diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/render/draw.cc | 10 | ||||
| -rw-r--r-- | src/render/gl.cc | 10 | ||||
| -rw-r--r-- | src/render/gl.h | 5 | 
3 files changed, 17 insertions, 8 deletions
diff --git a/src/render/draw.cc b/src/render/draw.cc index 7d0242d..42b7d8c 100644 --- a/src/render/draw.cc +++ b/src/render/draw.cc @@ -591,10 +591,8 @@ void draw_model_fragments(model::Model *model,  	bool use_env = false;		// environment mapping  	// TODO this should probably be initialized somewhere else -	glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); -	glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); -	glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); - +	gl::texgeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); +	gl::texgeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);  	for (model::Model::Groups::iterator git = model->groups().begin(); git != model->groups().end(); git++) { @@ -714,7 +712,6 @@ void draw_model_fragments(model::Model *model,  							// enable env mapping  							gl::enable(GL_TEXTURE_GEN_S);  							gl::enable(GL_TEXTURE_GEN_T); -							gl::enable(GL_TEXTURE_GEN_R);  							use_env = true;  						} @@ -724,7 +721,6 @@ void draw_model_fragments(model::Model *model,  							// disable env mapping  							gl::disable(GL_TEXTURE_GEN_S);  							gl::disable(GL_TEXTURE_GEN_T); -							gl::disable(GL_TEXTURE_GEN_R);  							use_env = false;  						}  					} @@ -748,7 +744,6 @@ void draw_model_fragments(model::Model *model,  						// disable env mapping  						gl::disable(GL_TEXTURE_GEN_S);  						gl::disable(GL_TEXTURE_GEN_T); -						gl::disable(GL_TEXTURE_GEN_R);  						use_env = false;  					} @@ -784,7 +779,6 @@ void draw_model_fragments(model::Model *model,  		// disable env mapping  		gl::disable(GL_TEXTURE_GEN_S);  		gl::disable(GL_TEXTURE_GEN_T); -		gl::disable(GL_TEXTURE_GEN_R);  		use_env = false;  	} diff --git a/src/render/gl.cc b/src/render/gl.cc index 355efab..d21065e 100644 --- a/src/render/gl.cc +++ b/src/render/gl.cc @@ -204,5 +204,15 @@ void frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdou  	glFrustum(left, right, bottom, top, znear, zfar);  } +void texgeni(GLenum coord, GLenum param, GLenum value) +{ +	glTexGeni(coord, param, value); +} + +void texgenfv(GLenum coord, GLenum param, const GLfloat* value) +{ +	glTexGenfv(coord, param, value); +} +  } // namespace gl diff --git a/src/render/gl.h b/src/render/gl.h index 5bd42b5..7d1857c 100644 --- a/src/render/gl.h +++ b/src/render/gl.h @@ -203,6 +203,11 @@ void loadidentity();  /// Perspective matrix  void frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble znear, GLdouble zfar); + +/// Texture coordinate generation +void texgeni(GLenum coord, GLenum param, GLenum value); + +void texgenfv(GLenum coord, GLenum param, const GLfloat* value);  }  #endif // __INCLUDED_RENDER_GL_H__  | 
