Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-06 | Repositioned objects in the albion system. | Stijn Buys | |
2010-12-06 | ships.ini: added 'miningdefender' (treated as a mobile manned gun platform). | Evan Goers | |
defender.map: 'miningdefender' high-maneuverability defense craft. surveyor.map: fixed headlight. inquisitor.map: fixed cockpit. | |||
2010-12-05 | Added planet Albion, updated trading definitions, updated Kvalsund. | Stijn Buys | |
2010-12-05 | talon.map: changed some parts to patches. | Evan Goers | |
avenger_engine.map: changed materials on some surfaces. jupiter.map: fixed lights, changed some parts to patches. colossus.map: added some strobe lights. flare04.png: remade from scratch(no longer stolen from trem :)). glass_env.png: added some shapes to look more reflective. | |||
2010-12-05 | Clean up ugly black lines on gold model. make carbosteel doublesided. Change ↵ | Michael Rodenhurst | |
carbosteel tex from 512x512 -> 256x512 | |||
2010-12-04 | Updated Kvalsund mining operations. | Stijn Buys | |
2010-12-04 | Added flare to the mining surveyor's headlight, improved strobe lights on ↵ | Stijn Buys | |
the micron vector. | |||
2010-12-03 | Added Kvalsund mining operations, adjusted texture scale on Helianthos' ↵ | Stijn Buys | |
solar panels. | |||
2010-12-03 | rename model steel->carbosteel. link in cargo.ini | Michael Rodenhurst | |
2010-12-02 | Remove disproportionately sized engines from the horizon | Michael Rodenhurst | |
2010-12-02 | Add model for steel commodity | Michael Rodenhurst | |
2010-12-02 | Asteroid update from Karvajalka. | Stijn Buys | |
2010-12-02 | Replaced Ensor station with Trident Core, rotated trident.map by 90 degrees. | Stijn Buys | |
2010-12-02 | Rebuilt Archer/Longbow cockpit submodel. Adjusted longbow.map for new cockpit. | Evan Goers | |
2010-12-02 | Added space station based on the power core from your_face's Tremulous map ↵ | Stijn Buys | |
'Trident'. | |||
2010-12-02 | Resized kuroto textures to 512x512. | Stijn Buys | |
2010-12-02 | Added textures by Trak. | Stijn Buys | |
2010-12-01 | Added asteroid by Karvajalka. | Stijn Buys | |
2010-11-30 | Removed crate .map model. added strobe lights to Regula. | Stijn Buys | |
2010-11-30 | Added new 'archangel' ship. Still *very* WIP. | Evan Goers | |
2010-11-30 | raider.map: changed entity textures to kuroto. | Evan Goers | |
navpoint.map: added some more details. freighter*.map: finished fin models, split into submodels. kuroto.shader: added additional entity color materials. ----,,,---- kilroy ---(o o)--- was ooO-(_)-Ooo here | |||
2010-11-29 | cdrom.map: patch test model with texture. | Evan Goers | |
shootingstar.map: fixed lights. avenger_engine.map: changed some brushes into patches. | |||
2010-11-29 | Major fixes to most archer components. | Evan Goers | |
2010-11-29 | New button icons. | Stijn Buys | |
2010-11-29 | Updated many models with patches. | Evan Goers | |
2010-11-28 | Added sky 11. | Stijn Buys | |
2010-11-27 | Applied Thorn's Pirates-Derelict patch. | Stijn Buys | |
2010-11-27 | Applied Thorn's Independent-Lindblade-TsuKhan patch. | Stijn Buys | |
2010-11-27 | matrix.map: converted big engines to patch meshes. | Evan Goers | |
raider.map: cleaned up overlapping patch meshes. pod.map: converted some structures to patch meshes. betelgeuse_engine.map: got rid of old patch meshes. imp.map: corrected some missing surfaces. inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes. | |||
2010-11-27 | regula.map: modified to use patch meshes. | Evan Goers | |
avenger_cockpit.map: switched cockpit glass to patch mesh. avenger_engine.map: remade rotating engine parts with patch meshes. researchstation.map: removed old patch meshes. | |||
2010-11-27 | alexandria.map: converted majority of structure into patch meshes. | Evan Goers | |
talon.map: began conversion of some wing structure to patch meshes. | |||
2010-11-25 | Made one corona plain in intro, | Stijn Buys | |
applied Thorn's Merchant-JMA-Mercenary-Colonial engine tweaks patch. | |||
2010-11-25 | intro.ini: changed tsukhan intro a bit and gave all intros default star coronas. | Evan Goers | |
tiger.map: added more detail. regula.map: increased tube poly count. tsukhan_central: added lights and changed city glass texture. civilian_starscraper.map: added lights. civilian_housing.map: added lights and some extra detail. | |||
2010-11-24 | move coronas into a seperate directory, use megatog615's corona as default, ↵ | Stijn Buys | |
added the old corona as plain | |||
2010-11-24 | unknown.ini: gave faction sizes, etc. | Evan Goers | |
ships.ini: added 'tiger' colonial light fighter. ghant.ini: gave 'tiger' to battleship custodian buy menu. tiger.map: new colonial light fighter. | |||
2010-11-24 | ships.ini: gave colossus technical stats. | Evan Goers | |
factions.ini: changed tsu-khan colors. intro.ini: changes tsu-khan colors. colossus.map: completely re-made ship model. Still WIP. | |||
2010-11-21 | Updated ravager.map. | Evan Goers | |
Increased glass_env contrast. | |||
2010-11-21 | Updated inquisitor.map. | Evan Goers | |
Added Tsu-Khan Elite faction. | |||
2010-11-21 | Updated surveyor.map. | Evan Goers | |
Updated inquisitor.map. New star corona flare. | |||
2010-11-20 | updated Micron Vector engine specifications | Stijn Buys | |
2010-11-20 | Added Mining Surveyor. | Evan Goers | |
Corrected Merchant lights for new scaling. Re-made generic and glass envmaps. | |||
2010-11-18 | Replaced direction keys with yaw keys in the zone ini files, changed the ↵ | Stijn Buys | |
sign of the pitch keys. | |||
2010-11-18 | Modified some particle scripts to have multiple emitters.. | Evan Goers | |
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship. | |||
2010-11-18 | removed mass values from ships.ini | Stijn Buys | |
2010-11-17 | restored original custodian faction color | Stijn Buys | |
2010-11-17 | removed entity color from engine trails | Stijn Buys | |
2010-11-16 | matrix.map: Merged some brushes to reduce poly count. Use entity color for ↵ | Evan Goers | |
engine trail. scalar.map: Use entity color for engine trail. vector.map: More detail. Changed fins to be in down position. Use entity color for engine trail. | |||
2010-11-16 | Changed Enforcer info/technical specifications. | Evan Goers | |
2010-11-15 | Added some finer detail to the merchant ships. | Evan Goers | |
2010-11-14 | Various cosmetic changes to some models. | Evan Goers | |
Some info for the talon. |