| Age | Commit message (Collapse) | Author | 
|---|
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | moved client notification from the individual image loaders to the screenshot function. | 
|  |  | 
|  |  | 
|  |  | 
|  | using arbitrary GL_LIGHT#s. | 
|  | Tweaked lighting a bit. | 
|  |  | 
|  |  | 
|  | added default key binds for quick save and quick load. | 
|  |  | 
|  |  | 
|  | crashbug. | 
|  |  | 
|  | numbers to match globe lights. | 
|  |  | 
|  | offsetting and alpha testing on the surface. | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | Enable light attenuation in modelview. | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | added loadgame/savegame function prototypes |