009-08-18
Added new generic envmap, enabled on all color and entity shaders.
Evan Goers
2009-08-12
adds the ignore keyword to common.shader
Stijn Buys
2009-07-16
removed envmapping from normal colors
Stijn Buys
2009-02-08
Changed osirion.game to be more generic.
Evan Goers
Updated pod, hades, researchstation, jupiter for new materials. Fixed colors.shader, common.shader.
2009-02-08
materials
Stijn Buys