diff options
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/base/game.cc | 7 | ||||
-rw-r--r-- | src/game/base/game.h | 3 | ||||
-rw-r--r-- | src/game/base/jumppoint.cc | 2 | ||||
-rw-r--r-- | src/game/base/navpoint.cc | 1 | ||||
-rw-r--r-- | src/game/base/planet.cc | 2 | ||||
-rw-r--r-- | src/game/base/star.cc | 2 | ||||
-rw-r--r-- | src/game/base/station.cc | 1 |
7 files changed, 17 insertions, 1 deletions
diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 23eee3f..29c36d6 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -52,6 +52,7 @@ core::Cvar *Game::g_impulsespeed = 0; core::Cvar *Game::g_impulseacceleration = 0; core::Cvar *Game::g_jumppointrange = 0; core::Cvar *Game::g_devel = 0; +core::Cvar *Game::g_collision = 0; core::Module *factory() { @@ -307,6 +308,9 @@ Game::Game() : core::Module("Project::OSiRiON", true) g_devel = core::Cvar::get("g_devel", "0", core::Cvar::Archive); g_devel->set_info("[bool] enable or disable developer mode"); + + g_collision = core::Cvar::get("g_collision", "0", core::Cvar::Archive); + g_collision->set_info("[bool] enable or disable collision detection"); } Game::~Game() @@ -853,7 +857,8 @@ void Game::frame(float seconds) // TODO check Module::frame() is execute before are Entity::frame() // collision - Collision::frame(seconds); + if (g_collision->value()) + Collision::frame(seconds); } void Game::player_connect(core::Player *player) diff --git a/src/game/base/game.h b/src/game/base/game.h index 0ea0d37..2af71ef 100644 --- a/src/game/base/game.h +++ b/src/game/base/game.h @@ -74,6 +74,9 @@ public: /// game variable: enable or disable development mode static core::Cvar *g_devel; + /// game variable: enable or disable collision + static core::Cvar *g_collision; + private: bool load_world(); diff --git a/src/game/base/jumppoint.cc b/src/game/base/jumppoint.cc index e943c24..eb51b68 100644 --- a/src/game/base/jumppoint.cc +++ b/src/game/base/jumppoint.cc @@ -77,6 +77,8 @@ void JumpPoint::validate() JumpGate::JumpGate() : JumpPoint() { unset_flag(core::Entity::Bright); + set_flag(core::Entity::ShowOnMap); + entity_radius = 1.0f; entity_moduletypeid = jumpgate_enttype; entity_eventstate = core::Entity::NoPower; diff --git a/src/game/base/navpoint.cc b/src/game/base/navpoint.cc index a8e44dc..2a7c876 100644 --- a/src/game/base/navpoint.cc +++ b/src/game/base/navpoint.cc @@ -12,6 +12,7 @@ namespace game NavPoint::NavPoint() : core::Entity(core::Entity::Static | core::Entity::Bright) { + set_flag(core::Entity::ShowOnMap); entity_shape = core::Entity::Diamond; entity_color.assign(1.0f, 1.0f); entity_color_second.assign(0.6f, 1.0f); diff --git a/src/game/base/planet.cc b/src/game/base/planet.cc index 3bf719e..6bb1f59 100644 --- a/src/game/base/planet.cc +++ b/src/game/base/planet.cc @@ -12,6 +12,8 @@ namespace game { Planet::Planet() : core::EntityGlobe(core::Entity::Static | core::Entity::Solid) { + set_flag(core::Entity::ShowOnMap); + entity_color = math::Color(1,1,1,1); // white entity_radius = 64; // 64 game units diff --git a/src/game/base/star.cc b/src/game/base/star.cc index b68b202..fa5dc32 100644 --- a/src/game/base/star.cc +++ b/src/game/base/star.cc @@ -12,6 +12,8 @@ namespace game { Star::Star() : core::EntityGlobe(core::Entity::Static | core::Entity::Solid | core::Entity::Bright) { + set_flag(core::Entity::ShowOnMap); + entity_color.assign(1,1,1,1); entity_color_second.assign(1,1,1,1); entity_radius = 96; // 96 game units diff --git a/src/game/base/station.cc b/src/game/base/station.cc index 0a959c3..d39f1c6 100644 --- a/src/game/base/station.cc +++ b/src/game/base/station.cc @@ -14,6 +14,7 @@ Station::Station() : Entity() { entity_moduletypeid = station_enttype; set_flag(core::Entity::Dockable); + set_flag(core::Entity::ShowOnMap); station_shipdealer = 0; } |