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Diffstat (limited to 'doc/TODO')
-rw-r--r-- | doc/TODO | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/doc/TODO b/doc/TODO new file mode 100644 index 0000000..ae2df13 --- /dev/null +++ b/doc/TODO @@ -0,0 +1,86 @@ +TODO + +milestone 1: + console text color and wrapping (ok) + keyboard binds (ok) + + fix turning + fix camera rotation + fix camera frustum clip + + better crosshair bitmaps + +milestone 2: + targetting system + server-client event system, hit-once lightweight entities + explosion events + weapons fire events + +filesystem: + write a filesystem based on streams + write handlers for zip + +model: + engine flare key (ok) + + support map classes (e.g. func_rotate), requires class VertexData + split map loader from model, load vertices into VertexData + +core: + connection to remote game (ok) + read/write configuration file (ok) + split client and server configuration (ok) + parse command line options (ok) + execute command line options (ok) + globe entity (ok) + + refactor 'say', it should not be a game function (ok) + zones + execute config files (ok, autoexec.cfg still missing) + game module loading/unloading + +network: + UDP datagrams (ok) + buffered sends (ok) + client connection state (ok) + zlib compression (partial) + fix lag (usable for now) + + protocol description + chat, channels + rcon, commands + + protocol version in handshake + detect and disconnect clients behaving badly + +client: + input handler switching (ok) + console chars (ok) + key bindings (ok) + + keyboard handler, must be able to handle keyboard layouts + decent input handling implementation + + on-the-fly cl_mousecontrol (toggle function) + +render: + render pipeline (ok) + .map models (ok) + write RLE tga screenshots (ok) + texture registry (ok) + add small camera light (ok) + + text quads render pipe + fix lighting without sun + +sound: + engine sounds + user interface sounds + +win32 port: + network not functional (ok) + texture loading is broken (ok) + screenshots are broken (ok) + sound is broken (ok) + + directory creation |