Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-09-21 | Removed _shiny materials. | Evan Goers | |
Updated materials to use the new shininess setting. | |||
2012-12-01 | Added alpha channels for various textures. | Evan Goers | |
2012-12-01 | Added muzzle decal. | Evan Goers | |
2012-11-07 | Added Mercenary station "Motel." | Evan Goers | |
2012-05-10 | Updated windows texture. | Evan Goers | |
2012-02-13 | New dagon "chimera" battleship. | Evan Goers | |
2012-02-08 | Enter the Dagon. | Evan Goers | |
2012-01-21 | Gave current decals nicer qer_editorimages. | Evan Goers | |
Added missing supertanker_rib*. | |||
2012-01-21 | Fixed some models that used textures that are now decals. | Evan Goers | |
Re-did pirate windows. Detailed some models. | |||
2012-01-21 | Various details. | Evan Goers | |
2011-08-23 | ships.ini: tweaked imp roll speed. | Evan Goers | |
imp.map: detailed further. inquisitor.map: added gun locations. camel.map: detailed front. gatling.png: new 'gun hide' texture for use when the gun model is not intended to be shown. | |||
2011-06-09 | lancer.map: added more detail. | Evan Goers | |
ships.ini: tweaked a few more ships for better control. | |||
2011-03-17 | Added orange and evil flavors of dockingbay.png. | Evan Goers | |
2011-01-12 | Adding "docking bay" texture. This should be aligned so that the white end ↵ | Cody Jackson | |
is abutting "white_bright". Stretch/scoot it a bit past so there's no ugly border. | |||
2011-01-08 | juggernaut.map: more detail. | Evan Goers | |
raider.map: complete re-design. | |||
2011-01-07 | beamarray*.map: added lights. | Evan Goers | |
juggernaut.map: completely re-designed. | |||
2009-08-17 | Updated shootingstar, avenger, jupiter, civilian_starscraper. | Evan Goers | |
Added some variations of window.png, with different background colors. | |||
2009-08-17 | Added missing window texture. | Evan Goers | |