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Project::OSiRiON
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-rw-r--r--doc/GAMEPLAY16
-rw-r--r--doc/STORYLINE6
-rw-r--r--doc/attributions.html (renamed from doc/assets.html)84
-rw-r--r--doc/index.html20
-rw-r--r--doc/installation.html2
-rw-r--r--doc/style.css2
6 files changed, 85 insertions, 45 deletions
diff --git a/doc/GAMEPLAY b/doc/GAMEPLAY
index 2f2160b..5577254 100644
--- a/doc/GAMEPLAY
+++ b/doc/GAMEPLAY
@@ -5,13 +5,19 @@ The Osirion Project - GAMEPLAY
eventually become. This document is a work in progress and is subject
to change.
-General guidelines
+Overview
Project::OSiRiON is a multiplayer space game with persistent player
statistics. A single player mode with a compelling story is a
secondary objective but the storyline serves as background for
the multiplayer universe.
+ The main goal of the game is to provide a universe for the players
+ to explore. Exploration is encouraged by the need for faster ships,
+ bigger guns and better trade deals.
+
+Guidelines
+
Project::OSiRiON is a 'serious' game. Names of objects, people and
places should be considered generic for the universe and should not
be rightout silly or offensive. Names should feel 'natural' in their
@@ -60,6 +66,12 @@ The Player
The goal is to become filthy rich and show it. Besides, with a particle
cannon and a target lock, nobody cares where your money comes from.
+ True roleplaying is outside the scope of the game itself. The universe
+ (might/will) provide factions, friendly and hostile NPCS an strategic area's
+ but the game engine itself will not force true roleplaying. For example,
+ players will not be limited to certain ships and weapons depending on
+ their allegiances.
+
Players can be hostile or friendly to each other.
Flying missions, mercenary, military or mercantile in nature.
@@ -182,3 +194,5 @@ Cargo
Missions
I'd do anything for money, except working.
+
+
diff --git a/doc/STORYLINE b/doc/STORYLINE
index 9117c2d..632745a 100644
--- a/doc/STORYLINE
+++ b/doc/STORYLINE
@@ -344,7 +344,9 @@ II. Surprises
III. The suit
- The design of the ship was unfamiliar. It looked like a patrol craft, armed to the teeth
+ The design of the ship was unfamiliar. It reminded me of a patrol craft, armed to the teeth
and ready to defend itself if it were necessary. Fortunatly it looked like the pilot
had a more quiet evening in mind. It made a gracious arc around the Custodian before
- heading straight to the docking clamps.
+ gliding into the docking clamps.
+
+
diff --git a/doc/assets.html b/doc/attributions.html
index 0f9cff8..1aa6c8d 100644
--- a/doc/assets.html
+++ b/doc/attributions.html
@@ -3,23 +3,24 @@
<head>
<meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=UTF-8">
<link rel="stylesheet" type="text/css" href="style.css">
- <TITLE>The Osirion Project - Assets</TITLE>
+ <TITLE>The Osirion Project - Attributions</TITLE>
</head>
<body>
<H1>
- The Osirion Project - Assets
+ The Osirion Project - Attributions
</H1>
+<h2>
+ Contributions
+</h2>
+<p>
+ These files were contributed to the project:
<p>
- Most of the game data was created by me, Ingar.
- However, some files ware contributed by other people or were based on the work of others.
-
-
<table>
<tr>
<TD><i>directory</i></td>
<td><i>file</i></t>
- <td><i>author and/or source</i></td>
+ <td><i>contributor</i></td>
</tr>
<tr>
<td>/base/maps/ships</td>
@@ -144,60 +145,81 @@
</tr>
<tr>
- <td>/base/sounds/engines</td>
- <td>loop00.wav</td>
+ <td>/base/textures/env</td>
+ <td>sky12.tga</td>
<td>
- <a href="http://freesound.iua.upf.edu/samplesViewSingle.php?id=22454">nathanshadow</a>
+ Thorn
</td>
</tr>
<tr>
- <td>/base/sounds/engines</td>
- <td>loop01.wav</td>
+ <td>/base/textures/env</td>
+ <td>sky17.tga</td>
<td>
- <a href="http://freesound.iua.upf.edu/samplesViewSingle.php?id=22455">nathanshadow</a>
+ Thorn
</td>
</tr>
<tr>
- <td>/base/sounds/engines</td>
- <td>loop02.wav</td>
+ <td>/base/textures/env</td>
+ <td>sky20.tga</td>
<td>
- <a href="http://freesound.iua.upf.edu/samplesViewSingle.php?id=22456">nathanshadow</a>
+ Thorn
</td>
</tr>
<tr>
<td>/base/textures/env</td>
- <td>sky.tga</td>
+ <td>sky21.tga</td>
<td>
- <a href="http://svs.gsfc.nasa.gov/vis/a000000/a003400/a003442/index.html">The Tycho Catalog Skymap</a><br>
- NASA/Goddard Space Flight Center Scientific Visualization Studio
+ Thorn
</td>
</tr>
<tr>
<td>/base/textures/env</td>
- <td>sky12.tga</td>
+ <td>sky31.tga</td>
<td>
Thorn
</td>
</tr>
+</table>
+
+<h2>
+ Derived works
+</h2>
+<p>
+ These files are available on the internet or are based on freely available works:
+<p>
+<table>
+ <tr>
+ <TD><i>directory</i></td>
+ <td><i>file</i></t>
+ <td><i>source</i></td>
+ </tr>
+ <tr>
+ <td>/base/sounds/engines</td>
+ <td>loop00.wav</td>
+ <td>
+ <a href="http://freesound.iua.upf.edu/samplesViewSingle.php?id=22454">nathanshadow</a>
+ </td>
+ </tr>
<tr>
- <td>/base/textures/env</td>
- <td>sky17.tga</td>
+ <td>/base/sounds/engines</td>
+ <td>loop01.wav</td>
<td>
- Thorn
+ <a href="http://freesound.iua.upf.edu/samplesViewSingle.php?id=22455">nathanshadow</a>
</td>
</tr>
<tr>
- <td>/base/textures/env</td>
- <td>sky20.tga</td>
+ <td>/base/sounds/engines</td>
+ <td>loop02.wav</td>
<td>
- Thorn
+ <a href="http://freesound.iua.upf.edu/samplesViewSingle.php?id=22456">nathanshadow</a>
</td>
</tr>
<tr>
<td>/base/textures/env</td>
- <td>sky21.tga</td>
+ <td>sky.tga</td>
<td>
- Thorn
+ <a href="http://svs.gsfc.nasa.gov/vis/a000000/a003400/a003442/index.html">The Tycho Catalog Skymap</a><br>
+ NASA/Goddard Space Flight Center Scientific Visualization Studio
</td>
</tr>
<tr>
@@ -225,12 +247,14 @@
</td>
</tr>
</table>
-<p>
<p>
- Files by <a href="http://freesound.iua.upf.edu/usersViewSingle.php?id=731"><strong>nathanshadow</strong></a>
+ Files by <a href="http://freesound.iua.upf.edu/usersViewSingle.php?id=731">nathanshadow</a>
are distributed under the terms of the
<a href="http://creativecommons.org/licenses/sampling+/1.0/">Creative Commons Sampling Plus 1.0</a> license.
+<p>
+ Files by <a href="http://www.nasa.gov">NASA</a> are in the
+ <a href="http://www.nasa.gov/audience/formedia/features/MP_Photo_Guidelines.html">public domain</a>.
</body>
<html>
diff --git a/doc/index.html b/doc/index.html
index fd3006d..1d6abc1 100644
--- a/doc/index.html
+++ b/doc/index.html
@@ -48,6 +48,7 @@
<ul>
<li><a href="installation.html">Installation</a>
+ <li>Player manual
<li><a href="manual.html">User manual</a>
</ul>
<ul>
@@ -91,8 +92,6 @@
alpha testing
</td></tr>
</table>
-<p>
- Refer to the <A href="assets.html">list of assets</a> for a complete overview.
<h2>
Website
</h2>
@@ -124,13 +123,14 @@
License
</h2>
<p>
- The Osirion Project source code, the Project::OSiRiON game data
- and related files are distributed under the terms and conditions of the
- <a href="license.html">GNU General Public License version 2</a>.
+ The Osirion Project source code is distributed under the terms and conditions of the
+ <a href="http://www.gnu.org/licenses/old-licenses/gpl-2.0.html">GNU General Public License</a>.
<p>
- This includes the source code, project documentation and game data.
- Some of the game data is copyrighted by different authors. Refer to
- the <A href="assets.html">list of assets</a> for a complete overview.
+ The Project::OSiRiON game data is distributed under the terms and conditions
+ of the <a href="http://creativecommons.org/licenses/by-sa/3.0/">Create Commons Attribution-Share Alike 3.0 License</a>.<br>
+ However, a few files are distributed under the terms of a different license.
+ Please read the <A href="attributions.html">list of attributions</a> for a complete overview
+ of authors and copyright.
<p>
Copyright &copy; 2007-2008<br>
Stijn "Ingar" Buys &lt;ingar@telenet.be&gt;
@@ -144,8 +144,8 @@
QUAKE and ID are registered trademarks of Id Software, Inc.<br>
LEGO is a registered trademark of the LEGO Group.
<p>
- The Osirion Project is an independent not-for-profit project
+ The Osirion Project is an independent, not-for-profit project
and is not affiliated with these companies.
-
</body>
</html>
+
diff --git a/doc/installation.html b/doc/installation.html
index c6c972c..b74f3ed 100644
--- a/doc/installation.html
+++ b/doc/installation.html
@@ -117,7 +117,7 @@ unzip ../osirion-data-latest.zip
Obtaining the source code
</h3>
<p>
- You can download the osirion source code from the osirion subversion repository:<br>
+ You can get the osirion project source code from the subversion repository:<br>
<a href="svn://intranifty.no-ip.org/osirion">svn://intranifty.no-ip.org/osirion</a>
<p>
On linux, you can use the Subversion command line client tool. The following
diff --git a/doc/style.css b/doc/style.css
index 68a8e19..e545e11 100644
--- a/doc/style.css
+++ b/doc/style.css
@@ -68,7 +68,7 @@ pre {
margin-left: 64px;
margin-right: 64px;
width: auto;
- background-color: e5e5e5;
+ background-color: #e5e5e5;
padding: 8px;
padding-left: 16px;
}