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-rw-r--r--src/client/inventorywindow.cc12
-rw-r--r--src/game/base/game.cc6
2 files changed, 17 insertions, 1 deletions
diff --git a/src/client/inventorywindow.cc b/src/client/inventorywindow.cc
index 9539061..1483325 100644
--- a/src/client/inventorywindow.cc
+++ b/src/client/inventorywindow.cc
@@ -7,6 +7,7 @@
#include "core/application.h"
#include "client/inventorywindow.h"
#include "ui/label.h"
+#include "ui/bitmap.h"
#include "ui/listitem.h"
#include "ui/paint.h"
#include "ui/ui.h"
@@ -135,6 +136,17 @@ void InventoryWindow::update_inventory()
sortkey += item->info()->label();
listitem->set_sortkey(sortkey);
+ // mount indicator
+ if (item->has_flag(core::Item::Mounted)) {
+ const float icon_size = 24.0f; // small icons
+ const float padding = ui::root()->font_large()->height();
+
+ ui::Bitmap *icon = new ui::Bitmap(listitem, "bitmaps/icons/button_unmount");
+ icon->set_background(true);
+ icon->set_size(icon_size, icon_size);
+ icon->set_location(ui::UI::elementsize.width() - icon_size - padding, padding);
+ }
+
// preserve previous selection during update
if (item == selecteditem) {
inventorywindow_listview->select(listitem);
diff --git a/src/game/base/game.cc b/src/game/base/game.cc
index e9ea476..db03e4e 100644
--- a/src/game/base/game.cc
+++ b/src/game/base/game.cc
@@ -1229,7 +1229,9 @@ void Game::func_mount(core::Player *player, const std::string &args)
slot->set_item(0);
slot->unset_flag(core::Slot::Active);
slot->unset_flag(core::Slot::Mounted);
- item->unset_flag(core::Item::Mounted);
+ item->unset_flag(core::Item::Mounted);
+
+ ship->inventory()->set_dirty();
if (ship->owner()) {
std::stringstream msgstr;
msgstr << "^BUnmounted " << weapon->name();
@@ -1259,6 +1261,8 @@ void Game::func_mount(core::Player *player, const std::string &args)
slot->set_flag(core::Slot::Active);
slot->set_flag(core::Slot::Mounted);
item->set_flag(core::Item::Mounted);
+
+ ship->inventory()->set_dirty();
if (ship->owner()) {
std::stringstream msgstr;
msgstr << "^BMounted " << weapon->name();