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-rw-r--r--src/core/entityprojectile.cc4
-rw-r--r--src/core/entityprojectile.h2
2 files changed, 4 insertions, 2 deletions
diff --git a/src/core/entityprojectile.cc b/src/core/entityprojectile.cc
index 0a4e081..108d347 100644
--- a/src/core/entityprojectile.cc
+++ b/src/core/entityprojectile.cc
@@ -19,7 +19,7 @@ EntityProjectile::EntityProjectile(const Entity *spawn) : EntityDynamic()
set_label("projectile");
set_flag(Entity::KeepAlive);
set_shape(Entity::Sphere);
- set_radius(0.01f);
+ set_radius(PROJECTILE_RADIUS);
set_mass(radius());
projectile_damage = 0.0f;
@@ -38,7 +38,7 @@ EntityProjectile::EntityProjectile(std::istream & is) : EntityDynamic(is)
set_label("projectile");
set_flag(Entity::KeepAlive);
set_shape(Entity::Sphere);
- set_radius(0.01f);
+ set_radius(PROJECTILE_RADIUS);
set_mass(radius());
projectile_damage = 0.0f;
diff --git a/src/core/entityprojectile.h b/src/core/entityprojectile.h
index 2651203..932b082 100644
--- a/src/core/entityprojectile.h
+++ b/src/core/entityprojectile.h
@@ -12,6 +12,8 @@
namespace core
{
+const float PROJECTILE_RADIUS = 0.025f;
+
class EntityProjectile : public core::EntityDynamic
{
public: