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-rw-r--r--src/client/chat.cc10
-rw-r--r--src/client/console.cc53
-rw-r--r--src/client/view.cc60
-rw-r--r--src/render/text.cc43
-rw-r--r--src/render/text.h33
-rw-r--r--src/render/textures.cc31
-rw-r--r--src/render/textures.h8
7 files changed, 148 insertions, 90 deletions
diff --git a/src/client/chat.cc b/src/client/chat.cc
index 4d2f759..0d1def6 100644
--- a/src/client/chat.cc
+++ b/src/client/chat.cc
@@ -74,24 +74,24 @@ void draw()
if (console::visible() || !visible())
return;
- size_t width = (size_t) (video::width / CHARWIDTH) - 7;
+ size_t width = (size_t) (video::width / Text::fontwidth()) - 7;
size_t draw_pos = 0;
while (input_pos - draw_pos > width)
draw_pos += 2;
// draw the console input
gl::color(1.0f, 1.0f, 1.0f, 1.0f);
- draw_text(CHARWIDTH , 4 + CHARHEIGHT * (MAXNOTIFYLINES+1), "say");
+ Text::draw(4 , 5 + Text::fontheight() * (MAXNOTIFYLINES+1), "say");
gl::color(0.0f, 1.0f, .0f, 1.0f);
- draw_text(CHARWIDTH*4 , 4 + CHARHEIGHT * (MAXNOTIFYLINES+1), ":");
+ Text::draw(4+Text::fontwidth()*3 , 5 + Text::fontheight() * (MAXNOTIFYLINES+1), ":");
gl::color(1.0f, 1.0f, 1.0f, 1.0f);
- draw_text(CHARWIDTH*6, 4 + CHARHEIGHT * (MAXNOTIFYLINES+1), (*history_pos).substr(draw_pos, width));
+ Text::draw(4+Text::fontwidth()*5, 5 + Text::fontheight() * (MAXNOTIFYLINES+1), (*history_pos).substr(draw_pos, width));
// draw cursor
if ((core::application()->time() - ::floorf(core::application()->time())) < 0.5f) {
std::string cursor("_");
- draw_text(CHARWIDTH*(input_pos - draw_pos+6), 4 + CHARHEIGHT * (MAXNOTIFYLINES+1) , cursor);
+ Text::draw(4+Text::fontwidth()*(input_pos - draw_pos+5), 5 + Text::fontheight() * (MAXNOTIFYLINES+1) , cursor);
}
}
diff --git a/src/client/console.cc b/src/client/console.cc
index 3331792..fae402c 100644
--- a/src/client/console.cc
+++ b/src/client/console.cc
@@ -7,6 +7,7 @@
#include "filesystem/filesystem.h"
#include "core/core.h"
#include "render/render.h"
+#include "render/textures.h"
#include "client/console.h"
#include "client/video.h"
#include "client/keyboard.h"
@@ -124,13 +125,13 @@ void draw()
return;
float con_height = 0.70f;
-
+
// draw version below the bottom of the console
gl::color(0.0f, 1.0f, 0.0f, 0.5f);
std::string version(core::name());
version += ' ';
version.append(core::version());
- draw_text(video::width-CHARWIDTH*(version.size()+1), video::height*con_height-CHARHEIGHT-4, version);
+ Text::draw(video::width-Text::fontwidth()*(version.size()+1), video::height*con_height-Text::fontheight()-4, version);
gl::disable(GL_TEXTURE_2D);
// draw the transparent console background
@@ -148,15 +149,15 @@ void draw()
console_scroll = text.size();
gl::enable(GL_TEXTURE_2D);
+
+ //gl::color(0.7f,0.7f,0.7f, 1.0f);
+ gl::color(1.0f,1.0f,1.0f, 1.0f);
- std::deque<std::string>::reverse_iterator rit = text.rbegin();
- size_t width = (size_t) (video::width / CHARWIDTH) -2;
- float bottom = video::height*con_height-2*CHARHEIGHT-8;
- float y = bottom+console_scroll*CHARHEIGHT;
- while (y > 0 && rit < text.rend()) {
- if (y <= bottom) {
- std::string line(*rit);
-
+ size_t height = (size_t) (video::height * con_height / Text::fontheight()) -1;
+ size_t width = (size_t) (video::width / Text::fontwidth()) -2;
+ size_t bottom = text.size() - console_scroll;
+ size_t current_line = 0;
+/*
if (line[0] == '?')
