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2008-08-01
model->enginecolor(), removed autolevel, added selection delay
Stijn Buys
2008-08-01
windows wants rand()
Stijn Buys
2008-07-31
another minor dust fix
Stijn Buys
2008-07-31
dust debugging
Stijn Buys
2008-07-31
faster dust calculations
Stijn Buys
2008-07-31
time management
Stijn Buys
2008-07-31
better fps counter
Stijn Buys
2008-07-31
most love valgrind
Stijn Buys
2008-07-31
fix debug messages
Stijn Buys
2008-07-31
fix mysterious poly multiplication
Stijn Buys
2008-07-31
correction sunlight position relative to camera
Stijn Buys
2008-07-31
more heisenbugs fixes
Stijn Buys
2008-07-30
even better clicking
Stijn Buys
2008-07-30
minimize opengl transformation matrix by doing eye-location in software
Stijn Buys
2008-07-30
select-on-release
Stijn Buys
2008-07-30
various minor issues: ESC closing chat, g_autolevel
Stijn Buys
2008-07-29
reorganise some variables (lights/engine trails heisenbugs)
Stijn Buys
2008-07-29
the server shouldn't autolevel you unasked
Stijn Buys
2008-07-29
first attempt at auto-leveling
Stijn Buys
2008-07-29
ClientState constructor cleanup
Stijn Buys
2008-07-29
replace GL_RESCALE_NORMAL with GL_NORMALIZE
Stijn Buys
2008-07-29
don't let buying a ship move the player to default_zone
Stijn Buys
2008-07-29
color code ^8 and ^9 do not exist
Stijn Buys
2008-07-29
documentation updates
Stijn Buys
2008-07-28
modifier keys for binds
Stijn Buys
2008-07-28
label protection
Stijn Buys
2008-07-28
make the jump command case insensitive
Stijn Buys
2008-07-28
fix for the sky going white on r_restart
Stijn Buys
2008-07-28
d'oh
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-07-27
a nicer cl_prediction
Stijn Buys
2008-07-27
make key names case insensitive on binding
Stijn Buys
2008-07-26
better fix
Stijn Buys
2008-07-26
probably fixes a delta-bug that plagues thorn
Stijn Buys
2008-07-26
make statefull engine trails
Stijn Buys
2008-07-26
engine rendering updates
Stijn Buys
2008-07-26
don't render target selection bitmap with draw_ui 0
Stijn Buys
2008-07-25
reverting last change
Stijn Buys
2008-07-25
allow mouse control when clicking on an already selected entity
Stijn Buys
2008-07-25
storyline intro
Stijn Buys
2008-07-25
documentation updates
Stijn Buys
2008-07-25
minor cleanups
Stijn Buys
2008-07-24
delta protection for camera rotations
Stijn Buys
2008-07-24
improved Track view
Stijn Buys
2008-07-24
fix network server
Stijn Buys
2008-07-24
primary, secondary, tertiary color rendering
Stijn Buys
2008-07-23
report vertex array size in func_list_model
Stijn Buys
2008-07-23
transform brush faces into quads
Stijn Buys
2008-07-23
fragment renderer
Stijn Buys
2008-07-23
removed vertexdata.cc
Stijn Buys
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