Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-03-18 | Added planet Warsaw texture. | Stijn Buys | |
2012-03-18 | Added sky16. | Stijn Buys | |
2012-02-13 | New dagon "chimera" battleship. | Evan Goers | |
2012-02-08 | Enter the Dagon. | Evan Goers | |
2012-02-04 | Added sky 14 and 15. | Stijn Buys | |
2012-01-21 | Gave current decals nicer qer_editorimages. | Evan Goers | |
Added missing supertanker_rib*. | |||
2012-01-21 | Fixed some models that used textures that are now decals. | Evan Goers | |
Re-did pirate windows. Detailed some models. | |||
2012-01-21 | Various details. | Evan Goers | |
2012-01-14 | Add fallback sky. | Evan Goers | |
2012-01-13 | Merged engine_trail and engine_exhaust. | Evan Goers | |
2012-01-12 | Added a light fog effect to alexandria docks. | Evan Goers | |
Optimized powersat a bit and added detail. | |||
2012-01-11 | Began work on updating lindblade_central. | Evan Goers | |
Gave unknown a test skybox. | |||
2011-12-14 | Added colonial radar submodel to custodian. | Evan Goers | |
Fixed light flare issue with mercenary engine submodels. Added miners "protector" ship model. Resized colossus model to more manageable size. New flare used by defender and protector. | |||
2011-11-20 | added texture for common/origin, corrected common/origin material parameters | Stijn Buys | |
2011-11-01 | Detailing all around. | Evan Goers | |
2011-10-23 | Added event-horizon flare to jumpgate. | Evan Goers | |
2011-10-23 | Changed tsukhan glow effect to a new material instead of colors/purple_bright. | Evan Goers | |
Made drake engines the correct tsukhan engine color; less pretty pink ponies all around. | |||
2011-09-26 | New ship: drake. | Evan Goers | |
Updated many tsukhan ships to new design scheme. | |||
2011-08-27 | Two more metal textures | Michael Rodenhurst | |
2011-08-23 | ships.ini: tweaked imp roll speed. | Evan Goers | |
imp.map: detailed further. inquisitor.map: added gun locations. camel.map: detailed front. gatling.png: new 'gun hide' texture for use when the gun model is not intended to be shown. | |||
2011-08-16 | Added explosion sprites. | Evan Goers | |
2011-08-11 | Added diamonds commodity model, enabled in the cargo.ini. | Evan Goers | |
2011-07-31 | updated crystals | Evan Goers | |
changed jumpgate flare to a light | |||
2011-07-26 | New crystals commodity model. | Evan Goers | |
2011-07-20 | Add bright versions of panel_01 and panel_02 | Michael Rodenhurst | |
2011-07-20 | Add dark versions of panel_01 and panel_02 | Michael Rodenhurst | |
2011-07-16 | Add panel_01 and panel_02 textures, update sharkan.map to use these textures | Michael Rodenhurst | |
2011-07-05 | Double resolution of skies | Michael Rodenhurst | |
2011-06-09 | lancer.map: added more detail. | Evan Goers | |
ships.ini: tweaked a few more ships for better control. | |||
2011-04-15 | Updated sky01 through sky08: smaller and less billboard stars, | Stijn Buys | |
tens of thousands of point stars. | |||
2011-04-15 | Updated sky03 and sky04. | Stijn Buys | |
2011-04-15 | Updated sky01, sky02 and sky08 | Stijn Buys | |
2011-04-15 | ravager.map: split some parts as submodels, added a docking bay. | Evan Goers | |
colossus.map: made windows submodels, and detailed the fighter launch bay. trak.shader: added some more trak textures. | |||
2011-03-30 | Added sky 13 to the Kronenbaden system. | Stijn Buys | |
2011-03-30 | Added planet Krone texture, updated Kronenbaden and surrounding systems. | Stijn Buys | |
2011-03-30 | Restored PNG planet textures, added Kor Glaven, Kor Telos and Kronenbaden ↵ | Stijn Buys | |
systems. Removed Jolly Roger from the Antwerp system. | |||
2011-03-17 | Added orange and evil flavors of dockingbay.png. | Evan Goers | |
2011-03-14 | Renamed planet Hoboken to planet Antwerp. | Stijn Buys | |
2011-03-14 | More planet texture tweaks, added planet Hoboken. | Stijn Buys | |
2011-03-14 | Converted planet textures to JPG (90% quality), replaced ghant, seymour and ↵ | Stijn Buys | |
lindblade textures. | |||
2011-02-26 | Added sky12 to alpha kosiya. | Stijn Buys | |
2011-02-10 | Added some details to beamarray. | Evan Goers | |
Gave pirate engine sections particles. Added entity color qer_editorimages for some kuroto textures. | |||
2011-02-06 | Gave kuroto textures to pirate ships. | Evan Goers | |
Split many of the juggernaut details into separate submodels. Created some versions of kuroto textures without a black border for tiling reasons. | |||
2011-01-12 | Adding "docking bay" texture. This should be aligned so that the white end ↵ | Cody Jackson | |
is abutting "white_bright". Stretch/scoot it a bit past so there's no ugly border. | |||
2011-01-10 | Changed pirate colors. | Evan Goers | |
Added Alpha and Gamma Kosiya zones, part of Tsu-Khan space. | |||
2011-01-08 | juggernaut.map: more detail. | Evan Goers | |
raider.map: complete re-design. | |||
2011-01-07 | beamarray*.map: added lights. | Evan Goers | |
juggernaut.map: completely re-designed. | |||
2011-01-04 | Converted many window surfaces to patches. | Evan Goers | |
Re-exported generic_env for more correct colors. | |||
2010-12-21 | Removed common/hint material, added common/noclip, updated related textures. | Stijn Buys | |
2010-12-08 | Added noise sound loop for Kvalsund, updated Alexandria patch meshes, ↵ | Stijn Buys | |
updated engine sound loop 5. |