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Project::OSiRiON
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2014-07-09Updated shaders to the new shader file format.Stijn Buys
2013-11-16Replaced common/ and radiant/ textures with 128x128 PNG versions,Stijn Buys
added common/bounds texture and material.
2012-02-20Detailed chimera.Evan Goers
Removed generic_env2 from basic entity colors.
2011-11-20added texture for common/origin, corrected common/origin material parametersStijn Buys
2011-10-29Various detailing all around.Evan Goers
2011-01-21Activate the common/clip material.Stijn Buys
2011-01-04Converted many window surfaces to patches.Evan Goers
Re-exported generic_env for more correct colors.
2010-12-21Removed common/hint material, added common/noclip, updated related textures.Stijn Buys
2009-08-30removed envmap from the non-shiny common/entity material familyStijn Buys
2009-08-21Added (very subtle) envmap to default shaders, too.Evan Goers
2009-08-18Disabled envmaps on all remaining shaders and added _shiny shaders for ↵Evan Goers
explicit envmapped-versions.
2009-08-18Disabled envmapping on entity shaders and bright shaders.Evan Goers
2009-08-18Added new generic envmap, enabled on all color and entity shaders.Evan Goers
2009-08-12adds the ignore keyword to common.shaderStijn Buys
2009-07-16removed envmapping from normal colorsStijn Buys
2009-02-08Changed osirion.game to be more generic.Evan Goers
Updated pod, hades, researchstation, jupiter for new materials. Fixed colors.shader, common.shader.
2009-02-08materialsStijn Buys