gl::color(0.7f,0.7f,0.7f, 1.0f);
else if (line[0] == '*')
@@ -165,41 +166,43 @@ void draw()
gl::color(1.0f,0.0f,0.0f, 1.0f);
else
gl::color(1.0f,1.0f,1.0f, 1.0f);
- line.erase(0,2);
-
- std::deque<std::string> lines;
+*/
+ std::deque<std::string> lines;
+ for (std::deque<std::string>::iterator it = text.begin(); it != text.end() && current_line < bottom; it++) {
+ if (current_line >= bottom - height) {
+ std::string line(*it);
+ line.erase(0,2);
+
while (line.size() > width) {
lines.push_back(line.substr(0, width));
line.erase(0, width);
}
if (line.size())
lines.push_back(line);
-
-
- std::deque<std::string>::reverse_iterator lrit;
- for (lrit = lines.rbegin(); (lrit != lines.rend()) && (y > 0); ++lrit) {
- draw_text(CHARWIDTH, y, (*lrit));
- y -= CHARHEIGHT;
- }
- } else {
- y -= CHARHEIGHT;
}
- ++rit;
+ current_line++;
}
+ float y = video::height*con_height-2*Text::fontheight()-4;
+ for (std::deque<std::string>::reverse_iterator rit = lines.rbegin(); (y >= 4) && (rit != lines.rend()); ++rit) {
+ Text::draw(4, y, (*rit));
+ y -= Text::fontheight();
+ }
+
+
// draw the console input
size_t draw_pos = 0;
while (input_pos - draw_pos > width)
draw_pos += 2;
gl::color(0.0f, 1.0f, 0.0f, 1.0f);
- draw_text(CHARWIDTH, video::height*con_height - CHARHEIGHT - 4, (*history_pos).substr(draw_pos, width));
+ Text::draw(Text::fontwidth(), video::height*con_height - Text::fontheight() - 4, (*history_pos).substr(draw_pos, width));
// draw cursor
if ((core::application()->time() - ::floorf(core::application()->time())) < 0.5f) {
std::string cursor("_");
- draw_text(CHARWIDTH*(input_pos-draw_pos+1), video::height*con_height - CHARHEIGHT - 4 , cursor);
+ Text::draw(Text::fontwidth()*(input_pos-draw_pos+1), video::height*con_height - Text::fontheight() - 4 , cursor);
}
}
diff --git a/src/client/view.cc b/src/client/view.cc
index 3576b90..7d11df3 100644
--- a/src/client/view.cc
+++ b/src/client/view.cc
@@ -142,7 +142,7 @@ void draw_status()
int seconds = (int) floorf( core::game()->clientframetime() - (float) minutes* 60.0f);
status << "time " << std::setfill('0') << std::setw(2) << minutes << ":" << std::setfill('0') << std::setw(2) << seconds;
- draw_text(CHARWIDTH, 4, status);
+ Text::draw(4, 4, status);
}
// print stats if desired
@@ -155,14 +155,37 @@ void draw_status()
}
stats << "tx "<< std::setw(5) << (core::Stats::network_bytes_sent >> 10) << "\n";
stats << "rx "<< std::setw(5) << (core::Stats::network_bytes_received >> 10) << "\n";
- draw_text(video::width-CHARWIDTH*12, video::height - CHARHEIGHT*10, stats);
+ Text::draw(video::width-Text::fontwidth()*12, video::height - Text::fontheight()*8, stats);
}
+ // draw a basic HUD
+ if (core::localcontrol()) {
+ gl::color(1.0f,1.0f,1.0f, 1.0f);
+
+ status.str("");
+ status << "thrust " << std::setfill(' ') << std::setw(5) << std::fixed
+ << std::setprecision(2) << core::localcontrol()->thrust() << " ";
+
+ status << "speed " << std::setfill(' ') << std::setw(5) << std::fixed
+ << std::setprecision(2) << core::localcontrol()->speed();
+
+ Text::draw(4, video::height - Text::fontheight() -4, status);
+ }
+
+}
+
+void draw_notify()
+{
+ using namespace render;
+
+ if (console::visible())
+ return;
+
// draw notifications
gl::color(1.0f, 1.0f, 1.0f, 1.0f);
- size_t width = (size_t) (video::width / CHARWIDTH) -2;
+ size_t width = (size_t) ((video::width - 8) / Text::fontwidth());
size_t n = console::notify_pos % MAXNOTIFYLINES;
- int h = 4 + CHARHEIGHT;
+ float h = 4 + 2*Text::fontheight();
for (size_t l = 0; l < MAXNOTIFYLINES; l++) {
if (console::notify_text[n].size() > 2 && console::notify_time[n] + 4 > core::application()->time()) {
std::string line(console::notify_text[n]);
@@ -180,32 +203,17 @@ void draw_status()
std::deque<std::string> lines;
while (line.size() > width) {
- draw_text(CHARWIDTH, h, line.substr(0, width));
