diff options
-rw-r--r-- | src/game/base/Makefile.am | 30 | ||||
-rw-r--r-- | src/game/base/cargo.cc | 24 | ||||
-rw-r--r-- | src/game/base/cargo.h | 1 | ||||
-rw-r--r-- | src/game/base/game.cc | 92 | ||||
-rw-r--r-- | src/game/base/game.h | 2 | ||||
-rw-r--r-- | src/game/base/shipmodel.cc | 8 |
6 files changed, 127 insertions, 30 deletions
diff --git a/src/game/base/Makefile.am b/src/game/base/Makefile.am index 2dcea93..6391468 100644 --- a/src/game/base/Makefile.am +++ b/src/game/base/Makefile.am @@ -2,7 +2,29 @@ INCLUDES = -I$(top_srcdir)/src -I$(top_srcdir)/src/game METASOURCES = AUTO libbase_la_LDFLAGS = -avoid-version noinst_LTLIBRARIES = libbase.la -libbase_la_SOURCES = cargo.cc cargopod.cc game.cc jumppoint.cc navpoint.cc planet.cc \ - racetrack.cc ship.cc shipmodel.cc star.cc station.cc -noinst_HEADERS = cargo.h cargopod.h game.h jumppoint.h navpoint.h planet.h \ - racetrack.h ship.h shipmodel.h star.h station.h +libbase_la_SOURCES = \ + cargo.cc \ + cargopod.cc \ + faction.cc \ + game.cc \ + jumppoint.cc \ + navpoint.cc \ + planet.cc \ + racetrack.cc \ + ship.cc \ + shipmodel.cc \ + star.cc \ + station.cc +noinst_HEADERS = \ + cargo.h \ + cargopod.h \ + game.h \ + faction.h \ + jumppoint.h \ + navpoint.h \ + planet.h \ + racetrack.h \ + ship.h \ + shipmodel.h \ + star.h \ + station.h diff --git a/src/game/base/cargo.cc b/src/game/base/cargo.cc index c7f2492..41cce1b 100644 --- a/src/game/base/cargo.cc +++ b/src/game/base/cargo.cc @@ -7,24 +7,30 @@ #include <assert.h> #include <cmath> +#include "sys/sys.h" +#include "filesystem/inifile.h" +#include "auxiliary/functions.h" +#include "core/func.h" #include "base/game.h" #include "base/cargo.h" #include "base/cargopod.h" -#include "filesystem/inifile.h" -#include "auxiliary/functions.h" -#include "sys/sys.h" namespace game { core::InfoType *Cargo::cargo_infotype = 0; +void func_list_cargo(const std::string &args) +{ + Cargo::list(); +} + // loads cargo types from ini file bool Cargo::init() { - // initialize commodities InfoType - Cargo::cargo_infotype = new core::InfoType("cargo"); + // initialize cargo InfoType + cargo_infotype = new core::InfoType("cargo"); filesystem::IniFile cargoini; cargoini.open("ini/cargo"); @@ -47,8 +53,7 @@ bool Cargo::init() if (cargoini.section().compare("cargo") == 0) { if (cargoini.got_key_label("label", str)) { - cargo->set_label(std::string(str)); - count++; + cargo->set_label(str); continue; } else if (cargoini.got_key_string("name", str)) { @@ -80,6 +85,7 @@ bool Cargo::init() if (cargoini.got_section("cargo")) { cargo = new Cargo(); + count++; } else if (cargoini.got_section()) { cargoini.unknown_section(); @@ -91,6 +97,10 @@ bool Cargo::init() con_debug << " " << cargoini.name() << " " << count << " cargo types" << std::endl; cargoini.close(); + + core::Func *func = core::Func::add("list_cargo", func_list_cargo); + func->set_info("list available cargo types"); + return true; } diff --git a/src/game/base/cargo.h b/src/game/base/cargo.h index 3a42c74..eb616a5 100644 --- a/src/game/base/cargo.h +++ b/src/game/base/cargo.h @@ -24,6 +24,7 @@ public: void eject(core::EntityControlable *ejector, const int amount); /* -- static functions -- */ + static core::InfoType *cargo_infotype; static Cargo *find(const std::string & label); diff --git a/src/game/base/game.cc b/src/game/base/game.cc index f110962..295b2f1 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -17,6 +17,7 @@ #include "filesystem/inifile.h" #include "base/game.h" #include "base/cargo.h" +#include "base/faction.h" #include "base/navpoint.h" #include "base/jumppoint.h" #include "base/planet.h" @@ -848,8 +849,14 @@ void Game::func_goto(core::Player *player, const std::string &args) Game::Game() : core::Module("Project::OSiRiON", true) { - // reset default player values + // clear defaults Default::clear(); + + // read factions.ini + if (!Faction::init()) { + // not fatal + + } // read cargo.ini if (!Cargo::init()) { @@ -951,59 +958,68 @@ Game::~Game() g_damping = 0; g_deplete = 0; + // clear defaults Default::clear(); + + // clear Factions + Faction::clear(); } bool Game::load_world() { std::string inifilename("ini/world"); - filesystem::IniFile worldini; - worldini.open(inifilename); + filesystem::IniFile inifile; + inifile.open(inifilename); - if (!worldini.is_open()) { - con_error << "Could not open " << worldini.name() << std::endl; + if (!inifile.is_open()) { + con_error << "Could not open " << inifile.name() << std::endl; return