diff options
-rw-r--r-- | src/game/file.cc | 61 | ||||
-rw-r--r-- | src/game/file.h | 30 |
2 files changed, 0 insertions, 91 deletions
diff --git a/src/game/file.cc b/src/game/file.cc deleted file mode 100644 index b819416..0000000 --- a/src/game/file.cc +++ /dev/null @@ -1,61 +0,0 @@ -/* file.cc - This file is part of the Osirion project and is distributed under - the terms of the GNU General Public License version 2 -*/ - -// project headers -#include "file.h" - -namespace game { - -void File::open(const char * filename, ios_base::openmode mode) -{ - std::string fn; - - // if moddir is set, try the mods subdir first - if (game::moddir.size() > 0) { - // try game::homedir+game::moddir - fn = homedir; - fn.append(moddir); - fn.append(filename); - std::ifstream::open(fn.c_str(), mode); - if (this->is_open()) { - std::cerr << "game::File opened " << fn << std::endl; - return; - } - - // try datadir + moddir - fn = game::datadir; - fn.append(game::moddir); - std::ifstream::open(fn.c_str(), mode); - if (this->is_open()) { - std::cerr << "game::File opened " << fn << std::endl; - return; - } - } - - // try game::homedir+game::basedir - fn = homedir; - fn.append(basedir); - fn.append(filename); - std::ifstream::open(fn.c_str(), mode); - if (this->is_open()) { - std::cerr << "game::File opened " << fn << std::endl; - return; - } - - // try game::datadir+game::basedir - fn = datadir; - fn.append(basedir); - fn.append(filename); - std::ifstream::open(fn.c_str(), mode); - - // FIXME console - if (!this->is_open()) { - std::cerr << "game::File could not open " << filename << std::endl; - } else { - std::cerr << "game::File opened " << fn << std::endl; - } -} - -} diff --git a/src/game/file.h b/src/game/file.h deleted file mode 100644 index ebdff9e..0000000 --- a/src/game/file.h +++ /dev/null @@ -1,30 +0,0 @@ -/* file.h - This file is part of the Osirion project and is distributed under - the terms of the GNU General Public License version 2 -*/ - -#ifndef __INCLUDED_FILE_H__ -#define __INCLUDED_FILE_H__ - -// C++ headers -#include <string> -#include <fstream> - -// project headers -#include "game.h" - - -namespace game { - -/// a class to open data files -class File : public std::ifstream -{ -public: - /// open the file for reading - void open(const char * filename, std::ios_base::openmode mode = std::ios_base::in ); - -}; // class File - -} // namesoace game - -#endif // __INCLUDED_GAME_H__ |