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2010-12-02Added space station based on the power core from your_face's Tremulous map ↵Stijn Buys
'Trident'.
2010-12-02Resized kuroto textures to 512x512.Stijn Buys
2010-12-02Added textures by Trak.Stijn Buys
2010-12-01Added asteroid by Karvajalka.Stijn Buys
2010-11-30Removed crate .map model. added strobe lights to Regula.Stijn Buys
2010-11-30Added new 'archangel' ship. Still *very* WIP.Evan Goers
2010-11-30raider.map: changed entity textures to kuroto.Evan Goers
navpoint.map: added some more details. freighter*.map: finished fin models, split into submodels. kuroto.shader: added additional entity color materials. ----,,,---- kilroy ---(o o)--- was ooO-(_)-Ooo here
2010-11-29cdrom.map: patch test model with texture.Evan Goers
shootingstar.map: fixed lights. avenger_engine.map: changed some brushes into patches.
2010-11-29Major fixes to most archer components.Evan Goers
2010-11-29New button icons.Stijn Buys
2010-11-29Updated many models with patches.Evan Goers
2010-11-28Added sky 11.Stijn Buys
2010-11-27Applied Thorn's Pirates-Derelict patch.Stijn Buys
2010-11-27Applied Thorn's Independent-Lindblade-TsuKhan patch.Stijn Buys
2010-11-27matrix.map: converted big engines to patch meshes.Evan Goers
raider.map: cleaned up overlapping patch meshes. pod.map: converted some structures to patch meshes. betelgeuse_engine.map: got rid of old patch meshes. imp.map: corrected some missing surfaces. inquisitor.map: changed cockpit to patch mesh version. got rid of old patch meshes.
2010-11-27regula.map: modified to use patch meshes.Evan Goers
avenger_cockpit.map: switched cockpit glass to patch mesh. avenger_engine.map: remade rotating engine parts with patch meshes. researchstation.map: removed old patch meshes.
2010-11-27alexandria.map: converted majority of structure into patch meshes.Evan Goers
talon.map: began conversion of some wing structure to patch meshes.
2010-11-25Made one corona plain in intro, Stijn Buys
applied Thorn's Merchant-JMA-Mercenary-Colonial engine tweaks patch.
2010-11-25intro.ini: changed tsukhan intro a bit and gave all intros default star coronas.Evan Goers
tiger.map: added more detail. regula.map: increased tube poly count. tsukhan_central: added lights and changed city glass texture. civilian_starscraper.map: added lights. civilian_housing.map: added lights and some extra detail.
2010-11-24move coronas into a seperate directory, use megatog615's corona as default, ↵Stijn Buys
added the old corona as plain
2010-11-24unknown.ini: gave faction sizes, etc.Evan Goers
ships.ini: added 'tiger' colonial light fighter. ghant.ini: gave 'tiger' to battleship custodian buy menu. tiger.map: new colonial light fighter.
2010-11-24ships.ini: gave colossus technical stats.Evan Goers
factions.ini: changed tsu-khan colors. intro.ini: changes tsu-khan colors. colossus.map: completely re-made ship model. Still WIP.
2010-11-21Updated ravager.map.Evan Goers
Increased glass_env contrast.
2010-11-21Updated inquisitor.map.Evan Goers
Added Tsu-Khan Elite faction.
2010-11-21Updated surveyor.map.Evan Goers
Updated inquisitor.map. New star corona flare.
2010-11-20updated Micron Vector engine specificationsStijn Buys
2010-11-20Added Mining Surveyor.Evan Goers
Corrected Merchant lights for new scaling. Re-made generic and glass envmaps.
2010-11-18Replaced direction keys with yaw keys in the zone ini files, changed the ↵Stijn Buys
sign of the pitch keys.
2010-11-18Modified some particle scripts to have multiple emitters..Evan Goers
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
2010-11-18removed mass values from ships.iniStijn Buys
2010-11-17restored original custodian faction colorStijn Buys
2010-11-17removed entity color from engine trailsStijn Buys
2010-11-16matrix.map: Merged some brushes to reduce poly count. Use entity color for ↵Evan Goers
engine trail. scalar.map: Use entity color for engine trail. vector.map: More detail. Changed fins to be in down position. Use entity color for engine trail.
2010-11-16Changed Enforcer info/technical specifications.Evan Goers
2010-11-15Added some finer detail to the merchant ships.Evan Goers
2010-11-14Various cosmetic changes to some models.Evan Goers
Some info for the talon.
2010-11-13Fixed spelling mistake on colossus(doh).Evan Goers
Change Battleship Custodian to a ship and not a straight model. Rename ship_capital to ship_dreadnought. Change halcyon to ship_frigate.
2010-11-13updated ship template sizesStijn Buys
2010-11-13added factions and templates, zone description cleanupStijn Buys
2010-11-13moved shipmodel templates to ships.iniStijn Buys
2010-11-13Updated Enforcer model.Evan Goers
Wrote some info for the Enforcer. Wrote some technical details for various ships. Changed scales for cruiser, battleship, and capital. Changed some effects on the longbow engine. Gave the P.O.D. a player color engine trail. Gave the Imp and Juggernaut a few more engine effects.
2010-11-13renamed capital ship template, moved ship model template keys before model keysStijn Buys
2010-11-12Set up preliminary templates for all ships.Evan Goers
Added 'ship_supercapital' size.
2010-11-12removed unnecessary jumpgate descritptions,Stijn Buys
minor updates to factions and templates
2010-11-12adds faction.ini, added factions to world definitionsStijn Buys
adds templates.ini and initial radius keys
2010-11-11added factionsStijn Buys
2010-11-11Changed engine effects on various models.Evan Goers
2010-11-09added common/test textureStijn Buys
2010-11-09renamed the Albion system to Caledonia,Stijn Buys
added Iron to Alexandria's cargo list
2010-11-09removed test modelsStijn Buys