+ Text::draw(4, h, line.substr(0, width));
line.erase(0, width);
- h += CHARHEIGHT;
+ h += Text::fontheight();
}
if (line.size()) {
- draw_text(CHARWIDTH, h, line);
- h += CHARHEIGHT;
+ Text::draw(4, h, line);
+ h += Text::fontheight();
}
}
n = (n+1) % MAXNOTIFYLINES;
}
-
- // draw a basic HUD
- if (core::localcontrol()) {
- gl::color(1.0f,1.0f,1.0f, 1.0f);
-
- status.str("");
- status << "thrust " << std::setfill(' ') << std::setw(5) << std::fixed
- << std::setprecision(2) << core::localcontrol()->thrust() << " ";
-
- status << "speed " << std::setfill(' ') << std::setw(5) << std::fixed
- << std::setprecision(2) << core::localcontrol()->speed();
-
- draw_text(CHARWIDTH, video::height - CHARHEIGHT -4, status);
- }
-
}
void draw_cursor()
@@ -301,10 +309,14 @@ void frame(float seconds)
}
// draw text elements
- render::Textures::bind("bitmaps/conchars");
+ // FIXME width and height should be derived from texture size
+ Text::setfont("bitmaps/fonts/console", 12, 18);
console::draw();
+ draw_notify();
chat::draw();
+
+ Text::setfont("bitmaps/fonts/gui", 16, 24);
draw_status();
// draw the mouse cursor
diff --git a/src/render/text.cc b/src/render/text.cc
index 768ebf8..668f4ec 100644
--- a/src/render/text.cc
+++ b/src/render/text.cc
@@ -4,12 +4,23 @@
the terms of the GNU General Public License version 2
*/
-#include "render/render.h"
+#include "render/text.h"
+#include "render/textures.h"
#include "sys/sys.h"
namespace render {
-void draw_text(float x, float y, const char ascii)
+float Text::text_fontwidth = 16.0f;
+float Text::text_fontheight = 24.0f;
+
+void Text::setfont(const char *texture, float width, float height)
+{
+ Textures::bind(texture, false);
+ text_fontwidth = width;
+ text_fontheight = height;
+
+}
+void Text::draw(float x, float y, const char ascii)
{
if (ascii != ' ') {
int row = (int) ascii >> 4;
@@ -21,49 +32,45 @@ void draw_text(float x, float y, const char ascii)
gl::begin(gl::Quads);
glTexCoord2f(fcol, frow);
- gl::vertex(x,y,0);
+ gl::vertex(x,y,1);
glTexCoord2f(fcol + 0.0625f, frow);
- gl::vertex(x+CHARWIDTH,y,0);
+ gl::vertex(x+text_fontwidth,y,1);
glTexCoord2f(fcol +0.0625f, frow + 0.0625f);
- gl::vertex(x+CHARWIDTH,y+CHARHEIGHT,0);
+ gl::vertex(x+text_fontwidth,y+text_fontheight,1);
glTexCoord2f(fcol, frow+0.0625f);
- gl::vertex(x,y+CHARHEIGHT,0);
+ gl::vertex(x,y+text_fontheight,1);
gl::end();
}
}
-void draw_text(float x, float y, const char *text)
+void Text::draw(float x, float y, const char *text)
{
const char *c = text;
while (*c) {
- draw_text(x, y, *c);
+ draw(x, y, *c);
c++;
- x += CHARWIDTH;
+ x += text_fontwidth;
}
}
-void draw_text(float x, float y, std::stringstream & textstream)
+void Text::draw(float x, float y, std::stringstream & textstream)
{
char line[MAXCMDSIZE];
while (textstream.getline(line, MAXCMDSIZE-1)) {
- draw_text(x, y, line);
- y += CHARHEIGHT;
+ draw(x, y, line);
+ y += text_fontheight;
}
textstream.clear();
}
-void draw_text(float x, float y, const std::string & text)
+void Text::draw(float x, float y, const std::string & text)
{
- for (size_t i =0; i < text.size(); i++) {
- draw_text(x, y, text[i]);
- x += CHARWIDTH;
- }
+ draw(x, y, text.c_str());
}
}
-
diff --git a/src/render/text.h b/src/render/text.h
index ac7d104..47d88fd 100644
--- a/src/render/text.h
+++ b/src/render/text.h
@@ -10,22 +10,39 @@
#include <string>
#include <sstream>
-#define CHARWIDTH 16
-#define CHARHEIGHT 24
-
namespace render {
- /// draw a character
- void draw_text(float x, float y, const char ascii);
+class Text {
+public:
/// draw a text string
- void draw_text(float x, float y, const std::string & text);
+ static void draw(float x, float y, const std::string & text);
+
/// draw a text string
- void draw_text(float x, float y, const char *text);
+
+ static void draw(float x, float y, const char *text);
