Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-12-01 | Added alpha channels for various textures. | Evan Goers | |
2012-11-07 | Switched gold model to use an envmap. | Evan Goers | |
2012-01-13 | Merged engine_trail and engine_exhaust. | Evan Goers | |
2012-01-12 | Added a light fog effect to alexandria docks. | Evan Goers | |
Optimized powersat a bit and added detail. | |||
2011-12-14 | Added colonial radar submodel to custodian. | Evan Goers | |
Fixed light flare issue with mercenary engine submodels. Added miners "protector" ship model. Resized colossus model to more manageable size. New flare used by defender and protector. | |||
2011-10-23 | Added event-horizon flare to jumpgate. | Evan Goers | |
2011-08-16 | Added explosion sprites. | Evan Goers | |
2011-01-04 | Converted many window surfaces to patches. | Evan Goers | |
Re-exported generic_env for more correct colors. | |||
2010-12-05 | talon.map: changed some parts to patches. | Evan Goers | |
avenger_engine.map: changed materials on some surfaces. jupiter.map: fixed lights, changed some parts to patches. colossus.map: added some strobe lights. flare04.png: remade from scratch(no longer stolen from trem :)). glass_env.png: added some shapes to look more reflective. | |||
2010-11-29 | Updated many models with patches. | Evan Goers | |
2010-11-24 | move coronas into a seperate directory, use megatog615's corona as default, ↵ | Stijn Buys | |
added the old corona as plain | |||
2010-11-21 | Updated ravager.map. | Evan Goers | |
Increased glass_env contrast. | |||
2010-11-21 | Updated surveyor.map. | Evan Goers | |
Updated inquisitor.map. New star corona flare. | |||
2010-11-20 | Added Mining Surveyor. | Evan Goers | |
Corrected Merchant lights for new scaling. Re-made generic and glass envmaps. | |||
2010-11-14 | Various cosmetic changes to some models. | Evan Goers | |
Some info for the talon. | |||
2010-10-20 | Reverted researchstation.map to former brush/patch structure. | Evan Goers | |
Changed glass shaders to use an envmap. | |||
2010-09-21 | Removed _shiny materials from most surfaces(except for engines/etc). | Evan Goers | |
Tweaked generic_env2 a bit. | |||
2010-09-21 | Completely re-designed the Imp scout fighter. | Evan Goers | |
New envmap textures. Tweaked corona texture. | |||
2009-09-05 | Re-did generic_env textures. | Evan Goers | |
Updated galaxy for new kuroto textures. | |||
2009-08-21 | Increased generic_env.png resolution. | Evan Goers | |
Optimized sharkan. Changed merchant ships to use _shiny shaders. Added some more patches to talon. | |||
2009-08-21 | Added (very subtle) envmap to default shaders, too. | Evan Goers | |
2009-08-18 | Added new generic envmap, enabled on all color and entity shaders. | Evan Goers | |
2009-02-12 | Doesn't need to be in SVN yet | Stijn Buys | |
2009-02-11 | Added four more explosions and their scripts. | Evan Goers | |
2009-02-10 | Added explosion effects. | Evan Goers | |
2009-01-27 | Added hades capital ship. No faction as of yet. | Evan Goers | |
2009-01-22 | Updated interceptor. | Evan Goers | |
Added test bullet trails. | |||
2009-01-12 | New flare. | Evan Goers | |
2009-01-12 | Updated heavycruiser. | Evan Goers | |
2008-12-22 | Remodeled the Heavy Cruiser, gave Tsu-Khan the Ravager. | Evan Goers | |
2008-12-07 | flame texture | Stijn Buys | |
2008-12-07 | flare textures | Stijn Buys | |
2008-12-07 | major reorganization | Stijn Buys | |
2008-11-27 | converted engine_smoke.tga to png | Stijn Buys | |
2008-11-27 | particles by Odin | Stijn Buys | |
2008-11-23 | particle systems | Stijn Buys | |