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Project::OSiRiON
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2013-11-12Corrected a comment typo.Stijn Buys
2013-11-12Prevent the 'goto' command from segfaulting on an unknown entity.Stijn Buys
2013-11-11Shorter NPC dock times.Stijn Buys
2013-11-11Show current autopilot target as player mission target on the HUD.Stijn Buys
2013-11-11Small AI combat and autopilot updates.Stijn Buys
2013-11-11Corrected a small print bug in the 'time' function.Stijn Buys
2013-11-11Support for station weapons.Stijn Buys
2013-11-10Renamed entity_destroyed to entity_died to prevent confusion with the ↵Stijn Buys
Entity::Destroyed state, fixed a potential memory leak.
2013-11-10Workaround for the bullet 2.82 compile warning.Stijn Buys
2013-11-10Ignore server-side entities when using 'goto' and added a safety distance ↵Stijn Buys
and a nudge check.
2013-11-10Prevent player reputation for the 'default' faction from getting loaded from ↵Stijn Buys
savegame.
2013-11-10Removed debug message.Stijn Buys
2013-11-10Corrected a resize issue with reputation bars of the listview scrollbar appears.Stijn Buys
2013-11-10Made NPCs only fire weapons on enemies within weapon range.Stijn Buys
2013-11-10Added a 10 percent chance for NPCs to drop weapons when destroyed.Stijn Buys
2013-11-10Adjust reputation on NPC kills,Stijn Buys
refresh reputation window if required.
2013-11-10Introduced global variables for reputation hostile/friendly thresholds,Stijn Buys
do not allow players to dock at hostile bases, indicate target reputation in the hud target info widget.
2013-11-10Added 'give reputation' cheat.Stijn Buys
2013-11-10Separated the WayPoint class into its own files.Stijn Buys
2013-11-10Reduce patrol hunt distance,Stijn Buys
improved patrol attack behaviour.
2013-11-10Corrected a bug which prevented the patrol profile from being set correctly,Stijn Buys
corrected a bug where 'give ship' would forget the last spawn, have NPC ships fire on nearby enemies, made patrol leaders hunt nearby enemies.
2013-11-10Corrected a small bug in Entity::print(),Stijn Buys
added nudge randomizer option.
2013-11-10Do not target far away ships with func_target_controlable.Stijn Buys
2013-11-10Corrected a sorting bug in the reputation window.Stijn Buys
2013-11-09Moved profile definition from NPC to Patrol.Stijn Buys
2013-11-09Removed shipmodel npcname support,Stijn Buys
made Patrols load NPC types instead of ship models, replaces patrol [ship] subsection with a [npc] subsection.
2013-11-09Corrections in the ship print() function.Stijn Buys
2013-11-09Bugfixes in the entity print() functions.Stijn Buys
2013-11-09Do not run game frames and upkeep on destroyed entities.Stijn Buys
2013-11-09Iterator cleanups.Stijn Buys
2013-11-09Removed the lawfull faction property.Stijn Buys
2013-11-09Bumped network protocol to version 27,Stijn Buys
send player reputation and stats from server to client, send entity faction to clients, improved list_entity.
2013-11-09Update player statistics while the reputation menu is open.Stijn Buys
2013-11-09Added reputation bars.Stijn Buys
2013-11-09Nudge ships on launch and cargopods on creation to prevent them from ↵Stijn Buys
spawning inside other objects.
2013-11-08More inventory and trade menu fancyfication.Stijn Buys
2013-11-08Corrected a bug when loading new corona textures for the map.Stijn Buys
2013-11-08Code cleanups, removed unnecessary functions,Stijn Buys
added star coronas to the map.
2013-11-08Added missing core::reputation files.Stijn Buys
2013-11-08Updated inventory, chat, map and reputation windows.Stijn Buys
2013-11-08Added player reputation window,Stijn Buys
minor cosmetic user interface changes.
2013-11-07Track the amount of time the player has spent,Stijn Buys
make the 'impulse' command disable the autopilot.
2013-11-07Save/load player reputation,Stijn Buys
count player NPC and PVP kills.
2013-11-07Use a different off-screen HUD icon to indicate player controled ships.Stijn Buys
2013-11-07Load reputation from factions.ini.Stijn Buys
2013-11-07Apply reputation colors to HUD targets.Stijn Buys
2013-11-07Added core:: support for entity factions and player reputation ↵Stijn Buys
(single-player only).
2013-11-06Corrected a number of minor HUD target issues.Stijn Buys
2013-11-06Added support for patrol routes with jumpgates.Stijn Buys
2013-11-05Improved HUD target indicators.Stijn Buys