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-rw-r--r--src/client/inventorylistview.h4
-rw-r--r--src/client/playerview.cc4
-rw-r--r--src/client/trademenu.cc30
-rw-r--r--src/client/trademenu.h4
-rw-r--r--src/core/inventory.cc4
-rw-r--r--src/core/inventory.h12
-rw-r--r--src/core/item.cc6
-rw-r--r--src/core/item.h10
-rw-r--r--src/game/base/cargo.cc38
-rw-r--r--src/game/base/game.cc16
10 files changed, 89 insertions, 39 deletions
diff --git a/src/client/inventorylistview.h b/src/client/inventorylistview.h
index 0d14072..ff10aa1 100644
--- a/src/client/inventorylistview.h
+++ b/src/client/inventorylistview.h
@@ -21,6 +21,10 @@ public:
void set_inventory(core::Inventory *inventory, core::InfoType *infotype);
+ inline const core::Inventory *inventory() const {
+ return listview_inventory;
+ }
+
protected:
virtual void draw();
diff --git a/src/client/playerview.cc b/src/client/playerview.cc
index 2c2ecaa..b5629f0 100644
--- a/src/client/playerview.cc
+++ b/src/client/playerview.cc
@@ -146,9 +146,9 @@ void PlayerView::show_menu(const std::string & args)
// hide other menus
view_buymenu->hide();
view_entitymenu->hide();
- // show trade menu
+ // show trade menu
+ view_trademenu->set_itemtype(core::InfoType::find(typestr));
view_trademenu->show();
- view_trademenu->set_item_type(core::InfoType::find(typestr));
} else {
con_print << "usage: view trade [string] show the trade menu for this type of items" << std::endl;
}
diff --git a/src/client/trademenu.cc b/src/client/trademenu.cc
index 7ac3e7c..47655f6 100644
--- a/src/client/trademenu.cc
+++ b/src/client/trademenu.cc
@@ -79,7 +79,7 @@ TradeMenu::TradeMenu(ui::Widget *parent, const char * label) : ui::Window(parent
std::string test("test");
- set_item_type(0);
+ set_itemtype(0);
hide();
}
@@ -89,10 +89,11 @@ TradeMenu::~TradeMenu()
}
-void TradeMenu::set_item_type(core::InfoType *item_type)
+void TradeMenu::set_itemtype(core::InfoType *item_type)
{
// reset
menu_namelabel->set_text(0);
+ menu_itemtype = item_type;
core::Inventory *inventory_player = 0;
core::Inventory *inventory_view = 0;
@@ -123,11 +124,13 @@ void TradeMenu::set_item(ui::ListItem *item)
menu_modelview->hide();
return;
}
+
+ long amount = 1; // reserved
if (item->parent() == menu_inventorylistview) {
menu_traderlistview->deselect();
// item in ship inventory selected (SELL)
- menu_namelabel->set_text("Sell " + item->text());
+ menu_namelabel->set_text("Sell " + item->info()->name());
menu_buyallbutton->hide();
menu_buybutton->hide();
@@ -137,20 +140,29 @@ void TradeMenu::set_item(ui::ListItem *item)
menu_sellbutton->show();
menu_sellbutton->set_command("remote sell " + item->info()->type()->label() + " " + item->info()->label() + " 1");
+
+ const core::Item *trader_item = (menu_traderlistview->inventory() ? menu_traderlistview->inventory()->find(item->info()) : 0);
+ if (trader_item) {
+ std::ostringstream str;
+ str << "Price: " << std::setw(8) << amount * trader_item->price() << '\n' << "Volume: " << std::setw(7) << std::setprecision(2) << amount * trader_item->info()->volume();
+ menu_tradertext->set_text(str.str());
+ } else {
+ menu_tradertext->set_text("^1Can not sell here");
+ }
} else if (item->parent() == menu_traderlistview) {
menu_inventorylistview->deselect();
// item in trader inventory selected (BUY)
- menu_namelabel->set_text("Buy " + item->text());
+ menu_namelabel->set_text("Buy " + item->info()->name());
menu_buyallbutton->show();
menu_buyallbutton->set_command("remote buy " + item->info()->type()->label() + " " + item->info()->label() + " -1");
menu_buybutton->show();
- menu_buybutton->set_command("remote buy " + item->info()->type()->label() + " " + item->info()->label() + " 1; ");
+ menu_buybutton->set_command("remote buy " + item->info()->type()->label() + " " + item->info()->label() + " 1");
std::ostringstream str;
- str << "Price: " << std::setw(8) << item->item()->price() << '\n' << "Volume: " << std::setw(7) << std::setprecision(2) << item->info()->volume();
