diff options
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/base/game.cc | 9 | ||||
-rw-r--r-- | src/game/base/patrol.cc | 41 | ||||
-rw-r--r-- | src/game/base/patrol.h | 9 | ||||
-rw-r--r-- | src/game/base/ship.cc | 8 |
4 files changed, 55 insertions, 12 deletions
diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 6921f72..f227c2f 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -2168,8 +2168,13 @@ bool Game::load_zone(core::Zone *zone) } else if (zoneini.got_key_string("target", strval)) { patrol_waypoint->set_target_label(strval); continue; - } else if (zoneini.got_key_string("buy", strval)) { - patrol_waypoint->set_buy_label(strval); + } else if (zoneini.got_key_label("cargo", strval)) { + Cargo *cargo = Cargo::find(strval); + if (!cargo) { + zoneini.unknown_error("unknown cargo '" + strval + "'"); + } else { + patrol_waypoint->set_cargo(cargo); + } continue; } else if (zoneini.got_key_bool("dock", b)) { patrol_waypoint->set_dock(b); diff --git a/src/game/base/patrol.cc b/src/game/base/patrol.cc index 4ad16df..a50abea 100644 --- a/src/game/base/patrol.cc +++ b/src/game/base/patrol.cc @@ -14,11 +14,13 @@ namespace game { Patrol::WayPoint::WayPoint() { waypoint_target = 0; + waypoint_cargo = 0; waypoint_dock = false; } Patrol::WayPoint::~WayPoint() { waypoint_target = 0; + waypoint_cargo = 0; } void Patrol::WayPoint::set_target_label(const std::string &label) @@ -36,9 +38,9 @@ void Patrol::WayPoint::set_dock(const bool dock) waypoint_dock = dock; } -void Patrol::WayPoint::set_buy_label(const std::string &label) +void Patrol::WayPoint::set_cargo(Cargo *cargo) { - waypoint_buy_label.assign(label); + waypoint_cargo = cargo; } /* --- Patrol ------------------------------------------------------ */ @@ -327,11 +329,46 @@ void Patrol::frame(const unsigned long elapsed) if (group_docked) { if (patrol_launch_timeout > 0 ) { if (core::server()->timestamp() > patrol_launch_timeout) { + + // launch everyone + for (Members::iterator mit = patrol_members.begin(); mit != patrol_members.end(); ++mit) { + NPC *member = (*mit); + if (member->state() == core::Entity::Docked) { + + // buy cargo if requested + if (waypoint()->dock() && waypoint()->cargo() && member->inventory()) { + + // erase all cargo from inventory + for (core::Inventory::Items::iterator iit = member->inventory()->items().begin(); iit != member->inventory()->items().end(); ) { + + if ((*iit)->info()->type() == Cargo::infotype()) { + member->inventory()->items().erase(iit++); + } else { + ++iit; + } + + } + + member->inventory()->recalculate(); + + core::Item *item = new core::Item(waypoint()->cargo()); + item->set_amount( (long)(member->inventory()->capacity_available() / waypoint()->cargo()->volume())); + member->inventory()->add(item); + + member->inventory()->recalculate(); + } + + member->launch(); + } + } + patrol_waypoint_current++; if (patrol_waypoint_current == patrol_waypoints.end()) { patrol_waypoint_current = patrol_waypoints.begin(); } patrol_leader->set_autopilot_target(waypoint()->target()); + + } } else { patrol_launch_timeout = core::server()->timestamp() + 15000 + (unsigned long) math::randomi(30000); diff --git a/src/game/base/patrol.h b/src/game/base/patrol.h index debd0e4..4c612fe 100644 --- a/src/game/base/patrol.h +++ b/src/game/base/patrol.h @@ -9,6 +9,7 @@ #include "core/entity.h" #include "base/faction.h" +#include "base/cargo.h" #include "base/npc.h" namespace game @@ -49,15 +50,15 @@ public: return waypoint_dock; } - inline const std::string & buy_label() const { - return waypoint_buy_label; + inline const Cargo *cargo() const { + return waypoint_cargo; } void set_target(core::Entity *entity); void set_target_label(const std::string &label); - void set_buy_label(const std::string &label); + void set_cargo(Cargo *cargo); void set_dock(const bool dock); @@ -66,7 +67,7 @@ public: core::Entity *waypoint_target; - std::string waypoint_buy_label; + Cargo *waypoint_cargo; bool waypoint_dock; }; diff --git a/src/game/base/ship.cc b/src/game/base/ship.cc index cdc860a..5df0ced 100644 --- a/src/game/base/ship.cc +++ b/src/game/base/ship.cc @@ -88,12 +88,12 @@ Ship::Ship(core::Player *owner, const ShipModel *shipmodel) : core::EntityContro str.assign(aux::text_strip(owner->name())); aux::text_strip(str); set_name(str); - - // add an inventory - add_inventory(); - inventory()->set_capacity(ship_shipmodel->maxcargo()); } + // add an inventory + add_inventory(); + inventory()->set_capacity(ship_shipmodel->maxcargo()); + if (model()) { add_slots(); slots()->load(model()); |