diff options
Diffstat (limited to 'src/client/mainwindow.cc')
-rw-r--r-- | src/client/mainwindow.cc | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/src/client/mainwindow.cc b/src/client/mainwindow.cc new file mode 100644 index 0000000..91cb9b4 --- /dev/null +++ b/src/client/mainwindow.cc @@ -0,0 +1,103 @@ +/* + client/mainwindow.cc + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#include "core/application.h" +#include "client/mainwindow.h" +#include "client/video.h" +#include "ui/ui.h" + +namespace client +{ + +MainWindow::MainWindow(ui::Widget *parent) : ui::Widget(parent) +{ + set_label("mainwindow"); + set_border(false); + set_background(false); + + // add child widgets + mainwindow_devinfo = new DevInfoWidget(this); + mainwindow_statsinfo = new StatsInfoWidget(this); + mainwindow_keyinfo = new KeyInfoWidget(this); + mainwindow_clock = new ClockInfoWidget(this); + + mainwindow_playerview = new PlayerView(this); + mainwindow_playerview->raise(); + mainwindow_playerview->hide(); +} + +MainWindow::~MainWindow() +{ + +} + +void MainWindow::resize() +{ + set_size(parent()->size()); + + //const float largemargin = ui::UI::elementsize.width() * 0.25 + const float smallmargin = ui::UI::elementsize.height(); + + // resize player view + mainwindow_playerview->set_size(size()); + + // reposition devinfo widget + mainwindow_devinfo->set_size(font()->width()*32, font()->height()*5); + mainwindow_devinfo->set_location(smallmargin, smallmargin); + + // reposition stats widget + mainwindow_statsinfo->set_size(font()->width()*12, font()->height()*5); + mainwindow_statsinfo->set_location(width() - mainwindow_statsinfo->width() - smallmargin, smallmargin); + + // reposition clock + mainwindow_clock->set_size(font()->width()*7, font()->height()); + mainwindow_clock->set_location(width() - mainwindow_clock->width() - smallmargin, mainwindow_statsinfo->bottom() + smallmargin); + + // reposition keypress widget + mainwindow_keyinfo->set_size(font()->width()*12, font()->height()*1); + mainwindow_keyinfo->set_location(width() - mainwindow_keyinfo->width() - smallmargin, + height() - mainwindow_keyinfo->height() - smallmargin); +} + +void MainWindow::clear() +{ + mainwindow_playerview->clear(); +} + +void MainWindow::event_text(const std::string & text) +{ + mainwindow_playerview->event_text(text); +} + +void MainWindow::draw() +{ + // the mianwindow is only drawn when the application is connected + // and the loader screen is not shown + // FIXME the mainwindow should alway be visible, except in the loader screen + + mainwindow_devinfo->set_visible(draw_devinfo->value() ? true : false); + mainwindow_statsinfo->set_visible(draw_stats->value() ? true : false); + mainwindow_keyinfo->set_visible(draw_keypress->value() ? true : false); + if (draw_clock->value() <= 0) { + mainwindow_clock->set_mode(ClockInfoWidget::ClockOff); + } else if (draw_clock->value() >= 2) { + mainwindow_clock->set_mode(ClockInfoWidget::Clock12Hours); + } else { + mainwindow_clock->set_mode(ClockInfoWidget::Clock24Hours); + } + + + // FIXME - either draw one of the menus or draw the playerview + if (ui::root()->active() || !core::game()->interactive() || !core::localcontrol() || (core::localplayer()->view() && !core::localplayer()->view()->menus().size())) { + mainwindow_playerview->hide(); + } else { + mainwindow_playerview->show(); + mainwindow_playerview->set_focus(); + + } +} + +} |