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2020-07-15Added more plasma textures.Stijn Buys
2020-07-14Added textures for plasma weapon projectiles.Stijn Buys
2013-09-28Updates engine particles.Stijn Buys
2013-04-16Added dust trail texture, new engine trail texture.Stijn Buys
2013-01-29Improved particle systems,Stijn Buys
made metrions pink, added an alpha channel to the trail textures.
2013-01-27Added streak texture.Stijn Buys
2013-01-27Rotated flare texture,Stijn Buys
added streak texture.
2013-01-20Updated particle systems for the new particle system engine.Stijn Buys
2012-12-01Added alpha channels for various textures.Evan Goers
2012-11-07Switched gold model to use an envmap.Evan Goers
2012-01-13Merged engine_trail and engine_exhaust.Evan Goers
2012-01-12Added a light fog effect to alexandria docks.Evan Goers
Optimized powersat a bit and added detail.
2011-12-14Added colonial radar submodel to custodian.Evan Goers
Fixed light flare issue with mercenary engine submodels. Added miners "protector" ship model. Resized colossus model to more manageable size. New flare used by defender and protector.
2011-10-23Added event-horizon flare to jumpgate.Evan Goers
2011-08-16Added explosion sprites.Evan Goers
2011-01-04Converted many window surfaces to patches.Evan Goers
Re-exported generic_env for more correct colors.
2010-12-05talon.map: changed some parts to patches.Evan Goers
avenger_engine.map: changed materials on some surfaces. jupiter.map: fixed lights, changed some parts to patches. colossus.map: added some strobe lights. flare04.png: remade from scratch(no longer stolen from trem :)). glass_env.png: added some shapes to look more reflective.
2010-11-29Updated many models with patches.Evan Goers
2010-11-24move coronas into a seperate directory, use megatog615's corona as default, ↵Stijn Buys
added the old corona as plain
2010-11-21Updated ravager.map.Evan Goers
Increased glass_env contrast.
2010-11-21Updated surveyor.map.Evan Goers
Updated inquisitor.map. New star corona flare.
2010-11-20Added Mining Surveyor.Evan Goers
Corrected Merchant lights for new scaling. Re-made generic and glass envmaps.
2010-11-14Various cosmetic changes to some models.Evan Goers
Some info for the talon.
2010-10-20Reverted researchstation.map to former brush/patch structure.Evan Goers
Changed glass shaders to use an envmap.
2010-09-21Removed _shiny materials from most surfaces(except for engines/etc).Evan Goers
Tweaked generic_env2 a bit.
2010-09-21Completely re-designed the Imp scout fighter.Evan Goers
New envmap textures. Tweaked corona texture.
2009-09-05Re-did generic_env textures.Evan Goers
Updated galaxy for new kuroto textures.
2009-08-21Increased generic_env.png resolution.Evan Goers
Optimized sharkan. Changed merchant ships to use _shiny shaders. Added some more patches to talon.
2009-08-21Added (very subtle) envmap to default shaders, too.Evan Goers
2009-08-18Added new generic envmap, enabled on all color and entity shaders.Evan Goers
2009-02-12Doesn't need to be in SVN yetStijn Buys
2009-02-11Added four more explosions and their scripts.Evan Goers
2009-02-10Added explosion effects.Evan Goers
2009-01-27Added hades capital ship. No faction as of yet.Evan Goers
2009-01-22Updated interceptor.Evan Goers
Added test bullet trails.
2009-01-12New flare.Evan Goers
2009-01-12Updated heavycruiser.Evan Goers
2008-12-22Remodeled the Heavy Cruiser, gave Tsu-Khan the Ravager.Evan Goers
2008-12-07flame textureStijn Buys
2008-12-07flare texturesStijn Buys
2008-12-07major reorganizationStijn Buys
2008-11-27converted engine_smoke.tga to pngStijn Buys
2008-11-27particles by OdinStijn Buys
2008-11-23particle systemsStijn Buys