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Project::OSiRiON
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2013-04-20Added fire/smoke particles to the colonial factory model (e.g. Kerman refinery).Stijn Buys
2013-04-17Made laser particles red and blaster particles yellow.Stijn Buys
2013-04-16Updated generic particle scripts.Stijn Buys
2013-02-09Initial support for jumpgate vortex particles.Stijn Buys
2013-01-29Improved particle systems,Stijn Buys
made metrions pink, added an alpha channel to the trail textures.
2013-01-27Rescaled explosion particles.Stijn Buys
2013-01-27Better explosion particles.Stijn Buys
2013-01-27Updated explosion particles.Stijn Buys
2013-01-27Updated particlesystem scripts with new syntax.Stijn Buys
2013-01-22Added neutron2 cannon.Stijn Buys
2013-01-21Updated particle systems.Stijn Buys
2013-01-20Updated particle systems for the new particle system engine.Stijn Buys
2013-01-07Updated projectiles to match the new projectile radius,Stijn Buys
tuned down dust trail.
2012-12-15Added metrion particles.Stijn Buys
2012-11-25Added weapon particles.Stijn Buys
2012-10-14Update explosion particles, added Morrigan, Kor Minas and Argos systems.Stijn Buys
2012-10-14Added generic explosion particle effect.Stijn Buys
2012-01-13Fixed engines.Evan Goers
2012-01-13Merged engine_trail and engine_exhaust.Evan Goers
2010-11-18Modified some particle scripts to have multiple emitters..Evan Goers
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
2010-10-25move particles to base/Stijn Buys