diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client/client.cc | 10 | ||||
-rw-r--r-- | src/core/Makefile.am | 4 | ||||
-rw-r--r-- | src/core/application.cc (renamed from src/core/applicationinterface.cc) | 57 | ||||
-rw-r--r-- | src/core/application.h (renamed from src/core/applicationinterface.h) | 22 | ||||
-rw-r--r-- | src/core/core.h | 6 | ||||
-rw-r--r-- | src/server/server.cc | 10 |
6 files changed, 55 insertions, 54 deletions
diff --git a/src/client/client.cc b/src/client/client.cc index 556e2a7..ba1c0bc 100644 --- a/src/client/client.cc +++ b/src/client/client.cc @@ -26,7 +26,7 @@ namespace client //--- private definition ------------------------------------------ /// client application implementation -class Client : public core::ApplicationInterface +class Client : public core::Application { public: /// initialize the client Client @@ -64,14 +64,14 @@ void main(int count, char **arguments) void Client::quit(int status) { SDL_Quit(); - core::ApplicationInterface::quit(status); + core::Application::quit(status); } void Client::init() { con_print << "Initializing client..." << std::endl; // initialize core - core::ApplicationInterface::init(); + core::Application::init(); // Initialize the video subsystem if (!client::video::init()) @@ -100,7 +100,7 @@ void Client::run() // run a core frame float seconds = ((float)(current - chrono)) / 1000.0f; - core::ApplicationInterface::frame(seconds); + core::Application::frame(seconds); // run a video frame video::frame(seconds); @@ -128,7 +128,7 @@ void Client::shutdown() video::shutdown(); console::flush(); - core::ApplicationInterface::shutdown(); + core::Application::shutdown(); console::flush(); quit(0); diff --git a/src/core/Makefile.am b/src/core/Makefile.am index 8afa759..75a2f6c 100644 --- a/src/core/Makefile.am +++ b/src/core/Makefile.am @@ -1,13 +1,13 @@ METASOURCES = AUTO INCLUDES = -I$(top_srcdir)/src -libcore_la_SOURCES = applicationinterface.cc commandbuffer.cc cvar.cc func.cc \ +libcore_la_SOURCES = application.cc commandbuffer.cc cvar.cc func.cc \ gameinterface.cc libcore_la_LDFLAGS = -avoid-version -no-undefined libcore_la_LIBADD = $(top_builddir)/src/math/libmath.la \ $(top_builddir)/src/sys/libsys.la $(top_builddir)/src/filesystem/libfilesystem.la noinst_LTLIBRARIES = libcore.la -noinst_HEADERS = applicationinterface.h commandbuffer.h core.h cvar.h func.h \ +noinst_HEADERS = application.h commandbuffer.h core.h cvar.h func.h \ gameinterface.h diff --git a/src/core/applicationinterface.cc b/src/core/application.cc index 6add2e0..810bacb 100644 --- a/src/core/applicationinterface.cc +++ b/src/core/application.cc @@ -1,5 +1,5 @@ /* - core/applicationinterface.cc + core/application.cc This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ @@ -31,25 +31,26 @@ extern "C" void func_help(std::stringstream &args) extern "C" void func_quit(std::stringstream &args) { - if (ApplicationInterface::instance()) { - ApplicationInterface::instance()->shutdown(); - ApplicationInterface::instance()->quit(0); + if (Application::instance()) { + Application::instance()->shutdown(); + Application::instance()->quit(0); } } extern "C" void func_connect(std::stringstream &args) { - if (ApplicationInterface::instance()) - ApplicationInterface::instance()->connect(); + if (Application::instance()) + Application::instance()->connect(); } extern "C" void func_disconnect(std::stringstream &args) { - if (ApplicationInterface::instance()) - ApplicationInterface::instance()->disconnect(); + if (Application::instance()) + Application::instance()->disconnect(); } // --------------- signal_handler ----------------------------------- + extern "C" void signal_handler(int signum) { switch (signum) { @@ -57,12 +58,12 @@ extern "C" void signal_handler(int signum) case SIGINT: case SIGQUIT: case SIGTERM: - if (ApplicationInterface::instance()) { + if (Application::instance()) { con_warn << "received signal " << signum << ", shutting down..." << std::endl; - ApplicationInterface::instance()->shutdown(); - ApplicationInterface::instance()->quit(0); + Application::instance()->shutdown(); + Application::instance()->quit(0); } else { - std::cerr << "received signal " << signum << ", no application found, terminated..." << std::endl; + std::cerr << "received signal " << signum << ", terminated..." << std::endl; sys::quit(1); } break; @@ -73,17 +74,17 @@ extern "C" void signal_handler(int signum) } } -// --------------- ApplicationInterface ----------------------------- +// --------------- Application ----------------------------- -ApplicationInterface *ApplicationInterface::applicationinterface_instance = 0; +Application *Application::application_instance = 0; -ApplicationInterface::ApplicationInterface() +Application::Application() { - if (applicationinterface_instance) { - std::cerr << "multiple singleton instances: core::ApplicationInterface" << std::endl; + if (application_instance) { + std::cerr << "multiple core::Application instances!" << std::endl; sys::quit(2); } - applicationinterface_instance = this; + application_instance = this; sys::signal(SIGHUP, signal_handler); sys::signal(SIGINT, signal_handler); @@ -91,17 +92,17 @@ ApplicationInterface::ApplicationInterface() sys::signal(SIGTERM, signal_handler); } -ApplicationInterface::~ApplicationInterface() +Application::~Application() { - applicationinterface_instance = 0; + application_instance = 0; } -ApplicationInterface *ApplicationInterface::instance() +Application *Application::instance() { - return applicationinterface_instance; + return application_instance; } -void ApplicationInterface::init() +void Application::init() { con_print << "Initializing core..." << std::endl; con_debug << "Debug messages enabled" << std::endl; @@ -124,7 +125,7 @@ void ApplicationInterface::init() current_time = 0; } -void ApplicationInterface::shutdown() +void Application::shutdown() { con_print << "Shutting down core..." << std::endl; @@ -137,12 +138,12 @@ void ApplicationInterface::shutdown() filesystem::shutdown(); } -void ApplicationInterface::quit(int status) +void Application::quit(int status) { sys::quit(status); } -void ApplicationInterface::connect() +void Application::connect() { if (!game()) { con_warn << "No game module loaded!" << std::endl; @@ -161,7 +162,7 @@ void ApplicationInterface::connect() } } -void ApplicationInterface::disconnect() +void Application::disconnect() { if (!game()) { con_warn << "No game module loaded!" << std::endl; @@ -181,7 +182,7 @@ void ApplicationInterface::disconnect() con_print << "Disconnected." << std::endl; } -void ApplicationInterface::frame(float seconds) +void Application::frame(float seconds) { current_time += seconds; diff --git a/src/core/applicationinterface.h b/src/core/application.h index 76dfe01..985c823 100644 --- a/src/core/applicationinterface.h +++ b/src/core/application.h @@ -1,22 +1,22 @@ /* - core/applicationinterface.h + core/application.h This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2. */ -#ifndef __INCLUDED_CORE_APPLICATIONINTERFACE_H__ -#define __INCLUDED_CORE_APPLICATIONINTERFACE_H__ +#ifndef __INCLUDED_CORE_APPLICATION_H__ +#define __INCLUDED_CORE_APPLICATION_H__ namespace core { /// core interface for the client and server Application classes -class ApplicationInterface { +class Application { public: /// default constructor - ApplicationInterface(); + Application(); /// default destructor - virtual ~ApplicationInterface(); + virtual ~Application(); /// initialize the application virtual void init(); @@ -28,7 +28,7 @@ public: virtual void frame(float seconds); /// a pointer to the current console instance - static ApplicationInterface *instance(); + static Application *instance(); /// quit the application virtual void quit(int status); @@ -41,13 +41,13 @@ public: /// time the core has been running, in seconds float current_time; -private: - /// console singleton - static ApplicationInterface *applicationinterface_instance; + + /// global application object + static Application *application_instance; }; } // namespace core -#endif // __INCLUDED_CORE_APPLICATIONINTERFACE_H__ +#endif // __INCLUDED_CORE_APPLICATION_H__ diff --git a/src/core/core.h b/src/core/core.h index eb8e067..3802cca 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -8,7 +8,7 @@ #define __INCLUDED_CORE_H__ #include "core/gameinterface.h" -#include "core/applicationinterface.h" +#include "core/application.h" /// core contains the basic functionality of the engine namespace core @@ -17,13 +17,13 @@ namespace core inline GameInterface *game() { return GameInterface::instance(); } /// pointer to the current ApplicationInterface - inline ApplicationInterface *application() { return ApplicationInterface::instance(); } + inline Application *application() { return Application::instance(); } /// true if the core is connected to a game module inline bool connected() { return (GameInterface::instance() && GameInterface::instance()->connected); } /// return the time the core has been running, in seconds - inline float time() { return ApplicationInterface::instance()->current_time; } + inline float time() { return Application::instance()->current_time; } }; #include "core/commandbuffer.h" diff --git a/src/server/server.cc b/src/server/server.cc index b6b6515..78309bc 100644 --- a/src/server/server.cc +++ b/src/server/server.cc @@ -15,7 +15,7 @@ namespace server { //--- private definition ------------------------------------------ /// server Application implementation -class Server : public core::ApplicationInterface { +class Server : public core::Application { public: /// initialize the server Application virtual void init(); @@ -58,11 +58,11 @@ void Server::init() con_print << "Initializing server..." << std::endl; - core::ApplicationInterface::init(); + core::Application::init(); console::init(); - core::ApplicationInterface::connect(); + core::Application::connect(); } void Server::run() @@ -89,7 +89,7 @@ void Server::shutdown() console::shutdown(); - core::ApplicationInterface::shutdown(); + core::Application::shutdown(); quit(0); } @@ -99,7 +99,7 @@ void Server::quit(int status) // FIXME core should be able to unload game.so delete server::game; - core::ApplicationInterface::quit(status); + core::Application::quit(status); } |