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-rw-r--r--src/model/map.cc21
1 files changed, 13 insertions, 8 deletions
diff --git a/src/model/map.cc b/src/model/map.cc
index 2930021..7495edb 100644
--- a/src/model/map.cc
+++ b/src/model/map.cc
@@ -268,7 +268,7 @@ void Map::make_brushface(Plane *face)
// check if the face is x-axis oriented
if ((fabsf(face->normal().x) >= fabsf(face->normal().y)) && (fabsf(face->normal().x) >= fabsf(face->normal().z))) {
- if (face->normal().x >= 0) {
+ if (face->normal().x > MIN_DELTA) {
vl.push_back(new math::Vector3f(0, -MAX_BOUNDS, -MAX_BOUNDS));
vl.push_back(new math::Vector3f(0, -MAX_BOUNDS, MAX_BOUNDS));
vl.push_back(new math::Vector3f(0, MAX_BOUNDS, MAX_BOUNDS));
@@ -291,7 +291,7 @@ void Map::make_brushface(Plane *face)
// check if the face is y-axis oriented
else if ((fabsf(face->normal().y) >= fabsf(face->normal().x)) && (fabsf(face->normal().y) >= fabsf(face->normal().z))) {
- if (face->normal().y >= 0) {
+ if (face->normal().y > MIN_DELTA) {
vl.push_back(new Vector3f(MAX_BOUNDS, 0, -MAX_BOUNDS));
vl.push_back(new Vector3f(MAX_BOUNDS, 0, MAX_BOUNDS));
vl.push_back(new Vector3f(-MAX_BOUNDS, 0, MAX_BOUNDS));
@@ -315,7 +315,7 @@ void Map::make_brushface(Plane *face)
// face must be z-axis oriented
else {
- if (face->normal().z >= 0) {
+ if (face->normal().z > MIN_DELTA) {
vl.push_back(new Vector3f(-MAX_BOUNDS, -MAX_BOUNDS, 0));
vl.push_back(new Vector3f(-MAX_BOUNDS, MAX_BOUNDS, 0));
vl.push_back(new Vector3f(MAX_BOUNDS, MAX_BOUNDS, 0));
@@ -339,6 +339,7 @@ void Map::make_brushface(Plane *face)
// intersect the face with every plane
for (std::vector<Plane *>::iterator pit = planes.begin(); pit != planes.end(); pit++) {
+
Plane *plane = (*pit);
if (plane == face) {
continue;
@@ -380,7 +381,7 @@ void Map::make_brushface(Plane *face)
}
// check if prev - v intersects with plane
- if ((prev.x*plane->normal().x + prev.y*plane->normal().y + prev.z*plane->normal().z + plane->d()) > -MIN_DELTA) {
+ if ((prev.x*plane->normal().x + prev.y*plane->normal().y + prev.z*plane->normal().z + plane->d()) > MIN_DELTA) {
// calculate intersection
float t1 = -plane->normal().x * prev.x - plane->normal().y * prev.y - plane->normal().z * prev.z -plane->d();
@@ -403,7 +404,7 @@ void Map::make_brushface(Plane *face)
}
// check if next - v intersects with plane
- if ((next.x*plane->normal().x + next.y*plane->normal().y + next.z*plane->normal().z + plane->d()) > -MIN_DELTA) {
+ if ((next.x*plane->normal().x + next.y*plane->normal().y + next.z*plane->normal().z + plane->d()) > MIN_DELTA) {
// calculate intersection
float t1 = -plane->normal().x * v.x - plane->normal().y * v.y - plane->normal().z * v.z -plane->d();
@@ -523,6 +524,8 @@ void Map::make_brushface(Plane *face)
}
// split off quads
+ con_debug << " * face with " << vl.size() << " vertices" << std::endl;
+
while (vl.size() > 3) {
std::vector<Vector3f *>::iterator v0 = vl.begin();
std::vector<Vector3f *>::reverse_iterator vn = vl.rbegin();
@@ -540,6 +543,7 @@ void Map::make_brushface(Plane *face)
delete(*vn1);
vl.pop_back();
vl.pop_back();
+ con_debug << " culled quad, " << vl.size() << " vertices left" << std::endl;
}
// the remainder could be a triangle
@@ -555,6 +559,7 @@ void Map::make_brushface(Plane *face)
primitives->add_triangle(*(*vn1), *(*vn), *(*v0), n, color, face->detail());
delete(*vn);
vl.pop_back();
+ con_debug << " culled tris, " << vl.size() << " vertices left" << std::endl;
}
} else {
con_debug << "Unresolved face!\n";
@@ -914,11 +919,11 @@ Model * Map::load(std::string const &name)
}
mapfile.close();
- /*
- con_print << " " << mapfile.name() << " " << mapfile.map_materials.size() << " mat" <<
+
+ con_debug << " " << mapfile.name() << " " << mapfile.map_materials.size() << " mat " <<
mapfile.map_brushes << " brushes " <<
mapfile.map_faces << "/" << mapfile.map_faces_detail << " faces/detail " << std::endl;
- */
+
mapfile.load_fragments(model);
con_debug << " " << mapfile.name() << " " <<