/// draw a text stream
/** If the stream contains multiple lines, each new line will be
* drawn at the same x value. The stream is cleared after reading
*/
- void draw_text(float x, float y, std::stringstream & textstream);
+ static void draw(float x, float y, std::stringstream & textstream);
+
+ /// draw a character
+ static void draw(float x, float y, const char ascii);
+
+ /// set the font
+ static void setfont(const char *texture, float width, float height);
+
+ /// current font width
+ static inline float fontwidth() { return text_fontwidth; }
+
+ /// current font height
+ static inline float fontheight() { return text_fontheight; }
+
+private:
+ static float text_fontwidth;
+ static float text_fontheight;
+};
+
}
#endif //__INCLUDED_RENDER_TEXT_H__
diff --git a/src/render/textures.cc b/src/render/textures.cc
index eef5f1d..8dac3a3 100644
--- a/src/render/textures.cc
+++ b/src/render/textures.cc
@@ -28,8 +28,14 @@ void Textures::init()
load("textures/common/notex");
// console characters
- if (load("bitmaps/conchars") == 0) {
- con_error << "Essential file bitmaps/conchars missing" << std::endl;
+ if (!load("bitmaps/fonts/console", false)) {
+ con_error << "Essential file bitmaps/fonts/console missing" << std::endl;
+ core::application()->shutdown();
+ }
+
+ // console characters
+ if (!load("bitmaps/fonts/gui", false)) {
+ con_error << "Essential file bitmaps/fonts/gui missing" << std::endl;
core::application()->shutdown();
}
@@ -59,7 +65,7 @@ void Textures::clear()
index = 0;
}
-size_t Textures::load(std::string name)
+size_t Textures::load(std::string name, bool filter)
{
// check if it is already loaded
iterator it = registry.find(name);
@@ -97,8 +103,7 @@ size_t Textures::load(std::string name)
gluBuild2DMipmaps(GL_TEXTURE_2D, image->channels(),
image->width(), image->height(), texture_type, GL_UNSIGNED_BYTE, image->data());
- glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);
- glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR);
+ set_filter(filter);
// add to the registry
registry[name] = id;
@@ -119,7 +124,7 @@ size_t Textures::find(std::string name)
return id;
}
-size_t Textures::bind(std::string name)
+size_t Textures::bind(std::string name, bool filter)
{
size_t id = 0;
iterator it = registry.find(name);
@@ -129,17 +134,29 @@ size_t Textures::bind(std::string name)
id = load(name);
glBindTexture(GL_TEXTURE_2D, textures[id]);
+ set_filter(filter);
return id;
}
-size_t Textures::bind(size_t texture)
+size_t Textures::bind(size_t texture, bool filter)
{
size_t id = texture;
if (texture >= index)
id = 0;
glBindTexture(GL_TEXTURE_2D, textures[id]);
+ set_filter(filter);
return id;
}
+void Textures::set_filter(bool filter)
+{
+ if (filter) {
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR);
+ } else {
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
+ }
+ }
}
diff --git a/src/render/textures.h b/src/render/textures.h
index f8e35b3..12873ef 100644
--- a/src/render/textures.h
+++ b/src/render/textures.h
@@ -29,15 +29,15 @@ public:
/// Load a texture
/** Returns 0 on failure, and the texture index on success
*/
- static size_t load(std::string name);
+ static size_t load(std::string name, bool filter = true);
/// bind a texture for OpenGL usage
/** Returns 0 on failure, and the texture index on success
*/
- static size_t bind(std::string name);
+ static size_t bind(std::string name, bool filter = true);
/// bind a texture for OpenGL usage
- static size_t bind(size_t texture);
+ static size_t bind(size_t texture, bool filter = true);
/// find the texture index for a given name
static size_t find(std::string name);
@@ -45,6 +45,8 @@ public:
private:
static void clear();
+ static void set_filter(bool filter);
+
typedef std::map<std::string, size_t>::iterator iterator;
static std::map<std::string, size_t> registry;