diff options
Diffstat (limited to 'developer/ROADMAP')
-rw-r--r-- | developer/ROADMAP | 75 |
1 files changed, 42 insertions, 33 deletions
diff --git a/developer/ROADMAP b/developer/ROADMAP index ed69556..98620ee 100644 --- a/developer/ROADMAP +++ b/developer/ROADMAP @@ -39,16 +39,16 @@ Requires: - client console - entities - ship instances - network subsystem - entities - camera handling - keyboard bindings - zones - basic travelling: impulse drive, jump engine - basic docking + client console (ok) + entities (ok) + ship instances (ok) + network subsystem (ok) + entities (ok) + camera handling (ok) + keyboard bindings (ok) + zones (ok) + basic travelling: impulse drive, jump engine (ok) + basic docking (ok) ------------------------------------------------------------------ @@ -66,20 +66,17 @@ item info + lazy server-client exchange (ok) trading (ok) inventories (ok) + map entity descriptions (ok) + eject cargo/tractor beam (ok) Related: - map entity descriptions (ok) - eject cargo/tractor beam (ok) -> fx - + beam particles player-to-player trading equipment trading - model weapon slots and positioning Optional: - dockable player ships (ok) - fuel system economy per-item adjustabe depletion rate (won't do) @@ -99,41 +96,53 @@ shop allows multiple buyers, p2p trading just one player factory ships + base factories, per-item adjustabe conversion rate and ratio e.g. 2 units of niobum to 1 superconductor per 30 seconds - player saving and network authentication + + Features: + + collision physics (ok) + collision meshes (ok) + dockable player ships (ok) + + player saving and network authentication + zone chat + ------------------------------------------------------------------ - version 0.3.0 - Equipment + version 0.3.0 - Weapons and Equipment Description: - Players can buy and sell ship upgrades like armor and scanners, - this will require additional game mechanics. Players can buy and sell weapons. - + Players can buy and sell ship upgrades like armor and scanners, + Requires: cannons and turrets cannon and turret models + model weapon slots and positioning + targetting + explosions, weapons fire and related sounds + equipment + weapon dealers and equipment traders - ------------------------------------------------------------------ + improved particle systems - version 0.4.0 - Physics + Features: - Requires: + ------------------------------------------------------------------ - collision physics (box model collision implemented) - collision meshes - targetting - explosions, weapons fire and related sounds + version 0.4.0 - - particle systems + Requires: + Features: + ------------------------------------------------------------------ - version 0.5.0 - public alpha + version 0.5.0 - Public alpha - version 0.5.1 - bugfix release + version 0.5.1 - Bugfix release Description: @@ -155,7 +164,7 @@ ------------------------------------------------------------------ - version 0.6.0 - NPC + version 0.6.0 - NPC's Requires: @@ -189,4 +198,4 @@ ------------------------------------------------------------------ - version 2.0.0 - rewrite of the engine + version 2.0.0 - rewrite of the engine, singleplayer |