+ str << "Price: " << std::setw(8) << amount * item->item()->price() << '\n' << "Volume: " << std::setw(7) << std::setprecision(2) << amount * item->info()->volume();
menu_tradertext->set_text(str.str());
menu_sellallbutton->hide();
@@ -246,6 +258,12 @@ bool TradeMenu::on_emit(Widget *sender, const Event event, void *data)
void TradeMenu::draw()
{
+ // sanity check
+ if ((menu_inventorylistview->inventory() != (core::localcontrol() ? core::localcontrol()->inventory() : 0 )) ||
+ (menu_traderlistview->inventory() != (core::localplayer()->view() ? core::localplayer()->view()->inventory() : 0 ))) {
+ set_itemtype(menu_itemtype);
+ }
+
std::stringstream str;
str << "Credit: " << std::setw(8) << core::localplayer()->credits();
diff --git a/src/client/trademenu.h b/src/client/trademenu.h
index 6ee53b5..4682ce7 100644
--- a/src/client/trademenu.h
+++ b/src/client/trademenu.h
@@ -29,7 +29,7 @@ public:
~TradeMenu();
/// set the item type to trade
- void set_item_type(core::InfoType *item_type);
+ void set_itemtype(core::InfoType *item_type);
protected:
/// resize event handler
@@ -60,6 +60,8 @@ private:
InventoryListView *menu_traderlistview;
ui::Text menu_infotext;
+
+ core::InfoType *menu_itemtype;
};
}
diff --git a/src/core/inventory.cc b/src/core/inventory.cc
index 8f8c41a..03cd21e 100644
--- a/src/core/inventory.cc
+++ b/src/core/inventory.cc
@@ -65,10 +65,10 @@ void Inventory::remove(Item *item)
}
}
-Item *Inventory::find(const Info *info)
+Item *Inventory::find(const Info *info) const
{
// sarch the inventory for a specified item type
- for (Items::iterator it = inventory_items.begin(); it != inventory_items.end(); it++) {
+ for (Items::const_iterator it = inventory_items.begin(); it != inventory_items.end(); it++) {
Item *item = (*it);
if (item->info() == info) {
return item;
diff --git a/src/core/inventory.h b/src/core/inventory.h
index aff9790..805d943 100644
--- a/src/core/inventory.h
+++ b/src/core/inventory.h
@@ -72,6 +72,11 @@ public:
return inventory_capacity - inventory_capacity_used;
}
+ /**
+ * @brief search the inventory for a specific item type
+ */
+ Item *find(const Info *info) const;
+
/* ---- mutators --------------------------------------------------- */
/**
@@ -88,12 +93,7 @@ public:
* @brief removes all items from the inventory and delete them
*/
void clear();
-
- /**
- * @brief search the inventory for a specific item type
- */
- Item *find(const Info *info);
-
+
/**
* @brief set the timestamp
*/
diff --git a/src/core/item.cc b/src/core/item.cc
index ca51775..77b0f9c 100644
--- a/src/core/item.cc
+++ b/src/core/item.cc
@@ -25,17 +25,17 @@ Item::~Item()
item_amount = 0;
}
-void Item::set_amount(const int amount)
+void Item::set_amount(const long amount)
{
item_amount = amount;
}
-void Item::inc_amount(const int amount)
+void Item::inc_amount(const long amount)
{
item_amount += amount;
}
-void Item::dec_amount(const int amount)
+void Item::dec_amount(const long amount)
{
item_amount -= amount;
}
diff --git a/src/core/item.h b/src/core/item.h
index cc81249..9c17dc9 100644
--- a/src/core/item.h
+++ b/src/core/item.h
@@ -28,7 +28,7 @@ public:
/**
* @brief associated amount
*/
- inline int amount() const { return item_amount; }
+ inline long amount() const { return item_amount; }
/**
* @brief information card
@@ -45,18 +45,18 @@ public:
/**
* @brief set associated amount
*/
- void set_amount(const int amount);
+ void set_amount(const long amount);
- void inc_amount(const int amount);
+ void inc_amount(const long amount);
- void dec_amount(const int amount);
+ void dec_amount(const long amount);
void set_price(const long price);
private:
const Info *item_info;
long item_price;
- int item_amount;
+ long item_amount;
};
} // namespace core
diff --git a/src/game/base/cargo.cc b/src/game/base/cargo.cc
index 536a701..382b03c 100644
--- a/src/game/base/cargo.cc
+++ b/src/game/base/cargo.cc
@@ -60,7 +60,7 @@ bool Cargo::init()
} else if (cargoini.got_key_string("model", str)) {
cargo->set_modelname(str);
