diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/render/gl.h | 2 | ||||
-rw-r--r-- | src/render/render.cc | 4 | ||||
-rw-r--r-- | src/render/state.cc | 33 | ||||
-rw-r--r-- | src/render/state.h | 2 | ||||
-rw-r--r-- | src/render/textures.cc | 42 |
5 files changed, 67 insertions, 16 deletions
diff --git a/src/render/gl.h b/src/render/gl.h index 83241f9..e182117 100644 --- a/src/render/gl.h +++ b/src/render/gl.h @@ -11,8 +11,10 @@ #ifdef _OSX #include "OpenGL/gl.h" +#include "OpenGL/glu.h" #else #include "GL/gl.h" +#include "GL/glu.h" #endif #include "math/vector2f.h" diff --git a/src/render/render.cc b/src/render/render.cc index 0c7b35d..9f364cb 100644 --- a/src/render/render.cc +++ b/src/render/render.cc @@ -62,6 +62,10 @@ void init(int width, int height) // initialize render state State::init(width, height); + if (!State::has_generate_mipmaps()) { + con_print << " no hardware generated mipmap support" << std::endl; + } + Camera::init(); Textures::init(); diff --git a/src/render/state.cc b/src/render/state.cc index 649493e..cc402ff 100644 --- a/src/render/state.cc +++ b/src/render/state.cc @@ -4,19 +4,46 @@ the terms of the GNU General Public License version 2 */ +#include <string> +#include <sstream> + #include "render/state.h" #include "render/gl.h" #include "render/render.h" namespace render { -int State::render_width; -int State::render_height; -float State::render_aspect; +int State::render_width = 0; +int State::render_height = 0; +float State::render_aspect = 0; +bool State::render_has_generate_mipmaps = 0; void State::init(int width, int height) { resize(width, height); + + render_has_generate_mipmaps = false; + + std::string version(gl::version()); + for (size_t i =0; i < version.size(); i++) { + if (version[i] == '.') + version[i] = ' '; + } + + std::stringstream versionstream(version); + int major, minor; + if (versionstream >> major >> minor) { + + if (major > 1) { + render_has_generate_mipmaps = true; + } else if (major == 1) { + if (minor >3) + render_has_generate_mipmaps = true; + } + + } else { + con_warn << "Could not determine OpenGL version!" << std::endl; + } } void State::shutdown() diff --git a/src/render/state.h b/src/render/state.h index 59626c4..df4d7cd 100644 --- a/src/render/state.h +++ b/src/render/state.h @@ -21,12 +21,14 @@ public: inline static int width() { return render_width; } inline static int height() { return render_height; } inline static float aspect() { return render_aspect; } + inline static bool has_generate_mipmaps() { return render_has_generate_mipmaps; } private: static int render_width; static int render_height; static float render_aspect; + static bool render_has_generate_mipmaps; }; } // namespace render diff --git a/src/render/textures.cc b/src/render/textures.cc index 8f9249a..f5a5c62 100644 --- a/src/render/textures.cc +++ b/src/render/textures.cc @@ -12,6 +12,7 @@ #include "render/tgafile.h" #include "render/pngfile.h" #include "render/jpgfile.h" +#include "render/state.h" #include "sys/sys.h" #include "core/application.h" @@ -165,20 +166,20 @@ size_t Textures::load(const std::string &name, const bool filter) glGenTextures(1, &textures[id]); glBindTexture(GL_TEXTURE_2D, textures[id]); - int texture_type; - if (image->channels() == 4) - texture_type = GL_RGBA; - else - texture_type = GL_RGB; - + int texture_format; + int texture_internalformat; + if (filter) { // scaling functions glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); // 4 levels of mipmaps glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 4); - // hardware generated mipmaps (requires OpenGL 1.4) - glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); + + if (State::has_generate_mipmaps()) { + // hardware generated mipmaps (requires OpenGL 1.4) + glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); + } } else { // scaling functions glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); @@ -186,11 +187,26 @@ size_t Textures::load(const std::string &name, const bool filter) // no mipmaps, base level only glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAX_LEVEL, 0); } - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + //glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + if (image->channels() == 4) { + texture_format = GL_RGBA; + texture_internalformat = GL_RGBA8; + } else { + texture_format = GL_RGB; + texture_internalformat = GL_RGB8; + } + + if (filter && !State::has_generate_mipmaps()) { + gluBuild2DMipmaps(GL_TEXTURE_2D, + texture_internalformat, image->width(), image->height(), + texture_format, GL_UNSIGNED_BYTE, image->data()); + } else { - glTexImage2D(GL_TEXTURE_2D, 0, - image->channels(), image->width(), image->height(), 0, - texture_type, GL_UNSIGNED_BYTE, image->data()); + glTexImage2D(GL_TEXTURE_2D, 0, + texture_internalformat, image->width(), image->height(), 0, + texture_format, GL_UNSIGNED_BYTE, image->data()); + } // add to the registry registry[name] = id; @@ -226,7 +242,7 @@ size_t Textures::bind(const std::string &name, const bool filter) id = (*it).second; glBindTexture(GL_TEXTURE_2D, textures[id]); } else { - id = load(name); + id = load(name, filter); } return id; |