Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-02-01 | Corrected a number of broken materials. | Stijn Buys | |
2014-09-21 | Adjusted shininess levels. | Evan Goers | |
2014-09-21 | Removed _shiny materials. | Evan Goers | |
Updated materials to use the new shininess setting. | |||
2014-07-09 | Updated remaining shaders to the new shader file format, by Thorn | Stijn Buys | |
2012-11-25 | Updated some Colonial ships. | Evan Goers | |
Changed specular reflectivity of thorn and glass materials. | |||
2011-01-06 | colossus.map: added some detail and windows. | Evan Goers | |
glass.shader: split materials into bright and non-bright versions. | |||
2010-12-08 | ships.ini: removed archangel, added lancer colonial fighter. | Evan Goers | |
archangel.map: removed. lancer.map: lancer colonial fighter. glass.shader: disabled lighting on all glass materials. | |||
2010-12-07 | avenger_cockpit.map: fixed patch seams. | Evan Goers | |
jupiter.map: fixed a stupid mistake with one of the engines. glass.shader: doubled brightness of purple material. | |||
2010-12-07 | shootingstar.map: lengthened the ship, adding some detail along the way. | Evan Goers | |
avenger_cockpit.map: changed glass material. jupiter.map: various detail changes. kvalsund.map: added a spinning fan to the side. glass.shader: changed the plain glass material to use the skybox. | |||
2010-11-14 | Various cosmetic changes to some models. | Evan Goers | |
Some info for the talon. | |||
2010-10-20 | Reverted researchstation.map to former brush/patch structure. | Evan Goers | |
Changed glass shaders to use an envmap. | |||
2009-08-15 | Added purple, purple_bright color shaders. | Evan Goers | |
Added purple glass shader. Updated interceptor with preliminary patch meshes. | |||
2009-07-16 | Added brown glass shader. | Evan Goers | |
Updated lots of models for the new glass shaders. | |||
2009-07-16 | Fixed a minor error in glass.shader. | Evan Goers | |
2009-07-16 | Disabled environment mapping on main color/entity materials. | Evan Goers | |
Added glass materials. |