continue;
-
+
} else if (cargoini.got_key_long("price", l)) {
cargo->set_price(l);
continue;
@@ -136,6 +136,7 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int
return;
}
+ // seller is the player
core::Item *seller_item = seller->inventory()->find(this);
if (!seller_item) {
if (seller->owner()) {
@@ -144,6 +145,13 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int
return;
}
+ // buyer is the station or planer
+ core::Item *buyer_item = buyer->inventory()->find(this);
+ if (!buyer_item) {
+ seller->owner()->send("^B" + buyer->name() + " ^Bdoes not buy " + name());
+ return;
+ }
+
int negotiated_amount = amount;
if (negotiated_amount < 0) {
negotiated_amount = seller_item->amount();
@@ -151,16 +159,17 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int
negotiated_amount = seller_item->amount();
}
- int negotiated_price = price(); // base price
- core::Item *buyer_item = buyer->inventory()->find(this);
- if (buyer_item) {
- negotiated_price = buyer_item->price();
- }
+ int negotiated_price = buyer_item->price();
- seller_item->set_amount(seller_item->amount() - negotiated_amount);
+ seller_item->dec_amount(negotiated_amount);
seller->owner()->set_credits(seller->owner()->credits() + negotiated_price * negotiated_amount);
seller->inventory()->set_dirty();
+ if (buyer_item->amount() >= 0) {
+ buyer_item->inc_amount(negotiated_amount);
+ buyer->inventory()->set_dirty();
+ }
+
// send a cargo purchased message
std::stringstream msgstr;
msgstr << "^BSold " << negotiated_amount << " " << aux::plural("unit", negotiated_amount) << " of " << name() << " for " << negotiated_price * negotiated_amount << " credits";
@@ -201,7 +210,7 @@ void Cargo::buy(core::EntityControlable *buyer, core::Entity *seller, const int
}
return;
} else {
- assert(seller_item->info() == this);
+ assert(seller_item->info() == this);
}
int negotiated_amount = amount;
@@ -241,13 +250,22 @@ void Cargo::buy(core::EntityControlable *buyer, core::Entity *seller, const int
}
}
- if (negotiated_amount < 0) {
+ if (negotiated_amount <= 0) {
// unlimited amount of zero-cost cargo
buyer->owner()->send("^WNo unlimited amounts of zero-cost cargo available!");
return;
}
-
+ // if amount is set to -1. the base has a limitless supply
+ if (seller_item->amount() == 0) {
+ buyer->owner()->send("^WCargo not available!");
+ return;
+ } else if ((seller_item->amount() > 0) && (negotiated_amount > seller_item->amount())) {
+ negotiated_amount = seller_item->amount();
+ seller_item->dec_amount(negotiated_amount);
+ seller->inventory()->set_dirty();
+ }
+
// buyer is the player
core::Item *buyer_item = buyer->inventory()->find(this);
if (!buyer_item) {
diff --git a/src/game/base/game.cc b/src/game/base/game.cc
index 83d0be8..803657d 100644
--- a/src/game/base/game.cc
+++ b/src/game/base/game.cc
@@ -227,6 +227,10 @@ void Game::func_give(core::Player *player, const std::string &args)
}
Ship * ship = new Ship(player, shipmodel);
+ core::Entity *view = player->view();
+ if (view && (view == player->control())) {
+ view = ship;
+ }
// FIME move this into a method in the Ship class
ship->set_zone(player->control()->zone());
@@ -235,12 +239,12 @@ void Game::func_give(core::Player *player, const std::string &args)
ship->get_axis().assign(player->control()->axis());
ship->set_speed(player->control()->speed());
ship->set_thrust(player->control()->thrust());
+ //target_thrust is protected
+ //ship->target_thrust = player->control()->target_thrust());
- if (player->view() == player->control()) {
- player->set_view(ship);
- }
player->remove_asset(player->control());
player->set_control(ship);
+ player->set_view(view);
player->sound("game/buy-ship");
@@ -983,7 +987,11 @@ bool Game::load_menus(core::Entity *entity, const std::string &menufilename)
} else if (inifile.got_key_long("price", l)) {
if (item) {
item->set_price(l);
- }
+ }
+ } else if (inifile.got_key_long("amount", l)) {
+ if (item) {
+ item->set_amount(l);
+ }
} else {
inifile.unkown_key();
}