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Project::OSiRiON
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Diffstat (limited to 'src/client')
-rw-r--r--src/client/camera.cc4
-rw-r--r--src/client/input.cc8
-rw-r--r--src/client/view.cc23
3 files changed, 18 insertions, 17 deletions
diff --git a/src/client/camera.cc b/src/client/camera.cc
index 8144781..808ff7e 100644
--- a/src/client/camera.cc
+++ b/src/client/camera.cc
@@ -179,8 +179,8 @@ void draw(float seconds)
target_direction = core::localcontrol()->target_direction;
pitch_target = core::localcontrol()->target_pitch;
- yaw_target = - 45 * target_direction;
- pitch_target = pitch_track -45 * target_pitch;
+ yaw_target = - 25 * target_direction;
+ pitch_target = pitch_track - 25 * target_pitch;
} else if (mode == Free) {
diff --git a/src/client/input.cc b/src/client/input.cc
index 17ca724..fa23c1a 100644
--- a/src/client/input.cc
+++ b/src/client/input.cc
@@ -12,6 +12,7 @@
#include "client/camera.h"
#include "client/keyboard.h"
#include "client/video.h"
+#include "math/functions.h"
#include "render/text.h"
#include "SDL/SDL.h"
@@ -231,7 +232,7 @@ void frame(float seconds)
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == '`' || event.key.keysym.sym == '~') {
- last_control = 0;
+ //last_control = 0;
console::toggle();
if (console::visible() && chat::visible())
@@ -298,8 +299,9 @@ void frame(float seconds)
local_direction = mouse_direction;
local_pitch = mouse_pitch;
} else if (camera::mode == camera::Free) {
- camera::set_direction(-mouse_direction);
- camera::set_pitch(-mouse_pitch);
+ // squared values to smoothen camera movement
+ camera::set_direction( -mouse_direction * math::absf(mouse_direction));
+ camera::set_pitch(-mouse_pitch * math::absf(mouse_pitch));
}
} else {
diff --git a/src/client/view.cc b/src/client/view.cc
index 660930b..488a1cb 100644
--- a/src/client/view.cc
+++ b/src/client/view.cc
@@ -132,19 +132,18 @@ void draw_status()
gl::color(1.0f, 1.0f, 1.0f, 1.0f);
std::stringstream status;
- int hours = (int) sys::time() / 3600;
- int minutes = (int)(sys::time() - 3600*hours) / 60;
- int seconds = (int)(sys::time() - 3600*hours - 60 *minutes);
- status << "clock " << std::setfill('0') << std::setw(2) << hours << ":"
- << std::setfill('0') << std::setw(2) << minutes << ":"
- << std::setfill('0') << std::setw(2) << seconds;
-
- minutes = (int) floorf(core::application()->time() / 60.0f);
- seconds = (int) floorf(core::application()->time() - (float) minutes* 60.0f);
-
- status << " time " << std::setfill('0') << std::setw(2) << minutes << ":" << std::setfill('0') << std::setw(2) << seconds;
+ /*
+ int minutes = (int) floorf(core::application()->time() / 60.0f);
+ int seconds = (int) floorf(core::application()->time() - (float) minutes* 60.0f);
+ */
+
+ if (core::game()) {
+ int minutes = (int) floorf(core::game()->clientframetime() / 60.0f);
+ int seconds = (int) floorf( core::game()->clientframetime() - (float) minutes* 60.0f);
- draw_text(CHARWIDTH, 4, status);
+ status << " time " << std::setfill('0') << std::setw(2) << minutes << ":" << std::setfill('0') << std::setw(2) << seconds;
+ draw_text(CHARWIDTH, 4, status);
+ }
// print stats if desired
if (draw_stats && draw_stats->value()) {