Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-24 | matrix.map: added a CModel. | Evan Goers | |
scalar.map: added/changed some minor details. Added a CModel. | |||
2010-12-24 | ships.ini: modified Talon stats. | Evan Goers | |
vector.map: added CModel. | |||
2010-12-23 | CModels for: Jumpgate, Tiger, Sharkan | Michael Rodenhurst | |
2010-12-21 | Collision models: custodian, regula, regula_storage | Michael Rodenhurst | |
2010-12-21 | Removed common/hint material, added common/noclip, updated related textures. | Stijn Buys | |
2010-12-08 | Rebuilt cockpits with patches. | Evan Goers | |
2010-12-08 | Added noise sound loop for Kvalsund, updated Alexandria patch meshes, ↵ | Stijn Buys | |
updated engine sound loop 5. | |||
2010-12-08 | ships.ini: removed archangel, added lancer colonial fighter. | Evan Goers | |
archangel.map: removed. lancer.map: lancer colonial fighter. glass.shader: disabled lighting on all glass materials. | |||
2010-12-07 | alexandria.map: made the window glass glassier. | Evan Goers | |
shootingstar.map: changed the lights a bit. | |||
2010-12-07 | Modified the shootingstar frontend a bit. | Evan Goers | |
2010-12-07 | Actually added a texture by TRaK. | Stijn Buys | |
2010-12-07 | Updated warning lights, added texture by TRaK. | Stijn Buys | |
2010-12-07 | Updated Kvalsund: slightly better docking bay. | Stijn Buys | |
2010-12-07 | Updated kvalsund, removed spires, better docking bay. | Stijn Buys | |
2010-12-07 | avenger_cockpit.map: fixed patch seams. | Evan Goers | |
jupiter.map: fixed a stupid mistake with one of the engines. glass.shader: doubled brightness of purple material. | |||
2010-12-07 | shootingstar.map: lengthened the ship, adding some detail along the way. | Evan Goers | |
avenger_cockpit.map: changed glass material. jupiter.map: various detail changes. kvalsund.map: added a spinning fan to the side. glass.shader: changed the plain glass material to use the skybox. | |||
2010-12-06 | Updated plain glass texture. | Stijn Buys | |
2010-12-06 | Repositioned objects in the albion system. | Stijn Buys | |
2010-12-06 | ships.ini: added 'miningdefender' (treated as a mobile manned gun platform). | Evan Goers | |
defender.map: 'miningdefender' high-maneuverability defense craft. surveyor.map: fixed headlight. inquisitor.map: fixed cockpit. | |||
2010-12-05 | Added planet Albion, updated trading definitions, updated Kvalsund. | Stijn Buys | |
2010-12-05 | talon.map: changed some parts to patches. | Evan Goers | |
avenger_engine.map: changed materials on some surfaces. jupiter.map: fixed lights, changed some parts to patches. colossus.map: added some strobe lights. flare04.png: remade from scratch(no longer stolen from trem :)). glass_env.png: added some shapes to look more reflective. | |||
2010-12-05 | Clean up ugly black lines on gold model. make carbosteel doublesided. Change ↵ | Michael Rodenhurst | |
carbosteel tex from 512x512 -> 256x512 | |||
2010-12-04 | Updated Kvalsund mining operations. | Stijn Buys | |
2010-12-04 | Added flare to the mining surveyor's headlight, improved strobe lights on ↵ | Stijn Buys | |
the micron vector. | |||
2010-12-03 | Added Kvalsund mining operations, adjusted texture scale on Helianthos' ↵ | Stijn Buys | |
solar panels. | |||
2010-12-03 | rename model steel->carbosteel. link in cargo.ini | Michael Rodenhurst | |
2010-12-02 | Remove disproportionately sized engines from the horizon | Michael Rodenhurst | |
2010-12-02 | Add model for steel commodity | Michael Rodenhurst | |
2010-12-02 | Asteroid update from Karvajalka. | Stijn Buys | |
2010-12-02 | Replaced Ensor station with Trident Core, rotated trident.map by 90 degrees. | Stijn Buys | |
2010-12-02 | Rebuilt Archer/Longbow cockpit submodel. Adjusted longbow.map for new cockpit. | Evan Goers | |
2010-12-02 | Added space station based on the power core from your_face's Tremulous map ↵ | Stijn Buys | |
'Trident'. | |||
2010-12-02 | Resized kuroto textures to 512x512. | Stijn Buys | |
2010-12-02 | Added textures by Trak. | Stijn Buys | |
2010-12-01 | Added asteroid by Karvajalka. | Stijn Buys | |
2010-11-30 | Removed crate .map model. added strobe lights to Regula. | Stijn Buys | |
2010-11-30 | Added new 'archangel' ship. Still *very* WIP. | Evan Goers | |
2010-11-30 | raider.map: changed entity textures to kuroto. | Evan Goers | |
navpoint.map: added some more details. freighter*.map: finished fin models, split into submodels. kuroto.shader: added additional entity color materials. ----,,,---- kilroy ---(o o)--- was ooO-(_)-Ooo here | |||
2010-11-29 | cdrom.map: patch test model with texture. | Evan Goers | |
shootingstar.map: fixed lights. avenger_engine.map: changed some brushes into patches. | |||
2010-11-29 | Major fixes to most archer components. | Evan Goers | |
2010-11-29 | New button icons. | Stijn Buys | |
2010-11-29 | Updated many models with patches. | Evan Goers | |
2010-11-28 | Added sky 11. | Stijn Buys | |
2010-11-27 | Applied Thorn's Pirates-Derelict patch. | Stijn Buys | |
2010-11-27 | Applied Thorn's Independent-Lindblade-TsuKhan patch. | Stijn Buys | |
2010-11-27 | matrix.map: converted big engines to patch meshes. | Evan Goers | |
raider.map: cleaned up overlapping patch meshes. pod.map: converted some structures to patch meshes. betelgeuse_engine.map: got rid of old patch meshes. imp.map: corrected some missing surfaces. inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes. | |||
2010-11-27 | regula.map: modified to use patch meshes. | Evan Goers | |
avenger_cockpit.map: switched cockpit glass to patch mesh. avenger_engine.map: remade rotating engine parts with patch meshes. researchstation.map: removed old patch meshes. | |||
2010-11-27 | alexandria.map: converted majority of structure into patch meshes. | Evan Goers | |
talon.map: began conversion of some wing structure to patch meshes. | |||
2010-11-25 | Made one corona plain in intro, | Stijn Buys | |
applied Thorn's Merchant-JMA-Mercenary-Colonial engine tweaks patch. | |||
2010-11-25 | intro.ini: changed tsukhan intro a bit and gave all intros default star coronas. | Evan Goers | |
tiger.map: added more detail. regula.map: increased tube poly count. tsukhan_central: added lights and changed city glass texture. civilian_starscraper.map: added lights. civilian_housing.map: added lights and some extra detail. |