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Project::OSiRiON
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2014-09-21Removed _shiny materials.Evan Goers
Updated materials to use the new shininess setting.
2012-12-01Added alpha channels for various textures.Evan Goers
2012-12-01Added muzzle decal.Evan Goers
2012-11-07Added Mercenary station "Motel."Evan Goers
2012-05-10Updated windows texture.Evan Goers
2012-02-13New dagon "chimera" battleship.Evan Goers
2012-02-08Enter the Dagon.Evan Goers
2012-01-21Gave current decals nicer qer_editorimages.Evan Goers
Added missing supertanker_rib*.
2012-01-21Fixed some models that used textures that are now decals.Evan Goers
Re-did pirate windows. Detailed some models.
2012-01-21Various details.Evan Goers
2011-08-23ships.ini: tweaked imp roll speed.Evan Goers
imp.map: detailed further. inquisitor.map: added gun locations. camel.map: detailed front. gatling.png: new 'gun hide' texture for use when the gun model is not intended to be shown.
2011-06-09lancer.map: added more detail.Evan Goers
ships.ini: tweaked a few more ships for better control.
2011-03-17Added orange and evil flavors of dockingbay.png.Evan Goers
2011-01-12Adding "docking bay" texture. This should be aligned so that the white end ↵Cody Jackson
is abutting "white_bright". Stretch/scoot it a bit past so there's no ugly border.
2011-01-08juggernaut.map: more detail.Evan Goers
raider.map: complete re-design.
2011-01-07beamarray*.map: added lights.Evan Goers
juggernaut.map: completely re-designed.
2009-08-17Updated shootingstar, avenger, jupiter, civilian_starscraper.Evan Goers
Added some variations of window.png, with different background colors.
2009-08-17Added missing window texture.Evan Goers