false; } con_print << "^BLoading world..." << std::endl; + Faction *faction = 0; core::Zone *zone = 0; std::string label; + math::Color color; - while (worldini.getline()) { + while (inifile.getline()) { - if (worldini.got_section()) { + if (inifile.got_section()) { + zone = 0; + faction = 0; - if (worldini.got_section("world")) { + if (inifile.got_section("world")) { continue; + } else { - worldini.unknown_section(); + inifile.unknown_section(); } - } else if (worldini.got_key()) { + } else if (inifile.got_key()) { - if (worldini.in_section("world")) { + if (inifile.in_section("world")) { - if (worldini.got_key_string("zone", label)) { + if (inifile.got_key_string("zone", label)) { aux::to_label(label); zone = new core::Zone(label); core::Zone::add(zone); } else { - worldini.unkown_key(); - } + inifile.unkown_key(); + } } } } - worldini.close(); + inifile.close(); if (!core::Zone::registry().size()) { con_error << "No zones found!" << std::endl; return false; } - con_debug << " " << worldini.name() << " " << core::Zone::registry().size() << " zones" << std::endl; + con_debug << " " << inifile.name() << " " << core::Zone::registry().size() << " zones" << std::endl; for (core::Zone::Registry::iterator it = core::Zone::registry().begin(); it != core::Zone::registry().end(); it++) { if (!load_zone((*it).second)) { @@ -1184,9 +1200,27 @@ bool Game::load_zone(core::Zone *zone) zoneini.unkown_key(); } - } else if (zoneini.in_section("jumppoint") || zoneini.in_section("jumpgate")) { + } else if (zoneini.in_section("jumppoint")) { + if (core::Parser::got_entity_key(zoneini, jumppoint)) { + continue; + } else if (zoneini.got_key_string("target", strval)) { + jumppoint->set_targetlabel(strval); + continue; + } else { + zoneini.unkown_key(); + } + + } else if (zoneini.in_section("jumpgate")) { if (core::Parser::got_entity_key(zoneini, jumppoint)) { continue; + } else if (zoneini.got_key_label("faction", strval)) { + Faction *faction = Faction::find(strval); + if (!faction) { + zoneini.unknown_error("unkown faction '" + strval + "'"); + } else { + jumppoint->set_color(faction->color()); + jumppoint->set_color_second(faction->color_second()); + } } else if (zoneini.got_key_string("target", strval)) { jumppoint->set_targetlabel(strval); continue; @@ -1212,6 +1246,14 @@ bool Game::load_zone(core::Zone *zone) zone->set_default_view(planet); } continue; + } else if (zoneini.got_key_label("faction", strval)) { + Faction *faction = Faction::find(strval); + if (!faction) { + zoneini.unknown_error("unkown faction '" + strval + "'"); + } else { + planet->set_color(faction->color()); + planet->set_color_second(faction->color_second()); + } } else { zoneini.unkown_key(); } @@ -1223,6 +1265,14 @@ bool Game::load_zone(core::Zone *zone) if (b) { zone->set_default_view(station); } + } else if (zoneini.got_key_label("faction", strval)) { + Faction *faction = Faction::find(strval); + if (!faction) { + zoneini.unknown_error("unkown faction '" + strval + "'"); + } else { + station->set_color(faction->color()); + station->set_color_second(faction->color_second()); + } } else { zoneini.unkown_key(); } @@ -1248,6 +1298,14 @@ bool Game::load_zone(core::Zone *zone) if (b) { zone->set_default_view(entity); } + } else if (zoneini.got_key_label("faction", strval)) { + Faction *faction = Faction::find(strval); + if (!faction) { + zoneini.unknown_error("unkown faction '" + strval + "'"); + } else { + entity->set_color(faction->color()); + entity->set_color_second(faction->color_second()); + } } else { zoneini.unkown_key(); } diff --git a/src/game/base/game.h b/src/game/base/game.h index 3859122..7e2a384 100644 --- a/src/game/base/game.h +++ b/src/game/base/game.h @@ -103,8 +103,6 @@ private: bool load_commodities(); - bool load_ships(); - bool load_settings(); /* ---- game functions ------------------------------------- */ diff --git a/src/game/base/shipmodel.cc b/src/game/base/shipmodel.cc index 2b3f9d1..77ddb30 100644 --- a/src/game/base/shipmodel.cc +++ b/src/game/base/shipmodel.cc @@ -17,6 +17,11 @@ namespace game core::InfoType *ShipModel::shipmodel_infotype = 0; +void func_list_ship(const std::string &args) +{ + ShipModel::list(); +} + bool ShipModel::init() { // initialize shipmodel InfoType @@ -121,6 +126,9 @@ bool ShipModel::init() shipsini.close(); + core::Func *func = core::Func::add("list_ship", func_list_ship); + func->set_info("list available ship types"); + return true; } |