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Project::OSiRiON
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2010-10-04modelview widget rotation manipulationStijn Buys
2010-10-03ui updates, removed impulse and jumpgte g_devel conditions, jumpdrive crash ↵Stijn Buys
bugfix
2010-10-01Initial inventory windowStijn Buys
2010-09-30Correct r_restart bug where models didn't get reloaded as it shouldStijn Buys
2010-09-29better envmapping, by OdinStijn Buys
2010-09-27documentation updates, initial chat window playerlist, trade menu ESC keyStijn Buys
2010-09-26show the correct amount of ships loaded into a station inventoryStijn Buys
2010-09-26moved trading definitions from station.ini to the zone.iniStijn Buys
2010-09-25trading bugfixes: corrects client side screen update issuesStijn Buys
2010-09-22type conversion correctionStijn Buys
2010-09-22full trading support for networked gamesStijn Buys
2010-09-20roadmap and storyline updatesStijn Buys
2010-09-20display correct cargo size in game::Shipmodel info, ui::Slider scrollwheel ↵Stijn Buys
support
2010-09-20corrected trading inconsistencies, improved trade window, initial slider widgetStijn Buys
2010-09-19player can only sell cargo on bases that allow it, trademenu layout updatesStijn Buys
2010-09-19text rendering cleanups, inventory capacity & cargo volumeStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18cosmetic updates in engine list functions, trade menu updatesStijn Buys
2010-09-17game launch code bugfixStijn Buys
2010-09-17Initial inventory loading, ships docking shipsStijn Buys
2010-09-17addid ui::ListItemStijn Buys
2010-09-17Initial support for players docking other players' ships. Stijn Buys
2010-09-17Bump network protocol version to 19, menudescriptions use the info ↵Stijn Buys
infrastructure, client-side lazy info update requests. Updated ROADMAP
2010-09-16map info support, initial trade windowStijn Buys
2010-09-16added files for inventory windowStijn Buys
2010-09-15updated comments, updated buy menu, info support for map window, added const ↵Stijn Buys
to target selection
2010-03-13small OS X build fixesStijn Buys
ShipModel::search cleanup
2010-03-13lighting cvars patch by megatog615Stijn Buys
2010-03-06fixes 'buy ship' without argument lock-upStijn Buys
2010-02-25looped sound support for fx_sound model tagsStijn Buys
2010-02-25added initial support for model sound tags,Stijn Buys
moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume
2010-02-23renamed model::Parts to model::TagsStijn Buys
2010-02-21optimized keyboard input handling routinesStijn Buys
2010-02-21network info messages bugfixesStijn Buys
2010-02-20Use interleaved vertex arraysStijn Buys
2010-02-20changed default keyboard delay/repeat to 250/30Stijn Buys
2010-02-20Reverting accidental commitStijn Buys
2010-02-20(no commit message)Stijn Buys
2010-02-15Make screenshots work againStijn Buys
2010-02-15Replace depricated png functions, fixes compilation with libpng 1.4Stijn Buys
2010-02-15Changed screenshot naming convention to yyyyddmm-nnnnStijn Buys
2009-11-15Center owner name on HUD targetsStijn Buys
2009-11-15added entity request network messageStijn Buys
2009-11-15added core::Info id, changed network info message, updated entity network ↵Stijn Buys
message to include the info id
2009-11-15add the forgotten fileStijn Buys
2009-11-14made core::Entity and core::Zone child classes from core::LabelStijn Buys
2009-11-14update the info system, fixes network info exchangeStijn Buys
2009-11-13added core::InfoType, refactored game::ShipModel as core::Info subclass, ↵Stijn Buys
introduced core::Label
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys