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2011-02-10Added some details to beamarray.Evan Goers
Gave pirate engine sections particles. Added entity color qer_editorimages for some kuroto textures.
2011-02-06Gave kuroto textures to pirate ships.Evan Goers
Split many of the juggernaut details into separate submodels. Created some versions of kuroto textures without a black border for tiling reasons.
2011-01-12Adding "docking bay" texture. This should be aligned so that the white end ↵Cody Jackson
is abutting "white_bright". Stretch/scoot it a bit past so there's no ugly border.
2011-01-10Changed pirate colors.Evan Goers
Added Alpha and Gamma Kosiya zones, part of Tsu-Khan space.
2011-01-08juggernaut.map: more detail.Evan Goers
raider.map: complete re-design.
2011-01-07beamarray*.map: added lights.Evan Goers
juggernaut.map: completely re-designed.
2011-01-04Converted many window surfaces to patches.Evan Goers
Re-exported generic_env for more correct colors.
2010-12-21Removed common/hint material, added common/noclip, updated related textures.Stijn Buys
2010-12-08Added noise sound loop for Kvalsund, updated Alexandria patch meshes, ↵Stijn Buys
updated engine sound loop 5.
2010-12-07Actually added a texture by TRaK.Stijn Buys
2010-12-06Updated plain glass texture.Stijn Buys
2010-12-05Added planet Albion, updated trading definitions, updated Kvalsund.Stijn Buys
2010-12-05talon.map: changed some parts to patches.Evan Goers
avenger_engine.map: changed materials on some surfaces. jupiter.map: fixed lights, changed some parts to patches. colossus.map: added some strobe lights. flare04.png: remade from scratch(no longer stolen from trem :)). glass_env.png: added some shapes to look more reflective.
2010-12-02Resized kuroto textures to 512x512.Stijn Buys
2010-12-02Added textures by Trak.Stijn Buys
2010-11-29Updated many models with patches.Evan Goers
2010-11-28Added sky 11.Stijn Buys
2010-11-24move coronas into a seperate directory, use megatog615's corona as default, ↵Stijn Buys
added the old corona as plain
2010-11-21Updated ravager.map.Evan Goers
Increased glass_env contrast.
2010-11-21Updated surveyor.map.Evan Goers
Updated inquisitor.map. New star corona flare.
2010-11-20Added Mining Surveyor.Evan Goers
Corrected Merchant lights for new scaling. Re-made generic and glass envmaps.
2010-11-14Various cosmetic changes to some models.Evan Goers
Some info for the talon.
2010-11-09added common/test textureStijn Buys
2010-11-06Updated sky01 through sky08Stijn Buys
2010-11-04added sky10 to the lindblade systemStijn Buys
2010-10-24added ship specifications, slightly moved planets in the Ghant system, added ↵Stijn Buys
sky09 to Karelia
2010-10-20Reverted researchstation.map to former brush/patch structure.Evan Goers
Changed glass shaders to use an envmap.
2010-10-19adds planet finnmark texture, ship.ini updates by ThornStijn Buys
2010-10-19sky06, sky07 and sky08 by ThornStijn Buys
2010-10-09added sky05, replaced skyboxes with 1024x1024 versionsStijn Buys
2010-10-09Added sky04, updated older skyboxesStijn Buys
2010-10-06added skybox to the brogha system and intro'sStijn Buys
2010-10-06updated sky02Stijn Buys
2010-10-06added sky02, updated merchant introStijn Buys
2010-10-06removed sky textures, added skyboxStijn Buys
2010-09-21Removed _shiny materials from most surfaces(except for engines/etc).Evan Goers
Tweaked generic_env2 a bit.
2010-09-21Completely re-designed the Imp scout fighter.Evan Goers
New envmap textures. Tweaked corona texture.
2009-09-05Re-did generic_env textures.Evan Goers
Updated galaxy for new kuroto textures.
2009-09-05added textures made by Kuroto 'ai' Robert (with permission)Stijn Buys
2009-08-21Increased generic_env.png resolution.Evan Goers
Optimized sharkan. Changed merchant ships to use _shiny shaders. Added some more patches to talon.
2009-08-21Added (very subtle) envmap to default shaders, too.Evan Goers
2009-08-18Added new generic envmap, enabled on all color and entity shaders.Evan Goers
2009-08-17Updated shootingstar, avenger, jupiter, civilian_starscraper.Evan Goers
Added some variations of window.png, with different background colors.
2009-08-17Added missing window texture.Evan Goers
2009-08-15Added purple, purple_bright color shaders.Evan Goers
Added purple glass shader. Updated interceptor with preliminary patch meshes.
2009-08-12updated common texturesStijn Buys
2009-07-16Added brown glass shader.Evan Goers
Updated lots of models for the new glass shaders.
2009-07-16Disabled environment mapping on main color/entity materials.Evan Goers
Added glass materials.
2009-07-16Added yellow, orange colors.Evan Goers
2009-06-14updated common texturesStijn Buys