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2015-02-01Corrected a number of broken materials.Stijn Buys
2014-09-21Adjusted shininess levels.Evan Goers
2014-09-21Removed _shiny materials.Evan Goers
Updated materials to use the new shininess setting.
2014-07-09Updated remaining shaders to the new shader file format, by ThornStijn Buys
2012-11-25Updated some Colonial ships.Evan Goers
Changed specular reflectivity of thorn and glass materials.
2011-01-06colossus.map: added some detail and windows.Evan Goers
glass.shader: split materials into bright and non-bright versions.
2010-12-08ships.ini: removed archangel, added lancer colonial fighter.Evan Goers
archangel.map: removed. lancer.map: lancer colonial fighter. glass.shader: disabled lighting on all glass materials.
2010-12-07avenger_cockpit.map: fixed patch seams.Evan Goers
jupiter.map: fixed a stupid mistake with one of the engines. glass.shader: doubled brightness of purple material.
2010-12-07shootingstar.map: lengthened the ship, adding some detail along the way.Evan Goers
avenger_cockpit.map: changed glass material. jupiter.map: various detail changes. kvalsund.map: added a spinning fan to the side. glass.shader: changed the plain glass material to use the skybox.
2010-11-14Various cosmetic changes to some models.Evan Goers
Some info for the talon.
2010-10-20Reverted researchstation.map to former brush/patch structure.Evan Goers
Changed glass shaders to use an envmap.
2009-08-15Added purple, purple_bright color shaders.Evan Goers
Added purple glass shader. Updated interceptor with preliminary patch meshes.
2009-07-16Added brown glass shader.Evan Goers
Updated lots of models for the new glass shaders.
2009-07-16Fixed a minor error in glass.shader.Evan Goers
2009-07-16Disabled environment mapping on main color/entity materials.Evan Goers
Added glass materials.